strawberry-audio-player-win.../3rdparty/singleapplication/singleapplication_p.cpp

402 lines
11 KiB
C++

// The MIT License (MIT)
//
// Copyright (c) Itay Grudev 2015 - 2018
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
// W A R N I N G !!!
// -----------------
//
// This is a modified version of SingleApplication,
// The original version is at:
//
// https://github.com/itay-grudev/SingleApplication
//
//
#include "config.h"
#include <QtGlobal>
#include <cstdlib>
#include <cstddef>
#ifdef Q_OS_UNIX
# include <unistd.h>
# include <sys/types.h>
# include <pwd.h>
#endif
#include <QIODevice>
#include <QSharedMemory>
#include <QByteArray>
#include <QDataStream>
#include <QCryptographicHash>
#include <QLocalServer>
#include <QLocalSocket>
#include <QDir>
#include "singleapplication.h"
#include "singleapplication_p.h"
#ifdef Q_OS_WIN
# include <windows.h>
# include <lmcons.h>
#endif
SingleApplicationPrivate::SingleApplicationPrivate(SingleApplication *_q_ptr)
: q_ptr(_q_ptr),
memory(nullptr),
socket(nullptr),
server(nullptr),
instanceNumber(-1)
{}
SingleApplicationPrivate::~SingleApplicationPrivate() {
if (socket != nullptr) {
socket->close();
delete socket;
}
memory->lock();
InstancesInfo* inst = static_cast<InstancesInfo*>(memory->data());
if (server != nullptr) {
server->close();
delete server;
inst->primary = false;
inst->primaryPid = -1;
inst->checksum = blockChecksum();
}
memory->unlock();
delete memory;
}
void SingleApplicationPrivate::genBlockServerName() {
QCryptographicHash appData(QCryptographicHash::Sha256);
appData.addData("SingleApplication", 17);
appData.addData(SingleApplication::app_t::applicationName().toUtf8());
appData.addData(SingleApplication::app_t::organizationName().toUtf8());
appData.addData(SingleApplication::app_t::organizationDomain().toUtf8());
if (!(options & SingleApplication::Mode::ExcludeAppVersion)) {
appData.addData(SingleApplication::app_t::applicationVersion().toUtf8());
}
if (! (options & SingleApplication::Mode::ExcludeAppPath)) {
#ifdef Q_OS_WIN
appData.addData(SingleApplication::app_t::applicationFilePath().toLower().toUtf8());
#else
appData.addData(SingleApplication::app_t::applicationFilePath().toUtf8());
#endif
}
// User level block requires a user specific data in the hash
if (options & SingleApplication::Mode::User) {
#ifdef Q_OS_UNIX
QByteArray username;
#if defined(HAVE_GETEUID) && defined(HAVE_GETPWUID)
struct passwd *pw = getpwuid(geteuid());
if (pw) {
username = pw->pw_name;
}
#endif
if (username.isEmpty()) username = qgetenv("USER");
appData.addData(username);
#endif
#ifdef Q_OS_WIN
wchar_t username [ UNLEN + 1 ];
// Specifies size of the buffer on input
DWORD usernameLength = UNLEN + 1;
if (GetUserNameW(username, &usernameLength)) {
appData.addData(QString::fromWCharArray(username).toUtf8());
}
else {
appData.addData(qgetenv("USERNAME"));
}
#endif
}
// Replace the backslash in RFC 2045 Base64 [a-zA-Z0-9+/=] to comply with server naming requirements.
blockServerName = appData.result().toBase64().replace("/", "_");
}
void SingleApplicationPrivate::initializeMemoryBlock() {
InstancesInfo* inst = static_cast<InstancesInfo*>(memory->data());
inst->primary = false;
inst->secondary = 0;
inst->primaryPid = -1;
inst->checksum = blockChecksum();
}
void SingleApplicationPrivate::startPrimary() {
Q_Q(SingleApplication);
// Successful creation means that no main process exists
// So we start a QLocalServer to listen for connections
QLocalServer::removeServer(blockServerName);
server = new QLocalServer();
// Restrict access to the socket according to the
// SingleApplication::Mode::User flag on User level or no restrictions
if (options & SingleApplication::Mode::User) {
server->setSocketOptions(QLocalServer::UserAccessOption);
}
else {
server->setSocketOptions(QLocalServer::WorldAccessOption);
}
server->listen(blockServerName);
QObject::connect(server, &QLocalServer::newConnection, this, &SingleApplicationPrivate::slotConnectionEstablished);
// Reset the number of connections
InstancesInfo* inst = static_cast <InstancesInfo*>(memory->data());
inst->primary = true;
inst->primaryPid = q->applicationPid();
inst->checksum = blockChecksum();
instanceNumber = 0;
}
void SingleApplicationPrivate::startSecondary() {}
void SingleApplicationPrivate::connectToPrimary(const int msecs, const ConnectionType connectionType) {
// Connect to the Local Server of the Primary Instance if not already connected.
if (socket == nullptr) {
socket = new QLocalSocket();
}
// If already connected - we are done;
if (socket->state() == QLocalSocket::ConnectedState)
return;
// If not connect
if (socket->state() == QLocalSocket::UnconnectedState ||
socket->state() == QLocalSocket::ClosingState) {
socket->connectToServer(blockServerName);
}
// Wait for being connected
if (socket->state() == QLocalSocket::ConnectingState) {
socket->waitForConnected(msecs);
}
// Initialisation message according to the SingleApplication protocol
if (socket->state() == QLocalSocket::ConnectedState) {
// Notify the parent that a new instance had been started;
QByteArray initMsg;
QDataStream writeStream(&initMsg, QIODevice::WriteOnly);
writeStream.setVersion(QDataStream::Qt_5_6);
writeStream << blockServerName.toLatin1();
writeStream << static_cast<quint8>(connectionType);
writeStream << instanceNumber;
quint16 checksum = qChecksum(initMsg.constData(), static_cast<quint32>(initMsg.length()));
writeStream << checksum;
// The header indicates the message length that follows
QByteArray header;
QDataStream headerStream(&header, QIODevice::WriteOnly);
headerStream.setVersion(QDataStream::Qt_5_6);
headerStream << static_cast <quint64>(initMsg.length());
socket->write(header);
socket->write(initMsg);
socket->flush();
socket->waitForBytesWritten(msecs);
}
}
quint16 SingleApplicationPrivate::blockChecksum() {
return qChecksum(static_cast <const char *>(memory->data()), offsetof(InstancesInfo, checksum));
}
qint64 SingleApplicationPrivate::primaryPid() {
qint64 pid;
memory->lock();
InstancesInfo* inst = static_cast<InstancesInfo*>(memory->data());
pid = inst->primaryPid;
memory->unlock();
return pid;
}
/**
* @brief Executed when a connection has been made to the LocalServer
*/
void SingleApplicationPrivate::slotConnectionEstablished() {
QLocalSocket *nextConnSocket = server->nextPendingConnection();
connectionMap.insert(nextConnSocket, ConnectionInfo());
QObject::connect(nextConnSocket, &QLocalSocket::aboutToClose,
[nextConnSocket, this]() {
auto &info = connectionMap[nextConnSocket];
Q_EMIT this->slotClientConnectionClosed(nextConnSocket, info.instanceId);
}
);
QObject::connect(nextConnSocket, &QLocalSocket::disconnected,
[nextConnSocket, this](){
connectionMap.remove(nextConnSocket);
nextConnSocket->deleteLater();
}
);
QObject::connect(nextConnSocket, &QLocalSocket::readyRead,
[nextConnSocket, this]() {
auto &info = connectionMap[nextConnSocket];
switch(info.stage) {
case StageHeader:
readInitMessageHeader(nextConnSocket);
break;
case StageBody:
readInitMessageBody(nextConnSocket);
break;
case StageConnected:
Q_EMIT this->slotDataAvailable(nextConnSocket, info.instanceId);
break;
default:
break;
};
}
);
}
void SingleApplicationPrivate::readInitMessageHeader(QLocalSocket *sock) {
if (!connectionMap.contains(sock)) {
return;
}
if (sock->bytesAvailable() < (qint64) sizeof(quint64)) {
return;
}
QDataStream headerStream(sock);
headerStream.setVersion(QDataStream::Qt_5_6);
// Read the header to know the message length
quint64 msgLen = 0;
headerStream >> msgLen;
ConnectionInfo &info = connectionMap[sock];
info.stage = StageBody;
info.msgLen = msgLen;
if (sock->bytesAvailable() >= (qint64) msgLen) {
readInitMessageBody(sock);
}
}
void SingleApplicationPrivate::readInitMessageBody(QLocalSocket *sock) {
Q_Q(SingleApplication);
if (!connectionMap.contains(sock)) {
return;
}
ConnectionInfo &info = connectionMap[sock];
if (sock->bytesAvailable() < (qint64)info.msgLen) {
return;
}
// Read the message body
QByteArray msgBytes = sock->read(info.msgLen);
QDataStream readStream(msgBytes);
readStream.setVersion(QDataStream::Qt_5_6);
// server name
QByteArray latin1Name;
readStream >> latin1Name;
// connection type
ConnectionType connectionType = InvalidConnection;
quint8 connTypeVal = InvalidConnection;
readStream >> connTypeVal;
connectionType = static_cast <ConnectionType>(connTypeVal);
// instance id
quint32 instanceId = 0;
readStream >> instanceId;
// checksum
quint16 msgChecksum = 0;
readStream >> msgChecksum;
const quint16 actualChecksum = qChecksum(msgBytes.constData(), static_cast<quint32>(msgBytes.length() - sizeof(quint16)));
bool isValid = readStream.status() == QDataStream::Ok && QLatin1String(latin1Name) == blockServerName && msgChecksum == actualChecksum;
if (!isValid) {
sock->close();
return;
}
info.instanceId = instanceId;
info.stage = StageConnected;
if (connectionType == NewInstance || (connectionType == SecondaryInstance && options & SingleApplication::Mode::SecondaryNotification)) {
Q_EMIT q->instanceStarted();
}
if (sock->bytesAvailable() > 0) {
Q_EMIT this->slotDataAvailable(sock, instanceId);
}
}
void SingleApplicationPrivate::slotDataAvailable(QLocalSocket *dataSocket, const quint32 instanceId) {
Q_Q(SingleApplication);
Q_EMIT q->receivedMessage(instanceId, dataSocket->readAll());
}
void SingleApplicationPrivate::slotClientConnectionClosed(QLocalSocket *closedSocket, const quint32 instanceId) {
if (closedSocket->bytesAvailable() > 0)
Q_EMIT slotDataAvailable(closedSocket, instanceId);
}