strawberry-audio-player-win.../src/device/devicestatefiltermodel.h

59 lines
1.6 KiB
C++

/*
* Strawberry Music Player
* This file was part of Clementine.
* Copyright 2010, David Sansome <me@davidsansome.com>
* Copyright 2018-2021, Jonas Kvinge <jonas@jkvinge.net>
*
* Strawberry is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Strawberry is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Strawberry. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef DEVICESTATEFILTERMODEL_H
#define DEVICESTATEFILTERMODEL_H
#include "config.h"
#include <QObject>
#include <QString>
#include <QSortFilterProxyModel>
#include "devicemanager.h"
class QAbstractItemModel;
class QModelIndex;
class DeviceStateFilterModel : public QSortFilterProxyModel {
Q_OBJECT
public:
explicit DeviceStateFilterModel(QObject *parent, DeviceManager::State state = DeviceManager::State_Remembered);
void setSourceModel(QAbstractItemModel *sourceModel) override;
signals:
void IsEmptyChanged(const bool is_empty);
protected:
bool filterAcceptsRow(int row, const QModelIndex &parent) const override;
private slots:
void ProxyReset();
void ProxyRowCountChanged(const QModelIndex &idx, const int first, const int last);
private:
DeviceManager::State state_;
};
#endif // DEVICESTATEFILTERMODEL_H