104 lines
2.9 KiB
C++
104 lines
2.9 KiB
C++
/*
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* Strawberry Music Player
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* This file was part of Clementine.
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* Copyright 2010, David Sansome <me@davidsansome.com>
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* Copyright 2018-2021, Jonas Kvinge <jonas@jkvinge.net>
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*
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* Strawberry is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Strawberry is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Strawberry. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef CONNECTEDDEVICE_H
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#define CONNECTEDDEVICE_H
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#include "config.h"
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#include <memory>
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#include <QObject>
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#include <QString>
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#include <QUrl>
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#include "core/musicstorage.h"
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#include "core/song.h"
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class Application;
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class CollectionBackend;
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class CollectionModel;
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class DeviceLister;
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class DeviceManager;
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class ConnectedDevice : public QObject, public virtual MusicStorage, public std::enable_shared_from_this<ConnectedDevice> {
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Q_OBJECT
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public:
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explicit ConnectedDevice(const QUrl &url, DeviceLister *lister, const QString &unique_id, DeviceManager *manager, Application *app, const int database_id, const bool first_time, QObject *parent = nullptr);
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~ConnectedDevice() override;
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virtual bool Init() = 0;
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virtual bool IsLoading() { return false; }
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virtual void NewConnection() {}
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virtual void ConnectAsync();
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// For some devices (e.g. CD devices) we don't have callbacks to be notified when something change:
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// we can call this method to refresh device's state
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virtual void Refresh() {}
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TranscodeMode GetTranscodeMode() const override;
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Song::FileType GetTranscodeFormat() const override;
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DeviceLister *lister() const { return lister_; }
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QString unique_id() const { return unique_id_; }
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CollectionModel *model() const { return model_; }
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QUrl url() const { return url_; }
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qint64 song_count() const { return song_count_; }
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void FinishCopy(bool success) override;
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void FinishDelete(bool success) override;
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void Eject() override;
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virtual void Close();
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public slots:
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void BackendCloseFinished();
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signals:
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void TaskStarted(int id);
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void SongCountUpdated(int count);
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void DeviceConnectFinished(QString id, bool success);
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void DeviceCloseFinished(QString id);
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protected:
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void InitBackendDirectory(const QString &mount_point, const bool first_time, const bool rewrite_path = true);
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protected:
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Application *app_;
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QUrl url_;
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bool first_time_;
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DeviceLister *lister_;
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QString unique_id_;
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int database_id_;
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DeviceManager *manager_;
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CollectionBackend *backend_;
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CollectionModel *model_;
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qint64 song_count_;
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private slots:
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void BackendTotalSongCountUpdated(int count);
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};
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#endif // CONNECTEDDEVICE_H
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