strawberry-audio-player-win.../3rdparty/singleapplication/singleapplication_p.cpp

471 lines
13 KiB
C++

// The MIT License (MIT)
//
// Copyright (c) Itay Grudev 2015 - 2020
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
// W A R N I N G !!!
// -----------------
//
// This is a modified version of SingleApplication,
// The original version is at:
//
// https://github.com/itay-grudev/SingleApplication
//
//
#include "config.h"
#include <QtGlobal>
#include <cstdlib>
#include <cstddef>
#ifdef Q_OS_UNIX
# include <unistd.h>
# include <sys/types.h>
# include <pwd.h>
#endif
#include <QObject>
#include <QThread>
#include <QIODevice>
#include <QSharedMemory>
#include <QByteArray>
#include <QDataStream>
#include <QCryptographicHash>
#include <QLocalServer>
#include <QLocalSocket>
#include <QDir>
#include <QElapsedTimer>
#if QT_VERSION >= QT_VERSION_CHECK(5, 10, 0)
# include <QRandomGenerator>
#else
# include <QDateTime>
#endif
#include "singleapplication.h"
#include "singleapplication_p.h"
#ifdef Q_OS_WIN
# include <windows.h>
# include <lmcons.h>
#endif
SingleApplicationPrivate::SingleApplicationPrivate(SingleApplication *ptr)
: q_ptr(ptr),
memory_(nullptr),
socket_(nullptr),
server_(nullptr),
instanceNumber_(-1) {}
SingleApplicationPrivate::~SingleApplicationPrivate() {
if (socket_ != nullptr) {
socket_->close();
delete socket_;
socket_ = nullptr;
}
if (memory_ != nullptr) {
memory_->lock();
InstancesInfo *inst = static_cast<InstancesInfo*>(memory_->data());
if (server_ != nullptr) {
server_->close();
delete server_;
inst->primary = false;
inst->primaryPid = -1;
inst->primaryUser[0] = '\0';
inst->checksum = blockChecksum();
}
memory_->unlock();
delete memory_;
memory_ = nullptr;
}
}
QString SingleApplicationPrivate::getUsername() {
#ifdef Q_OS_UNIX
QString username;
#if defined(HAVE_GETEUID) && defined(HAVE_GETPWUID)
struct passwd *pw = getpwuid(geteuid());
if (pw) {
username = QString::fromLocal8Bit(pw->pw_name);
}
#endif
if (username.isEmpty()) {
#if QT_VERSION >= QT_VERSION_CHECK(5, 10, 0)
username = qEnvironmentVariable("USER");
#else
username = QString::fromLocal8Bit(qgetenv("USER"));
#endif
}
return username;
#endif
#ifdef Q_OS_WIN
wchar_t username[UNLEN + 1];
// Specifies size of the buffer on input
DWORD usernameLength = UNLEN + 1;
if (GetUserNameW(username, &usernameLength)) {
return QString::fromWCharArray(username);
}
#if QT_VERSION >= QT_VERSION_CHECK(5, 10, 0)
return qEnvironmentVariable("USERNAME");
#else
return QString::fromLocal8Bit(qgetenv("USERNAME"));
#endif
#endif
}
void SingleApplicationPrivate::genBlockServerName() {
QCryptographicHash appData(QCryptographicHash::Sha256);
appData.addData("SingleApplication", 17);
appData.addData(SingleApplication::app_t::applicationName().toUtf8());
appData.addData(SingleApplication::app_t::organizationName().toUtf8());
appData.addData(SingleApplication::app_t::organizationDomain().toUtf8());
if (!(options_ & SingleApplication::Mode::ExcludeAppVersion)) {
appData.addData(SingleApplication::app_t::applicationVersion().toUtf8());
}
if (!(options_ & SingleApplication::Mode::ExcludeAppPath)) {
#ifdef Q_OS_WIN
appData.addData(SingleApplication::app_t::applicationFilePath().toLower().toUtf8());
#else
appData.addData(SingleApplication::app_t::applicationFilePath().toUtf8());
#endif
}
// User level block requires a user specific data in the hash
if (options_ & SingleApplication::Mode::User) {
appData.addData(getUsername().toUtf8());
}
// Replace the backslash in RFC 2045 Base64 [a-zA-Z0-9+/=] to comply with server naming requirements.
blockServerName_ = appData.result().toBase64().replace("/", "_");
}
void SingleApplicationPrivate::initializeMemoryBlock() {
InstancesInfo *inst = static_cast<InstancesInfo*>(memory_->data());
inst->primary = false;
inst->secondary = 0;
inst->primaryPid = -1;
inst->primaryUser[0] = '\0';
inst->checksum = blockChecksum();
}
void SingleApplicationPrivate::startPrimary() {
Q_Q(SingleApplication);
// Reset the number of connections
InstancesInfo *inst = static_cast<InstancesInfo*>(memory_->data());
inst->primary = true;
inst->primaryPid = q->applicationPid();
qstrncpy(inst->primaryUser, getUsername().toUtf8().data(), sizeof(inst->primaryUser));
inst->checksum = blockChecksum();
instanceNumber_ = 0;
// Successful creation means that no main process exists
// So we start a QLocalServer to listen for connections
QLocalServer::removeServer(blockServerName_);
server_ = new QLocalServer();
// Restrict access to the socket according to the SingleApplication::Mode::User flag on User level or no restrictions
if (options_ & SingleApplication::Mode::User) {
server_->setSocketOptions(QLocalServer::UserAccessOption);
}
else {
server_->setSocketOptions(QLocalServer::WorldAccessOption);
}
server_->listen(blockServerName_);
QObject::connect(server_, &QLocalServer::newConnection, this, &SingleApplicationPrivate::slotConnectionEstablished);
}
void SingleApplicationPrivate::startSecondary() {
InstancesInfo *inst = static_cast<InstancesInfo*>(memory_->data());
inst->secondary += 1;
inst->checksum = blockChecksum();
instanceNumber_ = inst->secondary;
}
bool SingleApplicationPrivate::connectToPrimary(const int timeout, const ConnectionType connectionType) {
QElapsedTimer time;
time.start();
// Connect to the Local Server of the Primary Instance if not already connected.
if (socket_ == nullptr) {
socket_ = new QLocalSocket();
}
if (socket_->state() == QLocalSocket::ConnectedState) return true;
if (socket_->state() != QLocalSocket::ConnectedState) {
forever {
randomSleep();
if (socket_->state() != QLocalSocket::ConnectingState)
socket_->connectToServer(blockServerName_);
if (socket_->state() == QLocalSocket::ConnectingState) {
socket_->waitForConnected(static_cast<int>(timeout - time.elapsed()));
}
// If connected break out of the loop
if (socket_->state() == QLocalSocket::ConnectedState) break;
// If elapsed time since start is longer than the method timeout return
if (time.elapsed() >= timeout) return false;
}
}
// Initialisation message according to the SingleApplication protocol
QByteArray initMsg;
QDataStream writeStream(&initMsg, QIODevice::WriteOnly);
writeStream.setVersion(QDataStream::Qt_5_8);
writeStream << blockServerName_.toLatin1();
writeStream << static_cast<quint8>(connectionType);
writeStream << instanceNumber_;
#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
quint16 checksum = qChecksum(QByteArray(initMsg, static_cast<quint32>(initMsg.length())));
#else
quint16 checksum = qChecksum(initMsg.constData(), static_cast<quint32>(initMsg.length()));
#endif
writeStream << checksum;
// The header indicates the message length that follows
QByteArray header;
QDataStream headerStream(&header, QIODevice::WriteOnly);
headerStream.setVersion(QDataStream::Qt_5_8);
headerStream << static_cast<quint64>(initMsg.length());
socket_->write(header);
socket_->write(initMsg);
bool result = socket_->waitForBytesWritten(static_cast<int>(timeout - time.elapsed()));
socket_->flush();
return result;
}
quint16 SingleApplicationPrivate::blockChecksum() const {
#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
quint16 checksum = qChecksum(QByteArray(static_cast<const char*>(memory_->constData()), offsetof(InstancesInfo, checksum)));
#else
quint16 checksum = qChecksum(static_cast<const char*>(memory_->constData()), offsetof(InstancesInfo, checksum));
#endif
return checksum;
}
qint64 SingleApplicationPrivate::primaryPid() const {
memory_->lock();
InstancesInfo *inst = static_cast<InstancesInfo*>(memory_->data());
qint64 pid = inst->primaryPid;
memory_->unlock();
return pid;
}
QString SingleApplicationPrivate::primaryUser() const {
memory_->lock();
InstancesInfo *inst = static_cast<InstancesInfo*>(memory_->data());
QByteArray username = inst->primaryUser;
memory_->unlock();
return QString::fromUtf8(username);
}
/**
* @brief Executed when a connection has been made to the LocalServer
*/
void SingleApplicationPrivate::slotConnectionEstablished() {
QLocalSocket *nextConnSocket = server_->nextPendingConnection();
connectionMap_.insert(nextConnSocket, ConnectionInfo());
QObject::connect(nextConnSocket, &QLocalSocket::aboutToClose, this, [nextConnSocket, this]() {
const ConnectionInfo info = connectionMap_[nextConnSocket];
slotClientConnectionClosed(nextConnSocket, info.instanceId);
});
QObject::connect(nextConnSocket, &QLocalSocket::disconnected, this, [nextConnSocket, this]() {
connectionMap_.remove(nextConnSocket);
nextConnSocket->deleteLater();
});
QObject::connect(nextConnSocket, &QLocalSocket::readyRead, this, [nextConnSocket, this]() {
const ConnectionInfo info = connectionMap_[nextConnSocket];
switch (info.stage) {
case StageHeader:
readInitMessageHeader(nextConnSocket);
break;
case StageBody:
readInitMessageBody(nextConnSocket);
break;
case StageConnected:
slotDataAvailable(nextConnSocket, info.instanceId);
break;
default:
break;
};
});
}
void SingleApplicationPrivate::readInitMessageHeader(QLocalSocket *sock) {
if (!connectionMap_.contains(sock)) {
return;
}
if (sock->bytesAvailable() < static_cast<qint64>(sizeof(quint64))) {
return;
}
QDataStream headerStream(sock);
headerStream.setVersion(QDataStream::Qt_5_8);
// Read the header to know the message length
quint64 msgLen = 0;
headerStream >> msgLen;
ConnectionInfo &info = connectionMap_[sock];
info.stage = StageBody;
info.msgLen = msgLen;
if (sock->bytesAvailable() >= static_cast<qint64>(msgLen)) {
readInitMessageBody(sock);
}
}
void SingleApplicationPrivate::readInitMessageBody(QLocalSocket *sock) {
Q_Q(SingleApplication);
if (!connectionMap_.contains(sock)) {
return;
}
ConnectionInfo &info = connectionMap_[sock];
if (sock->bytesAvailable() < static_cast<qint64>(info.msgLen)) {
return;
}
// Read the message body
QByteArray msgBytes = sock->read(info.msgLen);
QDataStream readStream(msgBytes);
readStream.setVersion(QDataStream::Qt_5_8);
// server name
QByteArray latin1Name;
readStream >> latin1Name;
// connection type
ConnectionType connectionType = InvalidConnection;
quint8 connTypeVal = InvalidConnection;
readStream >> connTypeVal;
connectionType = static_cast<ConnectionType>(connTypeVal);
// instance id
quint32 instanceId = 0;
readStream >> instanceId;
// checksum
quint16 msgChecksum = 0;
readStream >> msgChecksum;
#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
const quint16 actualChecksum = qChecksum(QByteArray(msgBytes, static_cast<quint32>(msgBytes.length() - sizeof(quint16))));
#else
const quint16 actualChecksum = qChecksum(msgBytes.constData(), static_cast<quint32>(msgBytes.length() - sizeof(quint16)));
#endif
bool isValid = readStream.status() == QDataStream::Ok && QLatin1String(latin1Name) == blockServerName_ && msgChecksum == actualChecksum;
if (!isValid) {
sock->close();
return;
}
info.instanceId = instanceId;
info.stage = StageConnected;
if (connectionType == NewInstance || (connectionType == SecondaryInstance && options_ & SingleApplication::Mode::SecondaryNotification)) {
Q_EMIT q->instanceStarted();
}
if (sock->bytesAvailable() > 0) {
slotDataAvailable(sock, instanceId);
}
}
void SingleApplicationPrivate::slotDataAvailable(QLocalSocket *dataSocket, const quint32 instanceId) {
Q_Q(SingleApplication);
Q_EMIT q->receivedMessage(instanceId, dataSocket->readAll());
}
void SingleApplicationPrivate::slotClientConnectionClosed(QLocalSocket *closedSocket, const quint32 instanceId) {
if (closedSocket->bytesAvailable() > 0) {
slotDataAvailable(closedSocket, instanceId);
}
}
void SingleApplicationPrivate::randomSleep() {
#if QT_VERSION >= QT_VERSION_CHECK(5, 10, 0)
QThread::msleep(QRandomGenerator::global()->bounded(8U, 18U));
#else
qsrand(QDateTime::currentMSecsSinceEpoch() % std::numeric_limits<uint>::max());
QThread::msleep(8 + static_cast<unsigned long>(static_cast<float>(qrand()) / RAND_MAX * 10));
#endif
}