104 lines
2.5 KiB
C++
104 lines
2.5 KiB
C++
/*
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* Strawberry Music Player
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* This file was part of Clementine.
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* Copyright 2010, David Sansome <me@davidsansome.com>
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*
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* Strawberry is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Strawberry is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Strawberry. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef PLAYLISTSEQUENCE_H
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#define PLAYLISTSEQUENCE_H
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#include "config.h"
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#include <memory>
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#include <QObject>
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#include <QWidget>
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#include <QString>
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#include <QIcon>
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#include <QPixmap>
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class QMenu;
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class QAction;
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class SettingsProvider;
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class Ui_PlaylistSequence;
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class PlaylistSequence : public QWidget {
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Q_OBJECT
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public:
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explicit PlaylistSequence(QWidget *parent = nullptr, SettingsProvider *settings = nullptr);
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~PlaylistSequence() override;
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enum RepeatMode {
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Repeat_Off = 0,
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Repeat_Track = 1,
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Repeat_Album = 2,
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Repeat_Playlist = 3,
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Repeat_OneByOne = 4,
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Repeat_Intro = 5,
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};
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enum ShuffleMode {
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Shuffle_Off = 0,
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Shuffle_All = 1,
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Shuffle_InsideAlbum = 2,
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Shuffle_Albums = 3,
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};
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static const char *kSettingsGroup;
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RepeatMode repeat_mode() const;
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ShuffleMode shuffle_mode() const;
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QMenu *repeat_menu() const { return repeat_menu_; }
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QMenu *shuffle_menu() const { return shuffle_menu_; }
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public slots:
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void SetRepeatMode(PlaylistSequence::RepeatMode mode);
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void SetShuffleMode(PlaylistSequence::ShuffleMode mode);
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void CycleShuffleMode();
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void CycleRepeatMode();
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signals:
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void RepeatModeChanged(PlaylistSequence::RepeatMode mode);
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void ShuffleModeChanged(PlaylistSequence::ShuffleMode mode);
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private slots:
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void RepeatActionTriggered(QAction *);
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void ShuffleActionTriggered(QAction *);
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private:
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void Load();
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void Save();
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static QIcon AddDesaturatedIcon(const QIcon& icon);
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static QPixmap DesaturatedPixmap(const QPixmap& pixmap);
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private:
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Ui_PlaylistSequence *ui_;
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std::unique_ptr<SettingsProvider> settings_;
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QMenu *repeat_menu_;
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QMenu *shuffle_menu_;
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bool loading_;
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RepeatMode repeat_mode_;
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ShuffleMode shuffle_mode_;
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};
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#endif // PLAYLISTSEQUENCE_H
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