strawberry-audio-player-win.../src/playlist/playlist.h

418 lines
15 KiB
C++

/*
* Strawberry Music Player
* This file was part of Clementine.
* Copyright 2010, David Sansome <me@davidsansome.com>
* Copyright 2018-2019, Jonas Kvinge <jonas@jkvinge.net>
*
* Strawberry is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Strawberry is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Strawberry. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef PLAYLIST_H
#define PLAYLIST_H
#include "config.h"
#include <QtGlobal>
#include <QObject>
#include <QAbstractItemModel>
#include <QAbstractListModel>
#include <QPersistentModelIndex>
#include <QFuture>
#include <QList>
#include <QMap>
#include <QMultiMap>
#include <QMetaType>
#include <QVariant>
#include <QString>
#include <QStringList>
#include <QUrl>
#include <QColor>
#include <QRgb>
#include "core/song.h"
#include "core/tagreaderclient.h"
#include "covermanager/albumcoverloaderresult.h"
#include "playlistitem.h"
#include "playlistsequence.h"
class QMimeData;
class QSortFilterProxyModel;
class QUndoStack;
class CollectionBackend;
class PlaylistBackend;
class PlaylistFilter;
class Queue;
class TaskManager;
class InternetServices;
class InternetService;
namespace PlaylistUndoCommands {
class InsertItems;
class MoveItems;
class ReOrderItems;
class RemoveItems;
class ShuffleItems;
class SortItems;
}
typedef QMap<int, Qt::Alignment> ColumnAlignmentMap;
Q_DECLARE_METATYPE(Qt::Alignment)
Q_DECLARE_METATYPE(ColumnAlignmentMap)
// Objects that may prevent a song being added to the playlist.
// When there is something about to be inserted into it,
// Playlist notifies all of it's listeners about the fact and every one of them picks 'invalid' songs.
class SongInsertVetoListener : public QObject {
Q_OBJECT
public:
// Listener returns a list of 'invalid' songs.
// 'old_songs' are songs that are currently in the playlist and 'new_songs' are the songs about to be added if nobody exercises a veto.
virtual SongList AboutToInsertSongs(const SongList &old_songs, const SongList &new_songs) = 0;
};
class Playlist : public QAbstractListModel {
Q_OBJECT
friend class PlaylistUndoCommands::InsertItems;
friend class PlaylistUndoCommands::RemoveItems;
friend class PlaylistUndoCommands::MoveItems;
friend class PlaylistUndoCommands::ReOrderItems;
public:
explicit Playlist(PlaylistBackend *backend, TaskManager *task_manager, CollectionBackend *collection, const int id, const QString &special_type = QString(), const bool favorite = false, QObject *parent = nullptr);
~Playlist() override;
void SkipTracks(const QModelIndexList &source_indexes);
// Always add new columns to the end of this enum - the values are persisted
enum Column {
Column_Title = 0,
Column_Artist,
Column_Album,
Column_AlbumArtist,
Column_Performer,
Column_Composer,
Column_Year,
Column_OriginalYear,
Column_Track,
Column_Disc,
Column_Length,
Column_Genre,
Column_Samplerate,
Column_Bitdepth,
Column_Bitrate,
Column_Filename,
Column_BaseFilename,
Column_Filesize,
Column_Filetype,
Column_DateCreated,
Column_DateModified,
Column_PlayCount,
Column_SkipCount,
Column_LastPlayed,
Column_Comment,
Column_Grouping,
Column_Source,
Column_Mood,
ColumnCount
};
enum Role {
Role_IsCurrent = Qt::UserRole + 1,
Role_IsPaused,
Role_StopAfter,
Role_QueuePosition
};
enum Path {
Path_Automatic = 0, // Automatically select path type
Path_Absolute, // Always use absolute paths
Path_Relative, // Always use relative paths
Path_Ask_User, // Only used in preferences: to ask user which of the previous values he wants to use.
};
enum AutoScroll {
AutoScroll_Never,
AutoScroll_Maybe,
AutoScroll_Always
};
static const char *kCddaMimeType;
static const char *kRowsMimetype;
static const char *kPlayNowMimetype;
static const int kInvalidSongPriority;
static const QRgb kInvalidSongColor;
static const int kDynamicHistoryPriority;
static const QRgb kDynamicHistoryColor;
static const char *kSettingsGroup;
static const char *kPathType;
static const char *kWriteMetadata;
static const int kUndoStackSize;
static const int kUndoItemLimit;
static const qint64 kMinScrobblePointNsecs;
static const qint64 kMaxScrobblePointNsecs;
static bool CompareItems(const int column, const Qt::SortOrder order, PlaylistItemPtr a, PlaylistItemPtr b);
static QString column_name(Column column);
static QString abbreviated_column_name(Column column);
static bool column_is_editable(Playlist::Column column);
static bool set_column_value(Song &song, Column column, const QVariant &value);
// Persistence
void Save() const;
void Restore();
// Accessors
QSortFilterProxyModel *proxy() const;
Queue *queue() const { return queue_; }
int id() const { return id_; }
const QString &ui_path() const { return ui_path_; }
void set_ui_path(const QString &path) { ui_path_ = path; }
bool is_favorite() const { return favorite_; }
void set_favorite(const bool favorite) { favorite_ = favorite; }
int current_row() const;
int last_played_row() const;
void reset_last_played() { last_played_item_index_ = QPersistentModelIndex(); }
int next_row(const bool ignore_repeat_track = false) const;
int previous_row(const bool ignore_repeat_track = false) const;
const QModelIndex current_index() const;
bool stop_after_current() const;
QString special_type() const { return special_type_; }
void set_special_type(const QString &v) { special_type_ = v; }
const PlaylistItemPtr &item_at(const int index) const { return items_[index]; }
bool has_item_at(const int index) const { return index >= 0 && index < rowCount(); }
PlaylistItemPtr current_item() const;
PlaylistItem::Options current_item_options() const;
Song current_item_metadata() const;
PlaylistItemList collection_items_by_id(const int id) const;
SongList GetAllSongs() const;
PlaylistItemList GetAllItems() const;
quint64 GetTotalLength() const; // in seconds
void set_sequence(PlaylistSequence *v);
PlaylistSequence *sequence() const { return playlist_sequence_; }
QUndoStack *undo_stack() const { return undo_stack_; }
bool scrobbled() const { return scrobbled_; }
bool nowplaying() const { return nowplaying_; }
void set_scrobbled(const bool state) { scrobbled_ = state; }
void set_nowplaying(const bool state) { nowplaying_ = state; }
void set_editing(const int row) { editing_ = row; }
qint64 scrobble_point_nanosec() const { return scrobble_point_; }
void UpdateScrobblePoint(const qint64 seek_point_nanosec = 0);
// Changing the playlist
void InsertItems(const PlaylistItemList &itemsIn, const int pos = -1, const bool play_now = false, const bool enqueue = false, const bool enqueue_next = false);
void InsertCollectionItems(const SongList &songs, const int pos = -1, const bool play_now = false, const bool enqueue = false, const bool enqueue_next = false);
void InsertSongs(const SongList &songs, const int pos = -1, const bool play_now = false, const bool enqueue = false, const bool enqueue_next = false);
void InsertSongsOrCollectionItems(const SongList &songs, const int pos = -1, const bool play_now = false, const bool enqueue = false, const bool enqueue_next = false);
void InsertInternetItems(InternetService* service, const SongList& songs, const int pos = -1, const bool play_now = false, const bool enqueue = false, const bool enqueue_next = false);
void ReshuffleIndices();
// If this playlist contains the current item, this method will apply the "valid" flag on it.
// If the "valid" flag is false, the song will be greyed out. Otherwise the grey color will be undone.
// If the song is a local file and it's valid but non existent or invalid but exists, the
// song will be reloaded to even out the situation because obviously something has changed.
// This returns true if this playlist had current item when the method was invoked.
bool ApplyValidityOnCurrentSong(const QUrl &url, bool valid);
// Grays out and reloads all deleted songs in all playlists. Also, "ungreys" those songs which were once deleted but now got restored somehow.
void InvalidateDeletedSongs();
// Removes from the playlist all local files that don't exist anymore.
void RemoveDeletedSongs();
void StopAfter(const int row);
void ReloadItems(const QList<int> &rows);
void InformOfCurrentSongChange(const AutoScroll autoscroll);
// Registers an object which will get notifications when new songs are about to be inserted into this playlist.
void AddSongInsertVetoListener(SongInsertVetoListener *listener);
// Unregisters a SongInsertVetoListener object.
void RemoveSongInsertVetoListener(SongInsertVetoListener *listener);
// Just emits the dataChanged() signal so the mood column is repainted.
#ifdef HAVE_MOODBAR
void MoodbarUpdated(const QModelIndex &idx);
#endif
// QAbstractListModel
int rowCount(const QModelIndex& = QModelIndex()) const override { return items_.count(); }
int columnCount(const QModelIndex& = QModelIndex()) const override { return ColumnCount; }
QVariant data(const QModelIndex &idx, int role = Qt::DisplayRole) const override;
bool setData(const QModelIndex &idx, const QVariant &value, int role) override;
QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const override;
Qt::ItemFlags flags(const QModelIndex &idx) const override;
QStringList mimeTypes() const override;
Qt::DropActions supportedDropActions() const override;
QMimeData *mimeData(const QModelIndexList &indexes) const override;
bool dropMimeData(const QMimeData *data, Qt::DropAction action, int row, int column, const QModelIndex &parent) override;
void sort(int column, Qt::SortOrder order) override;
bool removeRows(int row, int count, const QModelIndex &parent = QModelIndex()) override;
static bool ComparePathDepths(Qt::SortOrder, PlaylistItemPtr, PlaylistItemPtr);
public slots:
void set_current_row(const int i, const AutoScroll autoscroll = AutoScroll_Maybe, const bool is_stopping = false);
void Paused();
void Playing();
void Stopped();
void IgnoreSorting(const bool value) { ignore_sorting_ = value; }
void ClearStreamMetadata();
void SetStreamMetadata(const QUrl &url, const Song &song, const bool minor);
void ItemChanged(PlaylistItemPtr item);
void UpdateItems(SongList songs);
void Clear();
void RemoveDuplicateSongs();
void RemoveUnavailableSongs();
void Shuffle();
void ShuffleModeChanged(const PlaylistSequence::ShuffleMode mode);
void SetColumnAlignment(const ColumnAlignmentMap &alignment);
void InsertUrls(const QList<QUrl> &urls, int pos = -1, bool play_now = false, bool enqueue = false, bool enqueue_next = false);
// Removes items with given indices from the playlist. This operation is not undoable.
void RemoveItemsWithoutUndo(const QList<int> &indicesIn);
signals:
void RestoreFinished();
void PlaylistLoaded();
void CurrentSongChanged(Song metadata);
void SongMetadataChanged(Song metadata);
void EditingFinished(QModelIndex idx);
void PlayRequested(QModelIndex idx, Playlist::AutoScroll autoscroll);
void MaybeAutoscroll(Playlist::AutoScroll autoscroll);
// Signals that the underlying list of items was changed, meaning that something was added to it, removed from it or the ordering changed.
void PlaylistChanged();
void DynamicModeChanged(bool dynamic);
void Error(QString message);
// Signals that the queue has changed, meaning that the remaining queued items should update their position.
void QueueChanged();
private:
void SetCurrentIsPaused(const bool paused);
int NextVirtualIndex(int i, const bool ignore_repeat_track) const;
int PreviousVirtualIndex(int i, const bool ignore_repeat_track) const;
bool FilterContainsVirtualIndex(const int i) const;
template <typename T>
void InsertSongItems(const SongList &songs, const int pos, const bool play_now, const bool enqueue, const bool enqueue_next = false);
// Modify the playlist without changing the undo stack. These are used by our friends in PlaylistUndoCommands
void InsertItemsWithoutUndo(const PlaylistItemList &items, int pos, bool enqueue = false, bool enqueue_next = false);
PlaylistItemList RemoveItemsWithoutUndo(const int row, const int count);
void MoveItemsWithoutUndo(const QList<int> &source_rows, int pos);
void MoveItemWithoutUndo(const int source, const int dest);
void MoveItemsWithoutUndo(int start, const QList<int> &dest_rows);
void ReOrderWithoutUndo(const PlaylistItemList &new_items);
void RemoveItemsNotInQueue();
// Removes rows with given indices from this playlist.
bool removeRows(QList<int> &rows);
private slots:
void TracksAboutToBeDequeued(const QModelIndex&, const int begin, const int end);
void TracksDequeued();
void TracksEnqueued(const QModelIndex&, const int begin, const int end);
void QueueLayoutChanged();
void SongSaveComplete(TagReaderReply *reply, const QPersistentModelIndex &index);
void ItemReloadComplete(const QPersistentModelIndex &index);
void ItemsLoaded(QFuture<PlaylistItemList> future);
void SongInsertVetoListenerDestroyed();
void AlbumCoverLoaded(const Song &song, const AlbumCoverLoaderResult &result);
private:
bool is_loading_;
PlaylistFilter *proxy_;
Queue *queue_;
QList<QModelIndex> temp_dequeue_change_indexes_;
PlaylistBackend *backend_;
TaskManager *task_manager_;
CollectionBackend *collection_;
int id_;
QString ui_path_;
bool favorite_;
PlaylistItemList items_;
// Contains the indices into items_ in the order that they will be played.
QList<int> virtual_items_;
// A map of collection ID to playlist item - for fast lookups when collection items change.
QMultiMap<int, PlaylistItemPtr> collection_items_by_id_;
QPersistentModelIndex current_item_index_;
QPersistentModelIndex last_played_item_index_;
QPersistentModelIndex stop_after_;
bool current_is_paused_;
int current_virtual_index_;
bool is_shuffled_;
PlaylistSequence *playlist_sequence_;
// Hack to stop QTreeView::setModel sorting the playlist
bool ignore_sorting_;
QUndoStack *undo_stack_;
ColumnAlignmentMap column_alignments_;
QList<SongInsertVetoListener*> veto_listeners_;
QString special_type_;
// Cancel async restore if songs are already replaced
bool cancel_restore_;
bool scrobbled_;
bool nowplaying_;
qint64 scrobble_point_;
int editing_;
};
#endif // PLAYLIST_H