100 lines
2.4 KiB
C++
100 lines
2.4 KiB
C++
/*
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* Strawberry Music Player
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* Copyright 2013, Jonas Kvinge <jonas@strawbs.net>
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*
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* Strawberry is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Strawberry is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Strawberry. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef BACKENDSETTINGSPAGE_H
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#define BACKENDSETTINGSPAGE_H
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#include "config.h"
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#include <QObject>
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#include <QVariant>
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#include <QString>
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#include <QSettings>
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#include "engine/enginetype.h"
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#include "dialogs/errordialog.h"
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#include "settingspage.h"
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#include "core/application.h"
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#include "core/player.h"
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#include "engine/engine_fwd.h"
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class SettingsDialog;
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class Ui_BackendSettingsPage;
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class BackendSettingsPage : public SettingsPage {
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Q_OBJECT
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public:
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explicit BackendSettingsPage(SettingsDialog *dialog);
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~BackendSettingsPage();
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static const char *kSettingsGroup;
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void Load();
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void Save();
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void Cancel();
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EngineBase *engine() const { return dialog()->app()->player()->engine(); }
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private slots:
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void EngineChanged(int index);
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void OutputChanged(int index);
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void DeviceSelectionChanged(int index);
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void DeviceStringChanged();
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void RgPreampChanged(int value);
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void BufferMinFillChanged(int value);
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void radiobutton_alsa_hw_clicked(bool checked);
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void radiobutton_alsa_plughw_clicked(bool checked);
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void FadingOptionsChanged();
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private:
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#ifdef HAVE_ALSA
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enum alsa_plugin {
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alsa_hw = 1,
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alsa_plughw = 2
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};
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#endif
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Ui_BackendSettingsPage *ui_;
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bool EngineInitialised();
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void EngineChanged(Engine::EngineType enginetype);
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void Load_Engine(Engine::EngineType enginetype);
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void Load_Output(QString output, QVariant device);
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void Load_Device(QString output, QVariant device);
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#ifdef HAVE_ALSA
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void SwitchALSADevices(alsa_plugin alsaplugin);
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#endif
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QSettings s_;
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bool configloaded_;
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bool engineloaded_;
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ErrorDialog errordialog_;
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Engine::EngineType enginetype_current_;
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QString output_current_;
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QVariant device_current_;
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};
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#endif // BACKENDSETTINGSPAGE_H
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