strawberry-audio-player-win.../src/playlist/songloaderinserter.h

81 lines
2.1 KiB
C++

/*
* Strawberry Music Player
* This file was part of Clementine.
* Copyright 2010, David Sansome <me@davidsansome.com>
*
* Strawberry is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Strawberry is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Strawberry. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef SONGLOADERINSERTER_H
#define SONGLOADERINSERTER_H
#include "config.h"
#include <QObject>
#include <QList>
#include <QString>
#include <QUrl>
#include "core/song.h"
class Player;
class SongLoader;
class TaskManager;
class CollectionBackendInterface;
class Playlist;
class SongLoaderInserter : public QObject {
Q_OBJECT
public:
explicit SongLoaderInserter(TaskManager *task_manager, CollectionBackendInterface *collection, const Player *player);
~SongLoaderInserter() override;
void Load(Playlist *destination, int row, bool play_now, bool enqueue, bool enqueue_next, const QList<QUrl> &urls);
void LoadAudioCD(Playlist *destination, int row, bool play_now, bool enqueue, bool enqueue_next);
signals:
void Error(const QString &message);
void PreloadFinished();
void EffectiveLoadFinished(const SongList &songs);
private slots:
void DestinationDestroyed();
void AudioCDTracksLoadFinished(SongLoader *loader);
void AudioCDTagsLoaded(const bool success);
void InsertSongs();
private:
void AsyncLoad();
private:
TaskManager *task_manager_;
Playlist *destination_;
int row_;
bool play_now_;
bool enqueue_;
bool enqueue_next_;
SongList songs_;
QList<SongLoader*> pending_;
CollectionBackendInterface *collection_;
const Player *player_;
};
#endif // SONGLOADERINSERTER_H