strawberry-audio-player-win.../src/widgets/ratingwidget.cpp

166 lines
4.7 KiB
C++

/*
* Strawberry Music Player
* This file was part of Clementine.
* Copyright 2010, David Sansome <me@davidsansome.com>
*
* Strawberry is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Strawberry is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Strawberry. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "config.h"
#include <stdbool.h>
#include <QtGlobal>
#include <QWidget>
#include <QPixmap>
#include <QFrame>
#include <QPainter>
#include <QRect>
#include <QPoint>
#include <QSize>
#include <QSizePolicy>
#include <QStyle>
#include <QStyleOption>
#include <QStylePainter>
#include <QtEvents>
#include "ratingwidget.h"
const int RatingPainter::kStarCount;
const int RatingPainter::kStarSize;
RatingPainter::RatingPainter() {
// Load the base pixmaps
QPixmap on(":/icons/64x64/star.png");
QPixmap off(":/icons/64x64/star-grey.png");
// Generate the 10 states, better to do it now than on the fly
for (int i = 0; i < kStarCount * 2 + 1; ++i) {
const float rating = float(i) / 2.0;
// Clear the pixmap
stars_[i] = QPixmap(kStarSize * kStarCount, kStarSize);
stars_[i].fill(Qt::transparent);
QPainter p(&stars_[i]);
// Draw the stars
int x = 0;
for (int i = 0; i < kStarCount; ++i, x += kStarSize) {
const QRect rect(x, 0, kStarSize, kStarSize);
if (rating - 0.25 <= i) {
// Totally empty
p.drawPixmap(rect, off);
} else if (rating - 0.75 <= i) {
// Half full
const QRect target_left(rect.x(), rect.y(), kStarSize/2, kStarSize);
const QRect target_right(rect.x() + kStarSize/2, rect.y(), kStarSize/2, kStarSize);
const QRect source_left(0, 0, kStarSize/2, kStarSize);
const QRect source_right(kStarSize/2, 0, kStarSize/2, kStarSize);
p.drawPixmap(target_left, on, source_left);
p.drawPixmap(target_right, off, source_right);
}
else {
// Totally full
p.drawPixmap(rect, on);
}
}
}
}
QRect RatingPainter::Contents(const QRect& rect) {
const int width = kStarSize * kStarCount;
const int x = rect.x() + (rect.width() - width) / 2;
return QRect(x, rect.y(), width, rect.height());
}
double RatingPainter::RatingForPos(const QPoint& pos, const QRect& rect) {
const QRect contents = Contents(rect);
const double raw = double(pos.x() - contents.left()) / contents.width();
// Round to the nearest 0.1
return double(int(raw * kStarCount * 2 + 0.5)) / (kStarCount * 2);
}
void RatingPainter::Paint(QPainter* painter, const QRect& rect, float rating) const {
QSize size(qMin(kStarSize*kStarCount, rect.width()), qMin(kStarSize, rect.height()));
QPoint pos(rect.center() - QPoint(size.width() / 2, size.height() / 2));
rating *= kStarCount;
// Draw the stars
const int star = qBound(0, int(rating*2.0 + 0.5), kStarCount*2);
painter->drawPixmap(QRect(pos, size), stars_[star], QRect(QPoint(0,0), size));
}
RatingWidget::RatingWidget(QWidget* parent)
: QWidget(parent),
rating_(0.0),
hover_rating_(-1.0)
{
setSizePolicy(QSizePolicy::Minimum, QSizePolicy::Minimum);
setMouseTracking(true);
}
QSize RatingWidget::sizeHint() const {
const int frame_width = 1 + style()->pixelMetric(QStyle::PM_DefaultFrameWidth);
return QSize(RatingPainter::kStarSize * (RatingPainter::kStarCount+2) + frame_width*2, RatingPainter::kStarSize + frame_width*2);
}
void RatingWidget::set_rating(float rating) {
rating_ = rating;
update();
}
void RatingWidget::paintEvent(QPaintEvent* e) {
QStylePainter p(this);
// Draw the background
QStyleOptionFrameV3 opt;
opt.initFrom(this);
opt.state |= QStyle::State_Sunken;
opt.frameShape = QFrame::StyledPanel;
opt.lineWidth = style()->pixelMetric(QStyle::PM_DefaultFrameWidth, &opt, this);
opt.midLineWidth = 0;
p.drawPrimitive(QStyle::PE_PanelLineEdit, opt);
// Draw the stars
painter_.Paint(&p, rect(), hover_rating_ == -1.0 ? rating_ : hover_rating_);
}
void RatingWidget::mousePressEvent(QMouseEvent* e) {
rating_ = RatingPainter::RatingForPos(e->pos(), rect());
emit RatingChanged(rating_);
}
void RatingWidget::mouseMoveEvent(QMouseEvent* e) {
hover_rating_ = RatingPainter::RatingForPos(e->pos(), rect());
update();
}
void RatingWidget::leaveEvent(QEvent*) {
hover_rating_ = -1.0;
update();
}