strawberry-audio-player-win.../src/device/filesystemdevice.cpp

118 lines
3.9 KiB
C++

/*
* Strawberry Music Player
* This file was part of Clementine.
* Copyright 2010, David Sansome <me@davidsansome.com>
*
* Strawberry is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Strawberry is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Strawberry. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "config.h"
#include <assert.h>
#include <QThread>
#include <QVariant>
#include <QString>
#include <QUrl>
#include "core/application.h"
#include "core/logging.h"
#include "core/song.h"
#include "collection/collectionbackend.h"
#include "collection/collectionmodel.h"
#include "collection/collectionwatcher.h"
#include "connecteddevice.h"
#include "devicemanager.h"
#include "filesystemdevice.h"
class DeviceLister;
FilesystemDevice::FilesystemDevice(const QUrl &url, DeviceLister *lister, const QString &unique_id, DeviceManager *manager, Application *app, int database_id, bool first_time)
: FilesystemMusicStorage(url.toLocalFile()),
ConnectedDevice(url, lister, unique_id, manager, app, database_id, first_time),
watcher_(new CollectionWatcher(Song::Source_Device)), watcher_thread_(new QThread(this))
{
watcher_->moveToThread(watcher_thread_);
watcher_thread_->start(QThread::IdlePriority);
qLog(Debug) << watcher_ << "for device" << unique_id << "moved to thread" << watcher_thread_;
watcher_->set_device_name(manager->DeviceNameByID(unique_id));
watcher_->set_backend(backend_);
watcher_->set_task_manager(app_->task_manager());
connect(backend_, SIGNAL(DirectoryDiscovered(Directory, SubdirectoryList)), watcher_, SLOT(AddDirectory(Directory, SubdirectoryList)));
connect(backend_, SIGNAL(DirectoryDeleted(Directory)), watcher_, SLOT(RemoveDirectory(Directory)));
connect(watcher_, SIGNAL(NewOrUpdatedSongs(SongList)), backend_, SLOT(AddOrUpdateSongs(SongList)));
connect(watcher_, SIGNAL(SongsMTimeUpdated(SongList)), backend_, SLOT(UpdateMTimesOnly(SongList)));
connect(watcher_, SIGNAL(SongsDeleted(SongList)), backend_, SLOT(DeleteSongs(SongList)));
connect(watcher_, SIGNAL(SubdirsDiscovered(SubdirectoryList)), backend_, SLOT(AddOrUpdateSubdirs(SubdirectoryList)));
connect(watcher_, SIGNAL(SubdirsMTimeUpdated(SubdirectoryList)), backend_, SLOT(AddOrUpdateSubdirs(SubdirectoryList)));
connect(watcher_, SIGNAL(CompilationsNeedUpdating()), backend_, SLOT(UpdateCompilations()));
connect(watcher_, SIGNAL(ScanStarted(int)), SIGNAL(TaskStarted(int)));
}
FilesystemDevice::~FilesystemDevice() {
watcher_->Stop();
watcher_->deleteLater();
watcher_thread_->exit();
watcher_thread_->wait();
}
bool FilesystemDevice::Init() {
InitBackendDirectory(url_.toLocalFile(), first_time_);
model_->Init();
return true;
}
void FilesystemDevice::CloseAsync() {
metaObject()->invokeMethod(this, "Close", Qt::QueuedConnection);
}
void FilesystemDevice::Close() {
assert(QThread::currentThread() == thread());
wait_for_exit_ << backend_ << watcher_;
disconnect(backend_, 0, watcher_, 0);
disconnect(watcher_, 0, backend_, 0);
connect(backend_, SIGNAL(ExitFinished()), this, SLOT(ExitFinished()));
connect(watcher_, SIGNAL(ExitFinished()), this, SLOT(ExitFinished()));
backend_->ExitAsync();
watcher_->ExitAsync();
}
void FilesystemDevice::ExitFinished() {
QObject *obj = static_cast<QObject*>(sender());
if (!obj) return;
disconnect(obj, 0, this, 0);
qLog(Debug) << obj << "successfully exited.";
wait_for_exit_.removeAll(obj);
if (wait_for_exit_.isEmpty()) {
emit CloseFinished(unique_id());
}
}