901 lines
27 KiB
C++
901 lines
27 KiB
C++
/***************************************************************************
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* Copyright (C) 2003-2005 by Mark Kretschmann <markey@web.de> *
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* Copyright (C) 2005 by Jakub Stachowski <qbast@go2.pl> *
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* Copyright (C) 2006 Paul Cifarelli <paul@cifarelli.net> *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 51 Franklin Steet, Fifth Floor, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#include "config.h"
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#include <stdlib.h>
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#include <unistd.h>
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#include <math.h>
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#include <cmath>
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#include <gst/gst.h>
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#include <gst/pbutils/pbutils.h>
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#include <iostream>
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#include <memory>
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#include <vector>
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#include <QCoreApplication>
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#include <QStandardPaths>
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#include <QtConcurrentRun>
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#include <QSettings>
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#include <QDir>
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#include <QFile>
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#include <QRegExp>
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#include <QTimer>
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#include <QTimeLine>
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#include "enginetype.h"
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#include "enginebase.h"
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#include "gstengine.h"
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#include "devicefinder.h"
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#include "gstenginepipeline.h"
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#include "core/closure.h"
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#include "core/logging.h"
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#include "core/taskmanager.h"
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#include "core/timeconstants.h"
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#include "core/utilities.h"
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#ifdef Q_OS_LINUX
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#include "engine/alsadevicefinder.h"
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#endif
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#ifdef HAVE_LIBPULSE
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#include "engine/pulsedevicefinder.h"
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#endif
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#ifdef Q_OS_DARWIN
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#include "engine/osxdevicefinder.h"
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#endif
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#ifdef Q_OS_WIN32
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#include "engine/directsounddevicefinder.h"
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#endif
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#include "settings/backendsettingspage.h"
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using std::shared_ptr;
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using std::vector;
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const char *GstEngine::kAutoSink = "autoaudiosink";
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const char *GstEngine::kALSASink = "alsasink";
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const char *GstEngine::kOSSSink = "osssink";
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const char *GstEngine::kOSS4Sink = "oss4sink";
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const char *GstEngine::kJackAudioSink = "jackaudiosink";
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const char *GstEngine::kPulseSink = "pulsesink";
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const char *GstEngine::kA2DPSink = "a2dpsink";
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const char *GstEngine::kAVDTPSink = "avdtpsink";
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GstEngine::GstEngine(TaskManager *task_manager)
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: Engine::Base(),
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task_manager_(task_manager),
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buffering_task_id_(-1),
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latest_buffer_(nullptr),
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equalizer_enabled_(false),
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stereo_balance_(0.0f),
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rg_enabled_(false),
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rg_mode_(0),
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rg_preamp_(0.0),
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rg_compression_(true),
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buffer_duration_nanosec_(1 * kNsecPerSec), // 1s
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buffer_min_fill_(33),
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mono_playback_(false),
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seek_timer_(new QTimer(this)),
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timer_id_(-1),
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next_element_id_(0),
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is_fading_out_to_pause_(false),
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has_faded_out_(false),
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scope_chunk_(0),
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have_new_buffer_(false) {
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seek_timer_->setSingleShot(true);
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seek_timer_->setInterval(kSeekDelayNanosec / kNsecPerMsec);
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connect(seek_timer_, SIGNAL(timeout()), SLOT(SeekNow()));
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ReloadSettings();
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#ifdef Q_OS_DARWIN
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QDir resources_dir(mac::GetResourcesPath());
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QString ca_cert_path = resources_dir.filePath("cacert.pem");
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GError* error = nullptr;
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tls_database_ = g_tls_file_database_new(ca_cert_path.toUtf8().data(), &error);
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#endif
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}
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GstEngine::~GstEngine() {
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EnsureInitialised();
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current_pipeline_.reset();
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#ifdef Q_OS_DARWIN
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g_object_unref(tls_database_);
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#endif
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}
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bool GstEngine::Init() {
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SetEnvironment();
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type_ = Engine::GStreamer;
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initialising_ = QtConcurrent::run(this, &GstEngine::InitialiseGStreamer);
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return true;
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}
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void GstEngine::InitialiseGStreamer() {
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gst_init(nullptr, nullptr);
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gst_pb_utils_init();
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}
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void GstEngine::SetEnvironment() {
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QString scanner_path;
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QString plugin_path;
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QString registry_filename;
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// On windows and mac we bundle the gstreamer plugins with strawberry
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#if defined(Q_OS_DARWIN)
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scanner_path = QCoreApplication::applicationDirPath() + "/../PlugIns/gst-plugin-scanner";
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plugin_path = QCoreApplication::applicationDirPath() + "/../PlugIns/gstreamer";
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#elif defined(Q_OS_WIN32)
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plugin_path = QCoreApplication::applicationDirPath() + "/gstreamer-plugins";
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#endif
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#if defined(Q_OS_WIN32) || defined(Q_OS_DARWIN)
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registry_filename = QStandardPaths::writableLocation(QStandardPaths::AppLocalDataLocation) + QString("/gst-registry-%1-bin").arg(QCoreApplication::applicationVersion());
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#endif
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if (!scanner_path.isEmpty()) Utilities::SetEnv("GST_PLUGIN_SCANNER", scanner_path);
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if (!plugin_path.isEmpty()) {
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Utilities::SetEnv("GST_PLUGIN_PATH", plugin_path);
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// Never load plugins from anywhere else.
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Utilities::SetEnv("GST_PLUGIN_SYSTEM_PATH", plugin_path);
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}
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if (!registry_filename.isEmpty()) {
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Utilities::SetEnv("GST_REGISTRY", registry_filename);
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}
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#ifdef Q_OS_DARWIN
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Utilities::SetEnv("GIO_EXTRA_MODULES", QCoreApplication::applicationDirPath() + "/../PlugIns/gio-modules");
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#endif
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Utilities::SetEnv("PULSE_PROP_media.role", "music");
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}
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void GstEngine::ReloadSettings() {
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Engine::Base::ReloadSettings();
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QSettings s;
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s.beginGroup(BackendSettingsPage::kSettingsGroup);
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sink_ = s.value("output", kAutoSink).toString();
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device_ = s.value("device");
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if (sink_.isEmpty()) sink_ = kAutoSink;
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rg_enabled_ = s.value("rgenabled", false).toBool();
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rg_mode_ = s.value("rgmode", 0).toInt();
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rg_preamp_ = s.value("rgpreamp", 0.0).toDouble();
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rg_compression_ = s.value("rgcompression", true).toBool();
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buffer_duration_nanosec_ = s.value("bufferduration", 4000).toLongLong() * kNsecPerMsec;
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buffer_min_fill_ = s.value("bufferminfill", 33).toInt();
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mono_playback_ = s.value("monoplayback", false).toBool();
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}
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qint64 GstEngine::position_nanosec() const {
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if (!current_pipeline_) return 0;
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const qint64 result = current_pipeline_->position() - beginning_nanosec_;
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return qint64(qMax(0ll, result));
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}
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qint64 GstEngine::length_nanosec() const {
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if (!current_pipeline_) return 0;
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const qint64 result = end_nanosec_ - beginning_nanosec_;
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if (result > 0) {
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return result;
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}
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else {
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// Get the length from the pipeline if we don't know.
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return current_pipeline_->length();
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}
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}
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Engine::State GstEngine::state() const {
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if (!current_pipeline_) return url_.isEmpty() ? Engine::Empty : Engine::Idle;
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switch (current_pipeline_->state()) {
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case GST_STATE_NULL:
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return Engine::Empty;
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case GST_STATE_READY:
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return Engine::Idle;
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case GST_STATE_PLAYING:
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return Engine::Playing;
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case GST_STATE_PAUSED:
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return Engine::Paused;
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default:
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return Engine::Empty;
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}
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}
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void GstEngine::ConsumeBuffer(GstBuffer *buffer, int pipeline_id) {
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// Schedule this to run in the GUI thread. The buffer gets added to the queue and unreffed by UpdateScope.
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if (!QMetaObject::invokeMethod(this, "AddBufferToScope", Q_ARG(GstBuffer*, buffer), Q_ARG(int, pipeline_id))) {
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qLog(Warning) << "Failed to invoke AddBufferToScope on GstEngine";
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}
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}
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void GstEngine::AddBufferToScope(GstBuffer *buf, int pipeline_id) {
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if (!current_pipeline_ || current_pipeline_->id() != pipeline_id) {
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gst_buffer_unref(buf);
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return;
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}
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if (latest_buffer_ != nullptr) {
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gst_buffer_unref(latest_buffer_);
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}
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latest_buffer_ = buf;
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have_new_buffer_ = true;
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}
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const Engine::Scope &GstEngine::scope(int chunk_length) {
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// the new buffer could have a different size
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if (have_new_buffer_) {
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if (latest_buffer_ != nullptr) {
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scope_chunks_ = ceil(((double)GST_BUFFER_DURATION(latest_buffer_) / (double)(chunk_length * kNsecPerMsec)));
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}
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// if the buffer is shorter than the chunk length
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if (scope_chunks_ <= 0) {
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scope_chunks_ = 1;
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}
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scope_chunk_ = 0;
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have_new_buffer_ = false;
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}
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if (latest_buffer_ != nullptr) {
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UpdateScope(chunk_length);
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}
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return scope_;
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}
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void GstEngine::UpdateScope(int chunk_length) {
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typedef Engine::Scope::value_type sample_type;
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// prevent dbz or invalid chunk size
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if (!GST_CLOCK_TIME_IS_VALID(GST_BUFFER_DURATION(latest_buffer_))) return;
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if (GST_BUFFER_DURATION(latest_buffer_) == 0) return;
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GstMapInfo map;
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gst_buffer_map(latest_buffer_, &map, GST_MAP_READ);
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// determine where to split the buffer
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int chunk_density = (map.size * kNsecPerMsec) / GST_BUFFER_DURATION(latest_buffer_);
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int chunk_size = chunk_length * chunk_density;
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// in case a buffer doesn't arrive in time
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if (scope_chunk_ >= scope_chunks_) {
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scope_chunk_ = 0;
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return;
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}
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const sample_type *source = reinterpret_cast<sample_type*>(map.data);
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sample_type *dest = scope_.data();
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source += (chunk_size / sizeof(sample_type)) * scope_chunk_;
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int bytes = 0;
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// make sure we don't go beyond the end of the buffer
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if (scope_chunk_ == scope_chunks_ - 1) {
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bytes = qMin(static_cast<Engine::Scope::size_type>(map.size - (chunk_size * scope_chunk_)), scope_.size() * sizeof(sample_type));
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}
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else {
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bytes = qMin(static_cast<Engine::Scope::size_type>(chunk_size), scope_.size() * sizeof(sample_type));
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}
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scope_chunk_++;
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memcpy(dest, source, bytes);
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gst_buffer_unmap(latest_buffer_, &map);
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if (scope_chunk_ == scope_chunks_) {
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gst_buffer_unref(latest_buffer_);
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latest_buffer_ = nullptr;
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}
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}
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void GstEngine::StartPreloading(const QUrl &url, bool force_stop_at_end, qint64 beginning_nanosec, qint64 end_nanosec) {
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EnsureInitialised();
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QByteArray gst_url = FixupUrl(url);
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// No crossfading, so we can just queue the new URL in the existing pipeline and get gapless playback (hopefully)
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if (current_pipeline_)
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current_pipeline_->SetNextUrl(gst_url, beginning_nanosec, force_stop_at_end ? end_nanosec : 0);
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}
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QByteArray GstEngine::FixupUrl(const QUrl &url) {
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EnsureInitialised();
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QByteArray uri;
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// It's a file:// url with a hostname set. QUrl::fromLocalFile does this when given a \\host\share\file path on Windows. Munge it back into a path that gstreamer will recognise.
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if (url.scheme() == "file" && !url.host().isEmpty()) {
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QString str = "//" + url.host() + url.path();
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uri = str.toLocal8Bit();
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}
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else if (url.scheme() == "cdda") {
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QString str;
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if (url.path().isEmpty()) {
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str = url.toString();
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str.remove(str.lastIndexOf(QChar('a')), 1);
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}
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else {
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// Currently, Gstreamer can't handle input CD devices inside cdda URL.
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// So we handle them ourselve: we extract the track number and re-create an URL with only cdda:// + the track number (which can be handled by Gstreamer).
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// We keep the device in mind, and we will set it later using SourceSetupCallback
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QStringList path = url.path().split('/');
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str = QString("cdda://%1a").arg(path.takeLast());
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QString device = path.join("/");
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current_pipeline_->SetSourceDevice(device);
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}
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uri = str.toLocal8Bit();
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}
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else {
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uri = url.toEncoded();
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}
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return uri;
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}
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bool GstEngine::Load(const QUrl &url, Engine::TrackChangeFlags change, bool force_stop_at_end, quint64 beginning_nanosec, qint64 end_nanosec) {
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EnsureInitialised();
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Engine::Base::Load(url, change, force_stop_at_end, beginning_nanosec, end_nanosec);
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QByteArray gst_url = FixupUrl(url);
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bool crossfade = current_pipeline_ && ((crossfade_enabled_ && change & Engine::Manual) || (autocrossfade_enabled_ && change & Engine::Auto) || ((crossfade_enabled_ || autocrossfade_enabled_) && change & Engine::Intro));
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if (change & Engine::Auto && change & Engine::SameAlbum && !crossfade_same_album_)
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crossfade = false;
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if (!crossfade && current_pipeline_ && current_pipeline_->url() == gst_url && change & Engine::Auto) {
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// We're not crossfading, and the pipeline is already playing the URI we want, so just do nothing.
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return true;
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}
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//SetEqualizerEnabled(equalizer_enabled_);
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//SetEqualizerParameters(equalizer_preamp_, equalizer_gains_);
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//SetStereoBalance(stereo_balance_);
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shared_ptr<GstEnginePipeline> pipeline = CreatePipeline(gst_url, force_stop_at_end ? end_nanosec : 0);
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if (!pipeline) return false;
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if (crossfade) StartFadeout();
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BufferingFinished();
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current_pipeline_ = pipeline;
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SetVolume(volume_);
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SetEqualizerEnabled(equalizer_enabled_);
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if (equalizer_preamp_) SetEqualizerParameters(equalizer_preamp_, equalizer_gains_);
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SetStereoBalance(stereo_balance_);
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// Maybe fade in this track
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if (crossfade)
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current_pipeline_->StartFader(fadeout_duration_nanosec_, QTimeLine::Forward);
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return true;
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}
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void GstEngine::StartFadeout() {
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if (is_fading_out_to_pause_) return;
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fadeout_pipeline_ = current_pipeline_;
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disconnect(fadeout_pipeline_.get(), 0, 0, 0);
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fadeout_pipeline_->RemoveAllBufferConsumers();
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fadeout_pipeline_->StartFader(fadeout_duration_nanosec_, QTimeLine::Backward);
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connect(fadeout_pipeline_.get(), SIGNAL(FaderFinished()), SLOT(FadeoutFinished()));
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}
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void GstEngine::StartFadeoutPause() {
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fadeout_pause_pipeline_ = current_pipeline_;
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disconnect(fadeout_pause_pipeline_.get(), SIGNAL(FaderFinished()), 0, 0);
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fadeout_pause_pipeline_->StartFader(fadeout_pause_duration_nanosec_, QTimeLine::Backward, QTimeLine::EaseInOutCurve, false);
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if (fadeout_pipeline_ && fadeout_pipeline_->state() == GST_STATE_PLAYING) {
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fadeout_pipeline_->StartFader(fadeout_pause_duration_nanosec_, QTimeLine::Backward, QTimeLine::LinearCurve, false);
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}
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connect(fadeout_pause_pipeline_.get(), SIGNAL(FaderFinished()), SLOT(FadeoutPauseFinished()));
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is_fading_out_to_pause_ = true;
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}
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bool GstEngine::Play(quint64 offset_nanosec) {
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EnsureInitialised();
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if (!current_pipeline_ || current_pipeline_->is_buffering()) return false;
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QFuture<GstStateChangeReturn> future = current_pipeline_->SetState(GST_STATE_PLAYING);
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NewClosure(future, this, SLOT(PlayDone(QFuture<GstStateChangeReturn>, quint64, int)), future, offset_nanosec, current_pipeline_->id());
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if (is_fading_out_to_pause_) {
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current_pipeline_->SetState(GST_STATE_PAUSED);
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}
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return true;
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}
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void GstEngine::PlayDone(QFuture<GstStateChangeReturn> future, const quint64 offset_nanosec, const int pipeline_id) {
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GstStateChangeReturn ret = future.result();
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if (!current_pipeline_ || pipeline_id != current_pipeline_->id()) {
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return;
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}
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if (ret == GST_STATE_CHANGE_FAILURE) {
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// Failure, but we got a redirection URL - try loading that instead
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QByteArray redirect_url = current_pipeline_->redirect_url();
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if (!redirect_url.isEmpty() && redirect_url != current_pipeline_->url()) {
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qLog(Info) << "Redirecting to" << redirect_url;
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current_pipeline_ = CreatePipeline(redirect_url, end_nanosec_);
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Play(offset_nanosec);
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return;
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}
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// Failure - give up
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qLog(Warning) << "Could not set thread to PLAYING.";
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current_pipeline_.reset();
|
|
BufferingFinished();
|
|
return;
|
|
}
|
|
|
|
StartTimers();
|
|
|
|
// initial offset
|
|
if (offset_nanosec != 0 || beginning_nanosec_ != 0) {
|
|
Seek(offset_nanosec);
|
|
}
|
|
|
|
emit StateChanged(Engine::Playing);
|
|
// we've successfully started playing a media stream with this url
|
|
emit ValidSongRequested(url_);
|
|
}
|
|
|
|
void GstEngine::Stop(bool stop_after) {
|
|
|
|
StopTimers();
|
|
|
|
url_ = QUrl(); // To ensure we return Empty from state()
|
|
beginning_nanosec_ = end_nanosec_ = 0;
|
|
|
|
// Check if we started a fade out. If it isn't finished yet and the user pressed stop, we cancel the fader and just stop the playback.
|
|
if (is_fading_out_to_pause_) {
|
|
disconnect(current_pipeline_.get(), SIGNAL(FaderFinished()), 0, 0);
|
|
is_fading_out_to_pause_ = false;
|
|
has_faded_out_ = true;
|
|
|
|
fadeout_pause_pipeline_.reset();
|
|
fadeout_pipeline_.reset();
|
|
}
|
|
|
|
if (fadeout_enabled_ && current_pipeline_ && !stop_after) StartFadeout();
|
|
|
|
current_pipeline_.reset();
|
|
BufferingFinished();
|
|
emit StateChanged(Engine::Empty);
|
|
}
|
|
|
|
void GstEngine::FadeoutFinished() {
|
|
fadeout_pipeline_.reset();
|
|
emit FadeoutFinishedSignal();
|
|
}
|
|
|
|
void GstEngine::FadeoutPauseFinished() {
|
|
fadeout_pause_pipeline_->SetState(GST_STATE_PAUSED);
|
|
current_pipeline_->SetState(GST_STATE_PAUSED);
|
|
emit StateChanged(Engine::Paused);
|
|
StopTimers();
|
|
|
|
is_fading_out_to_pause_ = false;
|
|
has_faded_out_ = true;
|
|
fadeout_pause_pipeline_.reset();
|
|
fadeout_pipeline_.reset();
|
|
|
|
emit FadeoutFinishedSignal();
|
|
}
|
|
|
|
void GstEngine::Pause() {
|
|
|
|
if (!current_pipeline_ || current_pipeline_->is_buffering()) return;
|
|
|
|
// Check if we started a fade out. If it isn't finished yet and the user pressed play, we inverse the fader and resume the playback.
|
|
if (is_fading_out_to_pause_) {
|
|
disconnect(current_pipeline_.get(), SIGNAL(FaderFinished()), 0, 0);
|
|
current_pipeline_->StartFader(fadeout_pause_duration_nanosec_, QTimeLine::Forward, QTimeLine::EaseInOutCurve, false);
|
|
is_fading_out_to_pause_ = false;
|
|
has_faded_out_ = false;
|
|
emit StateChanged(Engine::Playing);
|
|
return;
|
|
}
|
|
|
|
if (current_pipeline_->state() == GST_STATE_PLAYING) {
|
|
if (fadeout_pause_enabled_) {
|
|
StartFadeoutPause();
|
|
}
|
|
else {
|
|
current_pipeline_->SetState(GST_STATE_PAUSED);
|
|
emit StateChanged(Engine::Paused);
|
|
StopTimers();
|
|
}
|
|
}
|
|
}
|
|
|
|
void GstEngine::Unpause() {
|
|
|
|
if (!current_pipeline_ || current_pipeline_->is_buffering()) return;
|
|
|
|
if (current_pipeline_->state() == GST_STATE_PAUSED) {
|
|
current_pipeline_->SetState(GST_STATE_PLAYING);
|
|
|
|
// Check if we faded out last time. If yes, fade in no matter what the settings say.
|
|
// If we pause with fadeout, deactivate fadeout and resume playback, the player would be muted if not faded in.
|
|
if (has_faded_out_) {
|
|
disconnect(current_pipeline_.get(), SIGNAL(FaderFinished()), 0, 0);
|
|
current_pipeline_->StartFader(fadeout_pause_duration_nanosec_, QTimeLine::Forward, QTimeLine::EaseInOutCurve, false);
|
|
has_faded_out_ = false;
|
|
}
|
|
|
|
emit StateChanged(Engine::Playing);
|
|
|
|
StartTimers();
|
|
}
|
|
}
|
|
|
|
void GstEngine::Seek(quint64 offset_nanosec) {
|
|
|
|
if (!current_pipeline_) return;
|
|
|
|
seek_pos_ = beginning_nanosec_ + offset_nanosec;
|
|
waiting_to_seek_ = true;
|
|
|
|
if (!seek_timer_->isActive()) {
|
|
SeekNow();
|
|
seek_timer_->start(); // Stop us from seeking again for a little while
|
|
}
|
|
}
|
|
|
|
void GstEngine::SeekNow() {
|
|
|
|
if (!waiting_to_seek_) return;
|
|
waiting_to_seek_ = false;
|
|
|
|
if (!current_pipeline_) return;
|
|
|
|
if (!current_pipeline_->Seek(seek_pos_)) {
|
|
qLog(Warning) << "Seek failed";
|
|
}
|
|
}
|
|
|
|
void GstEngine::SetEqualizerEnabled(bool enabled) {
|
|
|
|
equalizer_enabled_ = enabled;
|
|
|
|
if (current_pipeline_) current_pipeline_->SetEqualizerEnabled(enabled);
|
|
}
|
|
|
|
void GstEngine::SetEqualizerParameters(int preamp, const QList<int> &band_gains) {
|
|
|
|
equalizer_preamp_ = preamp;
|
|
equalizer_gains_ = band_gains;
|
|
|
|
if (current_pipeline_)
|
|
current_pipeline_->SetEqualizerParams(preamp, band_gains);
|
|
}
|
|
|
|
void GstEngine::SetStereoBalance(float value) {
|
|
|
|
stereo_balance_ = value;
|
|
|
|
if (current_pipeline_) current_pipeline_->SetStereoBalance(value);
|
|
}
|
|
|
|
void GstEngine::SetVolumeSW(uint percent) {
|
|
if (current_pipeline_) current_pipeline_->SetVolume(percent);
|
|
}
|
|
|
|
void GstEngine::StartTimers() {
|
|
StopTimers();
|
|
|
|
timer_id_ = startTimer(kTimerIntervalNanosec / kNsecPerMsec);
|
|
}
|
|
|
|
void GstEngine::StopTimers() {
|
|
if (timer_id_ != -1) {
|
|
killTimer(timer_id_);
|
|
timer_id_ = -1;
|
|
}
|
|
}
|
|
|
|
void GstEngine::timerEvent(QTimerEvent *e) {
|
|
|
|
if (e->timerId() != timer_id_) return;
|
|
|
|
if (current_pipeline_) {
|
|
const qint64 current_position = position_nanosec();
|
|
const qint64 current_length = length_nanosec();
|
|
|
|
const qint64 remaining = current_length - current_position;
|
|
|
|
const qint64 fudge = kTimerIntervalNanosec + 100 * kNsecPerMsec; // Mmm fudge
|
|
const qint64 gap = buffer_duration_nanosec_ + (autocrossfade_enabled_ ? fadeout_duration_nanosec_ : kPreloadGapNanosec);
|
|
|
|
// only if we know the length of the current stream...
|
|
if (current_length > 0) {
|
|
// emit TrackAboutToEnd when we're a few seconds away from finishing
|
|
if (remaining < gap + fudge) {
|
|
EmitAboutToEnd();
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
void GstEngine::HandlePipelineError(int pipeline_id, const QString &message, int domain, int error_code) {
|
|
|
|
if (!current_pipeline_.get() || current_pipeline_->id() != pipeline_id)
|
|
return;
|
|
|
|
qLog(Warning) << "Gstreamer error:" << domain << error_code << message;
|
|
|
|
current_pipeline_.reset();
|
|
|
|
BufferingFinished();
|
|
emit StateChanged(Engine::Error);
|
|
// unable to play media stream with this url
|
|
emit InvalidSongRequested(url_);
|
|
|
|
#if 0
|
|
// TODO: the types of errors listed below won't be shown to user
|
|
// they will get logged and the current song will be skipped; instead of maintaining the list we should probably:
|
|
// - don't report any engine's errors to user (always just log and skip)
|
|
// - come up with a less intrusive error box (not a dialog but a notification popup of some kind) and then report all errors
|
|
if (!(domain == GST_RESOURCE_ERROR &&
|
|
error_code == GST_RESOURCE_ERROR_NOT_FOUND) &&
|
|
!(domain == GST_STREAM_ERROR &&
|
|
error_code == GST_STREAM_ERROR_TYPE_NOT_FOUND) &&
|
|
!(domain == GST_RESOURCE_ERROR &&
|
|
error_code == GST_RESOURCE_ERROR_OPEN_READ)) {
|
|
#endif
|
|
emit Error(message);
|
|
//}
|
|
}
|
|
|
|
void GstEngine::EndOfStreamReached(int pipeline_id, bool has_next_track) {
|
|
|
|
if (!current_pipeline_.get() || current_pipeline_->id() != pipeline_id)
|
|
return;
|
|
|
|
if (!has_next_track) {
|
|
current_pipeline_.reset();
|
|
BufferingFinished();
|
|
}
|
|
emit TrackEnded();
|
|
}
|
|
|
|
void GstEngine::NewMetaData(int pipeline_id, const Engine::SimpleMetaBundle &bundle) {
|
|
|
|
if (!current_pipeline_.get() || current_pipeline_->id() != pipeline_id)
|
|
return;
|
|
|
|
emit MetaData(bundle);
|
|
}
|
|
|
|
GstElement *GstEngine::CreateElement(const QString &factoryName, GstElement *bin, bool fatal, bool showerror) {
|
|
|
|
// Make a unique name
|
|
QString name = factoryName + "-" + QString::number(next_element_id_++);
|
|
|
|
GstElement *element = gst_element_factory_make(factoryName.toUtf8().constData(), name.toUtf8().constData());
|
|
|
|
if (!element) {
|
|
if (showerror)
|
|
emit Error(QString("GStreamer could not create the element: %1. Please make sure that you have installed all necessary GStreamer plugins").arg(factoryName));
|
|
if (fatal) gst_object_unref(GST_OBJECT(bin));
|
|
return nullptr;
|
|
}
|
|
|
|
if (bin) gst_bin_add(GST_BIN(bin), element);
|
|
|
|
return element;
|
|
}
|
|
|
|
GstEngine::PluginDetailsList GstEngine::GetPluginList(const QString &classname) const {
|
|
|
|
PluginDetailsList ret;
|
|
|
|
GstRegistry *registry = gst_registry_get();
|
|
GList *const features = gst_registry_get_feature_list(registry, GST_TYPE_ELEMENT_FACTORY);
|
|
|
|
GList *p = features;
|
|
while (p) {
|
|
GstElementFactory *factory = GST_ELEMENT_FACTORY(p->data);
|
|
if (QString(gst_element_factory_get_klass(factory)).contains(classname)) {;
|
|
PluginDetails details;
|
|
details.name = QString::fromUtf8(gst_plugin_feature_get_name(p->data));
|
|
details.description = QString::fromUtf8(gst_element_factory_get_metadata(factory, GST_ELEMENT_METADATA_DESCRIPTION));
|
|
ret << details;
|
|
//qLog(Debug) << details.name << details.description;
|
|
}
|
|
p = g_list_next(p);
|
|
}
|
|
|
|
gst_plugin_feature_list_free(features);
|
|
return ret;
|
|
|
|
}
|
|
|
|
shared_ptr<GstEnginePipeline> GstEngine::CreatePipeline() {
|
|
|
|
EnsureInitialised();
|
|
|
|
shared_ptr<GstEnginePipeline> ret(new GstEnginePipeline(this));
|
|
ret->set_output_device(sink_, device_);
|
|
ret->set_replaygain(rg_enabled_, rg_mode_, rg_preamp_, rg_compression_);
|
|
ret->set_buffer_duration_nanosec(buffer_duration_nanosec_);
|
|
ret->set_buffer_min_fill(buffer_min_fill_);
|
|
ret->set_mono_playback(mono_playback_);
|
|
|
|
ret->AddBufferConsumer(this);
|
|
for (BufferConsumer *consumer : buffer_consumers_) {
|
|
ret->AddBufferConsumer(consumer);
|
|
}
|
|
|
|
connect(ret.get(), SIGNAL(EndOfStreamReached(int, bool)), SLOT(EndOfStreamReached(int, bool)));
|
|
connect(ret.get(), SIGNAL(Error(int, QString, int, int)), SLOT(HandlePipelineError(int, QString, int, int)));
|
|
connect(ret.get(), SIGNAL(MetadataFound(int, Engine::SimpleMetaBundle)), SLOT(NewMetaData(int, Engine::SimpleMetaBundle)));
|
|
connect(ret.get(), SIGNAL(BufferingStarted()), SLOT(BufferingStarted()));
|
|
connect(ret.get(), SIGNAL(BufferingProgress(int)), SLOT(BufferingProgress(int)));
|
|
connect(ret.get(), SIGNAL(BufferingFinished()), SLOT(BufferingFinished()));
|
|
|
|
return ret;
|
|
}
|
|
|
|
shared_ptr<GstEnginePipeline> GstEngine::CreatePipeline(const QUrl &url, qint64 end_nanosec) {
|
|
|
|
shared_ptr<GstEnginePipeline> ret = CreatePipeline();
|
|
|
|
if (!ret->InitFromUrl(url.toEncoded(), end_nanosec)) ret.reset();
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
shared_ptr<GstEnginePipeline> GstEngine::CreatePipeline(const QByteArray &url, qint64 end_nanosec) {
|
|
|
|
shared_ptr<GstEnginePipeline> ret = CreatePipeline();
|
|
|
|
if (!ret->InitFromUrl(url, end_nanosec)) ret.reset();
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
bool GstEngine::ALSADeviceSupport(const QString &name) {
|
|
|
|
return (name == kALSASink || name == kOSSSink || name == kPulseSink);
|
|
|
|
}
|
|
|
|
void GstEngine::AddBufferConsumer(BufferConsumer *consumer) {
|
|
buffer_consumers_ << consumer;
|
|
if (current_pipeline_) current_pipeline_->AddBufferConsumer(consumer);
|
|
}
|
|
|
|
void GstEngine::RemoveBufferConsumer(BufferConsumer *consumer) {
|
|
buffer_consumers_.removeAll(consumer);
|
|
if (current_pipeline_) current_pipeline_->RemoveBufferConsumer(consumer);
|
|
}
|
|
|
|
void GstEngine::BufferingStarted() {
|
|
|
|
if (buffering_task_id_ != -1) {
|
|
task_manager_->SetTaskFinished(buffering_task_id_);
|
|
}
|
|
|
|
buffering_task_id_ = task_manager_->StartTask(tr("Buffering"));
|
|
task_manager_->SetTaskProgress(buffering_task_id_, 0, 100);
|
|
|
|
}
|
|
|
|
void GstEngine::BufferingProgress(int percent) {
|
|
task_manager_->SetTaskProgress(buffering_task_id_, percent, 100);
|
|
}
|
|
|
|
void GstEngine::BufferingFinished() {
|
|
if (buffering_task_id_ != -1) {
|
|
task_manager_->SetTaskFinished(buffering_task_id_);
|
|
buffering_task_id_ = -1;
|
|
}
|
|
}
|
|
|
|
EngineBase::OutputDetailsList GstEngine::GetOutputsList() const {
|
|
|
|
EngineBase::OutputDetailsList ret;
|
|
|
|
PluginDetailsList plugins = GetPluginList("Sink/Audio");
|
|
|
|
for (const PluginDetails &plugin : plugins) {
|
|
OutputDetails output;
|
|
output.name = plugin.name;
|
|
output.description = plugin.description;
|
|
if (plugin.name == kAutoSink) output.iconname = "soundcard";
|
|
else if ((plugin.name == kALSASink) || (plugin.name == kOSS4Sink) || (plugin.name == kOSS4Sink)) output.iconname = "alsa";
|
|
else if (plugin.name== kJackAudioSink) output.iconname = "jack";
|
|
else if (plugin.name == kPulseSink) output.iconname = "pulseaudio";
|
|
else if ((plugin.name == kA2DPSink) || (plugin.name == kAVDTPSink)) output.iconname = "bluetooth";
|
|
else output.iconname = "soundcard";
|
|
ret.append(output);
|
|
}
|
|
|
|
return ret;
|
|
|
|
}
|