strawberry-audio-player-win.../src/playlist/playlistbackend.h

121 lines
3.5 KiB
C++

/*
* Strawberry Music Player
* This file was part of Clementine.
* Copyright 2010, David Sansome <me@davidsansome.com>
* Copyright 2018-2021, Jonas Kvinge <jonas@jkvinge.net>
*
* Strawberry is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Strawberry is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Strawberry. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef PLAYLISTBACKEND_H
#define PLAYLISTBACKEND_H
#include "config.h"
#include <QObject>
#include <QMutex>
#include <QHash>
#include <QList>
#include <QSet>
#include <QString>
#include <QSqlQuery>
#include "core/shared_ptr.h"
#include "core/song.h"
#include "core/sqlquery.h"
#include "core/sqlrow.h"
#include "playlistitem.h"
#include "smartplaylists/playlistgenerator.h"
class QThread;
class Application;
class Database;
class PlaylistBackend : public QObject {
Q_OBJECT
public:
Q_INVOKABLE explicit PlaylistBackend(Application *app, QObject *parent = nullptr);
struct Playlist {
Playlist() : id(-1), favorite(false), last_played(0) {}
int id;
QString name;
QString ui_path;
bool favorite;
int last_played;
QString special_type;
PlaylistGenerator::Type dynamic_type;
QString dynamic_backend;
QByteArray dynamic_data;
};
using PlaylistList = QList<Playlist>;
static const int kSongTableJoins;
void Close();
void ExitAsync();
PlaylistList GetAllPlaylists();
PlaylistList GetAllOpenPlaylists();
PlaylistList GetAllFavoritePlaylists();
PlaylistBackend::Playlist GetPlaylist(const int id);
PlaylistItemPtrList GetPlaylistItems(const int playlist);
SongList GetPlaylistSongs(const int playlist);
void SetPlaylistOrder(const QList<int> &ids);
void SetPlaylistUiPath(const int id, const QString &path);
int CreatePlaylist(const QString &name, const QString &special_type);
void SavePlaylistAsync(const int playlist, const PlaylistItemPtrList &items, const int last_played, PlaylistGeneratorPtr dynamic);
void RenamePlaylist(const int id, const QString &new_name);
void FavoritePlaylist(const int id, bool is_favorite);
void RemovePlaylist(const int id);
Application *app() const { return app_; }
public slots:
void Exit();
void SavePlaylist(const int playlist, const PlaylistItemPtrList &items, const int last_played, PlaylistGeneratorPtr dynamic);
signals:
void ExitFinished();
private:
struct NewSongFromQueryState {
QHash<QString, SongList> cached_cues_;
QMutex mutex_;
};
Song NewSongFromQuery(const SqlRow &row, SharedPtr<NewSongFromQueryState> state);
PlaylistItemPtr NewPlaylistItemFromQuery(const SqlRow &row, SharedPtr<NewSongFromQueryState> state);
PlaylistItemPtr RestoreCueData(PlaylistItemPtr item, SharedPtr<NewSongFromQueryState> state);
enum GetPlaylistsFlags {
GetPlaylists_OpenInUi = 1,
GetPlaylists_Favorite = 2,
GetPlaylists_All = GetPlaylists_OpenInUi | GetPlaylists_Favorite
};
PlaylistList GetPlaylists(const GetPlaylistsFlags flags);
Application *app_;
SharedPtr<Database> db_;
QThread *original_thread_;
};
#endif // PLAYLISTBACKEND_H