strawberry-audio-player-win.../src/globalshortcuts/globalshortcutsmanager.h

114 lines
2.9 KiB
C++

/*
* Strawberry Music Player
* This file was part of Clementine.
* Copyright 2010, David Sansome <me@davidsansome.com>
* Copyright 2018-2021, Jonas Kvinge <jonas@jkvinge.net>
*
* Strawberry is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Strawberry is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Strawberry. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef GLOBALSHORTCUTSMANAGER_H
#define GLOBALSHORTCUTSMANAGER_H
#include "config.h"
#include <functional>
#include <QObject>
#include <QWidget>
#include <QList>
#include <QMap>
#include <QString>
#include <QKeySequence>
#include <QSettings>
#include "globalshortcutsbackend.h"
#include "core/settings.h"
class QShortcut;
class QAction;
class GlobalShortcutsManager : public QWidget {
Q_OBJECT
public:
explicit GlobalShortcutsManager(QWidget *parent = nullptr);
struct Shortcut {
QString id;
QKeySequence default_key;
QAction *action;
QShortcut *shortcut;
};
QMap<QString, Shortcut> shortcuts() const { return shortcuts_; }
#if defined(Q_OS_UNIX) && !defined(Q_OS_MACOS) && defined(HAVE_DBUS)
static bool IsKdeAvailable();
static bool IsGnomeAvailable();
static bool IsMateAvailable();
#endif // defined(Q_OS_UNIX) && !defined(Q_OS_MACOS) && defined(HAVE_DBUS)
#ifdef HAVE_X11_GLOBALSHORTCUTS
static bool IsX11Available();
#endif // HAVE_X11_GLOBALSHORTCUTS
#ifdef Q_OS_MACOS
static bool IsMacAccessibilityEnabled();
#endif // Q_OS_MACOS
bool Register();
void Unregister();
public slots:
void ReloadSettings();
void ShowMacAccessibilityDialog();
signals:
void Play();
void Pause();
void PlayPause();
void Stop();
void StopAfter();
void Next();
void Previous();
void IncVolume();
void DecVolume();
void Mute();
void SeekForward();
void SeekBackward();
void ShowHide();
void ShowOSD();
void TogglePrettyOSD();
void CycleShuffleMode();
void CycleRepeatMode();
void RemoveCurrentSong();
void ToggleScrobbling();
void Love();
private:
void AddShortcut(const QString &id, const QString &name, std::function<void()> signal, const QKeySequence &default_key = QKeySequence(0));
Shortcut AddShortcut(const QString &id, const QString &name, const QKeySequence &default_key);
private:
QList<GlobalShortcutsBackend*> backends_;
Settings settings_;
QList<GlobalShortcutsBackend::Type> backends_enabled_;
QMap<QString, Shortcut> shortcuts_;
};
#endif // GLOBALSHORTCUTSMANAGER_H