strawberry-audio-player-win.../src/engine/pulsedevicefinder.h

60 lines
1.5 KiB
C++

/*
* Strawberry Music Player
* This file was part of Clementine.
* Copyright 2014, David Sansome <me@davidsansome.com>
*
* Strawberry is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Strawberry is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Strawberry. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef PULSEDEVICEFINDER_H
#define PULSEDEVICEFINDER_H
#include "config.h"
#include <pulse/context.h>
#include <pulse/introspect.h>
#include <pulse/mainloop.h>
#include "devicefinder.h"
#include "enginedevice.h"
class PulseDeviceFinder : public DeviceFinder {
public:
explicit PulseDeviceFinder();
~PulseDeviceFinder() override;
bool Initialize() override;
EngineDeviceList ListDevices() override;
private:
struct ListDevicesState {
ListDevicesState() : finished(false) {}
bool finished;
EngineDeviceList devices;
};
bool Reconnect();
static void GetSinkInfoCallback(pa_context *c, const pa_sink_info *info, int eol, void *state_voidptr);
pa_mainloop *mainloop_;
pa_context *context_;
Q_DISABLE_COPY(PulseDeviceFinder)
};
#endif // PULSEDEVICEFINDER_H