/* * Strawberry Music Player * This file was part of Clementine. * Copyright 2010, David Sansome * * Strawberry is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Strawberry is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Strawberry. If not, see . * */ #ifndef CDDADEVICE_H #define CDDADEVICE_H #include "config.h" #include // These must come after Qt includes #include #include #include "cddasongloader.h" #include "connecteddevice.h" #include "core/song.h" #include "musicbrainz/musicbrainzclient.h" class CddaDevice : public ConnectedDevice { Q_OBJECT public: Q_INVOKABLE CddaDevice(const QUrl &url, DeviceLister *lister, const QString &unique_id, DeviceManager *manager, Application *app, int database_id, bool first_time); ~CddaDevice(); void Init(); void Refresh(); bool CopyToStorage(const MusicStorage::CopyJob&) { return false; } bool DeleteFromStorage(const MusicStorage::DeleteJob&) { return false; } static QStringList url_schemes() { return QStringList() << "cdda"; } signals: void SongsDiscovered(const SongList &songs); private slots: void SongsLoaded(const SongList &songs); private: CddaSongLoader cdda_song_loader_; }; #endif