/* * Strawberry Music Player * This file was part of Clementine. * Copyright 2010, David Sansome * Copyright 2020-2021, Jonas Kvinge * * Strawberry is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Strawberry is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Strawberry. If not, see . * */ #ifndef PLAYLISTSEQUENCE_H #define PLAYLISTSEQUENCE_H #include "config.h" #include #include #include #include #include #include class QMenu; class QAction; class SettingsProvider; class Ui_PlaylistSequence; class PlaylistSequence : public QWidget { Q_OBJECT public: explicit PlaylistSequence(QWidget *parent = nullptr, SettingsProvider *settings = nullptr); ~PlaylistSequence() override; enum RepeatMode { Repeat_Off = 0, Repeat_Track = 1, Repeat_Album = 2, Repeat_Playlist = 3, Repeat_OneByOne = 4, Repeat_Intro = 5, }; enum ShuffleMode { Shuffle_Off = 0, Shuffle_All = 1, Shuffle_InsideAlbum = 2, Shuffle_Albums = 3, }; static const char *kSettingsGroup; RepeatMode repeat_mode() const; ShuffleMode shuffle_mode() const; QMenu *repeat_menu() const { return repeat_menu_; } QMenu *shuffle_menu() const { return shuffle_menu_; } void set_dynamic(const bool dynamic) { dynamic_ = dynamic; } public slots: void SetRepeatMode(const PlaylistSequence::RepeatMode mode); void SetShuffleMode(const PlaylistSequence::ShuffleMode mode); void CycleShuffleMode(); void CycleRepeatMode(); signals: void RepeatModeChanged(PlaylistSequence::RepeatMode mode); void ShuffleModeChanged(PlaylistSequence::ShuffleMode mode); private slots: void RepeatActionTriggered(QAction *action); void ShuffleActionTriggered(QAction *action); private: void Load(); void Save(); static QIcon AddDesaturatedIcon(const QIcon &icon); static QPixmap DesaturatedPixmap(const QPixmap &pixmap); private: Ui_PlaylistSequence *ui_; std::unique_ptr settings_; QMenu *repeat_menu_; QMenu *shuffle_menu_; bool loading_; RepeatMode repeat_mode_; ShuffleMode shuffle_mode_; bool dynamic_; }; #endif // PLAYLISTSEQUENCE_H