/* * Strawberry Music Player * This file was part of Clementine. * Copyright 2010, David Sansome * Copyright 2018-2021, Jonas Kvinge * * Strawberry is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Strawberry is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Strawberry. If not, see . * */ #ifndef PLAYER_H #define PLAYER_H #include "config.h" #include #include #include #include #include #include #include #include "urlhandler.h" #include "engine/engine_fwd.h" #include "engine/enginetype.h" #include "playlist/playlist.h" #include "playlist/playlistitem.h" #include "settings/behavioursettingspage.h" class Application; class Song; class AnalyzerContainer; class Equalizer; #ifdef HAVE_GSTREAMER class GstStartup; #endif namespace Engine { struct SimpleMetaBundle; } // namespace Engine class PlayerInterface : public QObject { Q_OBJECT public: explicit PlayerInterface(QObject *parent = nullptr) : QObject(parent) {} virtual EngineBase *engine() const = 0; virtual Engine::State GetState() const = 0; virtual uint GetVolume() const = 0; virtual PlaylistItemPtr GetCurrentItem() const = 0; virtual PlaylistItemPtr GetItemAt(const int pos) const = 0; virtual void RegisterUrlHandler(UrlHandler *handler) = 0; virtual void UnregisterUrlHandler(UrlHandler *handler) = 0; public slots: virtual void ReloadSettings() = 0; virtual void LoadVolume() = 0; virtual void SaveVolume() = 0; // Manual track change to the specified track virtual void PlayAt(const int index, const quint64 offset_nanosec, Engine::TrackChangeFlags change, const Playlist::AutoScroll autoscroll, const bool reshuffle, const bool force_inform = false) = 0; // If there's currently a song playing, pause it, otherwise play the track that was playing last, or the first one on the playlist virtual void PlayPause(const quint64 offset_nanosec = 0, const Playlist::AutoScroll autoscroll = Playlist::AutoScroll_Always) = 0; virtual void PlayPauseHelper() = 0; virtual void RestartOrPrevious() = 0; // Skips this track. Might load more of the current radio station. virtual void Next() = 0; virtual void Previous() = 0; virtual void PlayPlaylist(const QString &playlist_name) = 0; virtual void SetVolumeFromEngine(const uint volume) = 0; virtual void SetVolumeFromSlider(const int value) = 0; virtual void SetVolume(const uint volume) = 0; virtual void VolumeUp() = 0; virtual void VolumeDown() = 0; virtual void SeekTo(const quint64 seconds) = 0; // Moves the position of the currently playing song five seconds forward. virtual void SeekForward() = 0; // Moves the position of the currently playing song five seconds backwards. virtual void SeekBackward() = 0; virtual void CurrentMetadataChanged(const Song &metadata) = 0; virtual void Mute() = 0; virtual void Pause() = 0; virtual void Stop(const bool stop_after = false) = 0; virtual void Play(const quint64 offset_nanosec = 0) = 0; virtual void PlayHelper() = 0; virtual void ShowOSD() = 0; signals: void Playing(); void Paused(); // Emitted only when playback is manually resumed void Resumed(); void Stopped(); void Error(QString message = QString()); void PlaylistFinished(); void VolumeEnabled(bool); void VolumeChanged(uint volume); void TrackSkipped(PlaylistItemPtr old_track); // Emitted when there's a manual change to the current's track position. void Seeked(qint64 microseconds); // Emitted when Player has processed a request to play another song. // This contains the URL of the song and a flag saying whether it was able to play the song. void SongChangeRequestProcessed(QUrl url, bool valid); // The toggle parameter is true when user requests to toggle visibility for Pretty OSD void ForceShowOSD(Song, bool toggle); void Authenticated(); }; class Player : public PlayerInterface { Q_OBJECT public: explicit Player(Application *app, QObject *parent); static const char *kSettingsGroup; Engine::EngineType CreateEngine(Engine::EngineType enginetype); void Init(); EngineBase *engine() const override { return engine_.get(); } Engine::State GetState() const override { return last_state_; } uint GetVolume() const override; PlaylistItemPtr GetCurrentItem() const override { return current_item_; } PlaylistItemPtr GetItemAt(const int pos) const override; void RegisterUrlHandler(UrlHandler *handler) override; void UnregisterUrlHandler(UrlHandler *handler) override; const UrlHandler *HandlerForUrl(const QUrl &url) const; bool PreviousWouldRestartTrack() const; void SetAnalyzer(AnalyzerContainer *analyzer) { analyzer_ = analyzer; } void SetEqualizer(Equalizer *equalizer) { equalizer_ = equalizer; } public slots: void ReloadSettings() override; void LoadVolume() override; void SaveVolume() override; void PlayAt(const int index, const quint64 offset_nanosec, Engine::TrackChangeFlags change, const Playlist::AutoScroll autoscroll, const bool reshuffle, const bool force_inform = false) override; void PlayPause(const quint64 offset_nanosec = 0, const Playlist::AutoScroll autoscroll = Playlist::AutoScroll_Always) override; void PlayPauseHelper() override { PlayPause(play_offset_nanosec_); } void RestartOrPrevious() override; void Next() override; void Previous() override; void PlayPlaylist(const QString &playlist_name) override; void SetVolumeFromSlider(const int value) override; void SetVolumeFromEngine(const uint volume) override; void SetVolume(const uint volume) override; void VolumeUp() override; void VolumeDown() override; void SeekTo(const quint64 seconds) override; void SeekForward() override; void SeekBackward() override; void CurrentMetadataChanged(const Song &metadata) override; void Mute() override; void Pause() override; void Stop(const bool stop_after = false) override; void StopAfterCurrent(); void Play(const quint64 offset_nanosec = 0) override; void PlayHelper() override { Play(); } void ShowOSD() override; void TogglePrettyOSD(); void HandleAuthentication(); signals: void EngineChanged(Engine::EngineType enginetype); private slots: void EngineStateChanged(const Engine::State); void EngineMetadataReceived(const Engine::SimpleMetaBundle &bundle); void TrackAboutToEnd(); void TrackEnded(); // Play the next item on the playlist - disregarding radio stations like last.fm that might have more tracks. void NextItem(const Engine::TrackChangeFlags change, const Playlist::AutoScroll autoscroll); void PreviousItem(const Engine::TrackChangeFlags change); void NextInternal(const Engine::TrackChangeFlags, const Playlist::AutoScroll autoscroll); void PlayPlaylistInternal(const Engine::TrackChangeFlags, const Playlist::AutoScroll autoscroll, const QString &playlist_name); void FatalError(); void ValidSongRequested(const QUrl&); void InvalidSongRequested(const QUrl&); void UrlHandlerDestroyed(QObject *object); void HandleLoadResult(const UrlHandler::LoadResult &result); private: // Returns true if we were supposed to stop after this track. bool HandleStopAfter(const Playlist::AutoScroll autoscroll); void UnPause(); private: Application *app_; std::shared_ptr engine_; #ifdef HAVE_GSTREAMER GstStartup *gst_startup_; #endif AnalyzerContainer *analyzer_; Equalizer *equalizer_; PlaylistItemPtr current_item_; Engine::TrackChangeFlags stream_change_type_; Playlist::AutoScroll autoscroll_; Engine::State last_state_; int nb_errors_received_; QMap url_handlers_; QList loading_async_; uint volume_; uint volume_before_mute_; QDateTime last_pressed_previous_; bool continue_on_error_; bool greyout_; BehaviourSettingsPage::PreviousBehaviour menu_previousmode_; int seek_step_sec_; QDateTime pause_time_; quint64 play_offset_nanosec_; }; #endif // PLAYER_H