// The MIT License (MIT) // // Copyright (c) Itay Grudev 2015 - 2020 // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // // W A R N I N G !!! // ----------------- // // This is a modified version of SingleApplication, // The original version is at: // // https://github.com/itay-grudev/SingleApplication // // #include "config.h" #include #include #include #ifdef Q_OS_UNIX # include # include # include #endif #ifdef Q_OS_WIN # ifndef NOMINMAX # define NOMINMAX 1 # endif # include # include #endif #include #include #include #include #include #include #include #include #include #include #if QT_VERSION >= QT_VERSION_CHECK(5, 10, 0) # include #else # include #endif #include "singleapplication_t.h" #include "singleapplication_p.h" SingleApplicationPrivateClass::SingleApplicationPrivateClass(SingleApplicationClass *ptr) : q_ptr(ptr), memory_(nullptr), socket_(nullptr), server_(nullptr), instanceNumber_(-1) {} SingleApplicationPrivateClass::~SingleApplicationPrivateClass() { if (socket_ != nullptr && socket_->isOpen()) { socket_->close(); } if (memory_ != nullptr) { memory_->lock(); if (server_ != nullptr) { server_->close(); InstancesInfo *instance = static_cast(memory_->data()); instance->primary = false; instance->primaryPid = -1; instance->primaryUser[0] = '\0'; instance->checksum = blockChecksum(); } memory_->unlock(); if (memory_->isAttached()) { memory_->detach(); } } } QString SingleApplicationPrivateClass::getUsername() { #ifdef Q_OS_UNIX QString username; #if defined(HAVE_GETEUID) && defined(HAVE_GETPWUID) struct passwd *pw = getpwuid(geteuid()); if (pw) { username = QString::fromLocal8Bit(pw->pw_name); } #endif if (username.isEmpty()) { #if QT_VERSION >= QT_VERSION_CHECK(5, 10, 0) username = qEnvironmentVariable("USER"); #else username = QString::fromLocal8Bit(qgetenv("USER")); #endif } return username; #endif #ifdef Q_OS_WIN wchar_t username[UNLEN + 1]; // Specifies size of the buffer on input DWORD usernameLength = UNLEN + 1; if (GetUserNameW(username, &usernameLength)) { return QString::fromWCharArray(username); } #if QT_VERSION >= QT_VERSION_CHECK(5, 10, 0) return qEnvironmentVariable("USERNAME"); #else return QString::fromLocal8Bit(qgetenv("USERNAME")); #endif #endif } void SingleApplicationPrivateClass::genBlockServerName() { QCryptographicHash appData(QCryptographicHash::Sha256); appData.addData("SingleApplication"); appData.addData(SingleApplicationClass::applicationName().toUtf8()); appData.addData(SingleApplicationClass::organizationName().toUtf8()); appData.addData(SingleApplicationClass::organizationDomain().toUtf8()); if (!(options_ & SingleApplicationClass::Mode::ExcludeAppVersion)) { appData.addData(SingleApplicationClass::applicationVersion().toUtf8()); } if (!(options_ & SingleApplicationClass::Mode::ExcludeAppPath)) { #if defined(Q_OS_UNIX) const QByteArray appImagePath = qgetenv("APPIMAGE"); if (appImagePath.isEmpty()) { appData.addData(SingleApplicationClass::applicationFilePath().toUtf8()); } else { appData.addData(appImagePath); } #elif defined(Q_OS_WIN) appData.addData(SingleApplicationClass::applicationFilePath().toLower().toUtf8()); #else appData.addData(SingleApplicationClass::applicationFilePath().toUtf8()); #endif } // User level block requires a user specific data in the hash if (options_ & SingleApplicationClass::Mode::User) { appData.addData(getUsername().toUtf8()); } // Replace the backslash in RFC 2045 Base64 [a-zA-Z0-9+/=] to comply with server naming requirements. blockServerName_ = appData.result().toBase64().replace("/", "_"); } void SingleApplicationPrivateClass::initializeMemoryBlock() const { InstancesInfo *instance = static_cast(memory_->data()); instance->primary = false; instance->secondary = 0; instance->primaryPid = -1; instance->primaryUser[0] = '\0'; instance->checksum = blockChecksum(); } void SingleApplicationPrivateClass::startPrimary() { // Reset the number of connections InstancesInfo *instance = static_cast(memory_->data()); instance->primary = true; instance->primaryPid = QCoreApplication::applicationPid(); qstrncpy(instance->primaryUser, getUsername().toUtf8().data(), sizeof(instance->primaryUser)); instance->checksum = blockChecksum(); instanceNumber_ = 0; // Successful creation means that no main process exists // So we start a QLocalServer to listen for connections QLocalServer::removeServer(blockServerName_); server_ = new QLocalServer(this); // Restrict access to the socket according to the SingleApplication::Mode::User flag on User level or no restrictions if (options_ & SingleApplicationClass::Mode::User) { server_->setSocketOptions(QLocalServer::UserAccessOption); } else { server_->setSocketOptions(QLocalServer::WorldAccessOption); } server_->listen(blockServerName_); QObject::connect(server_, &QLocalServer::newConnection, this, &SingleApplicationPrivateClass::slotConnectionEstablished); } void SingleApplicationPrivateClass::startSecondary() { InstancesInfo *instance = static_cast(memory_->data()); instance->secondary += 1; instance->checksum = blockChecksum(); instanceNumber_ = instance->secondary; } bool SingleApplicationPrivateClass::connectToPrimary(const int timeout, const ConnectionType connectionType) { // Connect to the Local Server of the Primary Instance if not already connected. if (socket_ == nullptr) { socket_ = new QLocalSocket(this); } if (socket_->state() == QLocalSocket::ConnectedState) return true; QElapsedTimer time; time.start(); if (socket_->state() != QLocalSocket::ConnectedState) { forever { randomSleep(); if (socket_->state() != QLocalSocket::ConnectingState) { socket_->connectToServer(blockServerName_); } if (socket_->state() == QLocalSocket::ConnectingState) { socket_->waitForConnected(static_cast(timeout - time.elapsed())); } // If connected break out of the loop if (socket_->state() == QLocalSocket::ConnectedState) break; // If elapsed time since start is longer than the method timeout return if (time.elapsed() >= timeout) return false; } } // Initialization message according to the SingleApplication protocol QByteArray initMsg; QDataStream writeStream(&initMsg, QIODevice::WriteOnly); writeStream.setVersion(QDataStream::Qt_5_8); writeStream << blockServerName_.toLatin1(); writeStream << static_cast(connectionType); writeStream << instanceNumber_; #if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0) quint16 checksum = qChecksum(QByteArray(initMsg, static_cast(initMsg.length()))); #else quint16 checksum = qChecksum(initMsg.constData(), static_cast(initMsg.length())); #endif writeStream << checksum; return writeConfirmedMessage(static_cast(timeout - time.elapsed()), initMsg); } void SingleApplicationPrivateClass::writeAck(QLocalSocket *sock) { sock->putChar('\n'); } bool SingleApplicationPrivateClass::writeConfirmedMessage(const int timeout, const QByteArray &msg) const { QElapsedTimer time; time.start(); // Frame 1: The header indicates the message length that follows QByteArray header; QDataStream headerStream(&header, QIODevice::WriteOnly); headerStream.setVersion(QDataStream::Qt_5_8); headerStream << static_cast(msg.length()); if (!writeConfirmedFrame(static_cast(timeout - time.elapsed()), header)) { return false; } // Frame 2: The message return writeConfirmedFrame(static_cast(timeout - time.elapsed()), msg); } bool SingleApplicationPrivateClass::writeConfirmedFrame(const int timeout, const QByteArray &msg) const { socket_->write(msg); socket_->flush(); bool result = socket_->waitForReadyRead(timeout); if (result) { socket_->read(1); return true; } return false; } quint16 SingleApplicationPrivateClass::blockChecksum() const { #if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0) quint16 checksum = qChecksum(QByteArray(static_cast(memory_->constData()), offsetof(InstancesInfo, checksum))); #else quint16 checksum = qChecksum(static_cast(memory_->constData()), offsetof(InstancesInfo, checksum)); #endif return checksum; } qint64 SingleApplicationPrivateClass::primaryPid() const { memory_->lock(); InstancesInfo *instance = static_cast(memory_->data()); qint64 pid = instance->primaryPid; memory_->unlock(); return pid; } QString SingleApplicationPrivateClass::primaryUser() const { memory_->lock(); InstancesInfo *instance = static_cast(memory_->data()); QByteArray username = instance->primaryUser; memory_->unlock(); return QString::fromUtf8(username); } /** * @brief Executed when a connection has been made to the LocalServer */ void SingleApplicationPrivateClass::slotConnectionEstablished() { QLocalSocket *nextConnSocket = server_->nextPendingConnection(); connectionMap_.insert(nextConnSocket, ConnectionInfo()); QObject::connect(nextConnSocket, &QLocalSocket::aboutToClose, this, [this, nextConnSocket]() { const ConnectionInfo &info = connectionMap_[nextConnSocket]; slotClientConnectionClosed(nextConnSocket, info.instanceId); }); QObject::connect(nextConnSocket, &QLocalSocket::disconnected, nextConnSocket, &QLocalSocket::deleteLater); QObject::connect(nextConnSocket, &QLocalSocket::destroyed, this, [this, nextConnSocket]() { connectionMap_.remove(nextConnSocket); }); QObject::connect(nextConnSocket, &QLocalSocket::readyRead, this, [this, nextConnSocket]() { const ConnectionInfo &info = connectionMap_[nextConnSocket]; switch (info.stage) { case StageInitHeader: readMessageHeader(nextConnSocket, StageInitBody); break; case StageInitBody: readInitMessageBody(nextConnSocket); break; case StageConnectedHeader: readMessageHeader(nextConnSocket, StageConnectedBody); break; case StageConnectedBody: slotDataAvailable(nextConnSocket, info.instanceId); break; default: break; } }); } void SingleApplicationPrivateClass::readMessageHeader(QLocalSocket *sock, const SingleApplicationPrivateClass::ConnectionStage nextStage) { if (!connectionMap_.contains(sock)) { return; } if (sock->bytesAvailable() < static_cast(sizeof(quint64))) { return; } QDataStream headerStream(sock); headerStream.setVersion(QDataStream::Qt_5_8); // Read the header to know the message length quint64 msgLen = 0; headerStream >> msgLen; ConnectionInfo &info = connectionMap_[sock]; info.stage = nextStage; info.msgLen = msgLen; writeAck(sock); } bool SingleApplicationPrivateClass::isFrameComplete(QLocalSocket *sock) { if (!connectionMap_.contains(sock)) { return false; } const ConnectionInfo &info = connectionMap_[sock]; return (sock->bytesAvailable() >= static_cast(info.msgLen)); } void SingleApplicationPrivateClass::readInitMessageBody(QLocalSocket *sock) { Q_Q(SingleApplicationClass); if (!isFrameComplete(sock)) { return; } // Read the message body QByteArray msgBytes = sock->readAll(); QDataStream readStream(msgBytes); readStream.setVersion(QDataStream::Qt_5_8); // server name QByteArray latin1Name; readStream >> latin1Name; // connection type quint8 connTypeVal = InvalidConnection; readStream >> connTypeVal; const ConnectionType connectionType = static_cast(connTypeVal); // instance id quint32 instanceId = 0; readStream >> instanceId; // checksum quint16 msgChecksum = 0; readStream >> msgChecksum; #if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0) const quint16 actualChecksum = qChecksum(QByteArray(msgBytes, static_cast(msgBytes.length() - sizeof(quint16)))); #else const quint16 actualChecksum = qChecksum(msgBytes.constData(), static_cast(msgBytes.length() - sizeof(quint16))); #endif bool isValid = readStream.status() == QDataStream::Ok && QLatin1String(latin1Name) == blockServerName_ && msgChecksum == actualChecksum; if (!isValid) { sock->close(); return; } ConnectionInfo &info = connectionMap_[sock]; info.instanceId = instanceId; info.stage = StageConnectedHeader; if (connectionType == NewInstance || (connectionType == SecondaryInstance && options_ & SingleApplicationClass::Mode::SecondaryNotification)) { emit q->instanceStarted(); } writeAck(sock); } void SingleApplicationPrivateClass::slotDataAvailable(QLocalSocket *dataSocket, const quint32 instanceId) { Q_Q(SingleApplicationClass); if (!isFrameComplete(dataSocket)) { return; } const QByteArray message = dataSocket->readAll(); writeAck(dataSocket); ConnectionInfo &info = connectionMap_[dataSocket]; info.stage = StageConnectedHeader; emit q->receivedMessage(instanceId, message); } void SingleApplicationPrivateClass::slotClientConnectionClosed(QLocalSocket *closedSocket, const quint32 instanceId) { if (closedSocket->bytesAvailable() > 0) { slotDataAvailable(closedSocket, instanceId); } } void SingleApplicationPrivateClass::randomSleep() { #if QT_VERSION >= QT_VERSION_CHECK(5, 10, 0) QThread::msleep(QRandomGenerator::global()->bounded(8U, 18U)); #else qsrand(QDateTime::currentMSecsSinceEpoch() % std::numeric_limits::max()); QThread::msleep(qrand() % 11 + 8); #endif }