/*************************************************************************** * Copyright (C) 2003-2005 by Mark Kretschmann * * Copyright (C) 2005 by Jakub Stachowski * * Copyright (C) 2006 Paul Cifarelli * * Copyright (C) 2017-2018 Jonas Kvinge * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Steet, Fifth Floor, Boston, MA 02111-1307, USA. * ***************************************************************************/ #include "config.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "core/closure.h" #include "core/utilities.h" #include "core/logging.h" #include "core/taskmanager.h" #include "core/timeconstants.h" #include "enginebase.h" #include "enginetype.h" #include "gstengine.h" #include "gstenginepipeline.h" #include "gstbufferconsumer.h" #ifdef HAVE_IMOBILEDEVICE_ // FIXME # include "ext/gstafc/gstafcsrc.h" #endif #include "settings/backendsettingspage.h" using std::shared_ptr; using std::vector; const char *GstEngine::kAutoSink = "autoaudiosink"; const char *GstEngine::kALSASink = "alsasink"; const char *GstEngine::kOpenALSASink = "openalsink"; const char *GstEngine::kOSSSink = "osssink"; const char *GstEngine::kOSS4Sink = "oss4sink"; const char *GstEngine::kJackAudioSink = "jackaudiosink"; const char *GstEngine::kPulseSink = "pulsesink"; const char *GstEngine::kA2DPSink = "a2dpsink"; const char *GstEngine::kAVDTPSink = "avdtpsink"; const char *GstEngine::InterAudiosink = "interaudiosink"; const char *GstEngine::kDirectSoundSink = "directsoundsink"; const char *GstEngine::kOSXAudioSink = "osxaudiosink"; GstEngine::GstEngine(TaskManager *task_manager) : Engine::Base(), task_manager_(task_manager), buffering_task_id_(-1), latest_buffer_(nullptr), stereo_balance_(0.0f), seek_timer_(new QTimer(this)), timer_id_(-1), next_element_id_(0), is_fading_out_to_pause_(false), has_faded_out_(false), scope_chunk_(0), have_new_buffer_(false) { type_ = Engine::GStreamer; seek_timer_->setSingleShot(true); seek_timer_->setInterval(kSeekDelayNanosec / kNsecPerMsec); connect(seek_timer_, SIGNAL(timeout()), SLOT(SeekNow())); ReloadSettings(); } GstEngine::~GstEngine() { EnsureInitialised(); current_pipeline_.reset(); } bool GstEngine::Init() { SetEnvironment(); initialising_ = QtConcurrent::run(this, &GstEngine::InitialiseGStreamer); return true; } Engine::State GstEngine::state() const { if (!current_pipeline_) return media_url_.isEmpty() ? Engine::Empty : Engine::Idle; switch (current_pipeline_->state()) { case GST_STATE_NULL: return Engine::Empty; case GST_STATE_READY: return Engine::Idle; case GST_STATE_PLAYING: return Engine::Playing; case GST_STATE_PAUSED: return Engine::Paused; default: return Engine::Empty; } } void GstEngine::StartPreloading(const QUrl &media_url, const QUrl &original_url, bool force_stop_at_end, qint64 beginning_nanosec, qint64 end_nanosec) { EnsureInitialised(); QByteArray gst_url = FixupUrl(media_url); // No crossfading, so we can just queue the new URL in the existing pipeline and get gapless playback (hopefully) if (current_pipeline_) current_pipeline_->SetNextUrl(gst_url, original_url, beginning_nanosec, force_stop_at_end ? end_nanosec : 0); } bool GstEngine::Load(const QUrl &media_url, const QUrl &original_url, Engine::TrackChangeFlags change, bool force_stop_at_end, quint64 beginning_nanosec, qint64 end_nanosec) { EnsureInitialised(); Engine::Base::Load(media_url, original_url, change, force_stop_at_end, beginning_nanosec, end_nanosec); QByteArray gst_url = FixupUrl(media_url); bool crossfade = current_pipeline_ && ((crossfade_enabled_ && change & Engine::Manual) || (autocrossfade_enabled_ && change & Engine::Auto) || ((crossfade_enabled_ || autocrossfade_enabled_) && change & Engine::Intro)); if (change & Engine::Auto && change & Engine::SameAlbum && !crossfade_same_album_) crossfade = false; if (!crossfade && current_pipeline_ && current_pipeline_->media_url() == gst_url && change & Engine::Auto) { // We're not crossfading, and the pipeline is already playing the URI we want, so just do nothing. return true; } //SetEqualizerEnabled(equalizer_enabled_); //SetEqualizerParameters(equalizer_preamp_, equalizer_gains_); //SetStereoBalance(stereo_balance_); shared_ptr pipeline = CreatePipeline(gst_url, original_url, force_stop_at_end ? end_nanosec : 0); if (!pipeline) return false; if (crossfade) StartFadeout(); BufferingFinished(); current_pipeline_ = pipeline; SetVolume(volume_); SetEqualizerEnabled(equalizer_enabled_); if (equalizer_preamp_) SetEqualizerParameters(equalizer_preamp_, equalizer_gains_); SetStereoBalance(stereo_balance_); // Maybe fade in this track if (crossfade) current_pipeline_->StartFader(fadeout_duration_nanosec_, QTimeLine::Forward); return true; } bool GstEngine::Play(quint64 offset_nanosec) { EnsureInitialised(); if (!current_pipeline_ || current_pipeline_->is_buffering()) return false; QFuture future = current_pipeline_->SetState(GST_STATE_PLAYING); NewClosure(future, this, SLOT(PlayDone(QFuture, quint64, int)), future, offset_nanosec, current_pipeline_->id()); if (is_fading_out_to_pause_) { current_pipeline_->SetState(GST_STATE_PAUSED); } return true; } void GstEngine::Stop(bool stop_after) { StopTimers(); media_url_ = QUrl(); // To ensure we return Empty from state() original_url_ = QUrl(); beginning_nanosec_ = end_nanosec_ = 0; // Check if we started a fade out. If it isn't finished yet and the user pressed stop, we cancel the fader and just stop the playback. if (is_fading_out_to_pause_) { disconnect(current_pipeline_.get(), SIGNAL(FaderFinished()), 0, 0); is_fading_out_to_pause_ = false; has_faded_out_ = true; fadeout_pause_pipeline_.reset(); fadeout_pipeline_.reset(); } if (fadeout_enabled_ && current_pipeline_ && !stop_after) StartFadeout(); current_pipeline_.reset(); BufferingFinished(); emit StateChanged(Engine::Empty); } void GstEngine::Pause() { if (!current_pipeline_ || current_pipeline_->is_buffering()) return; // Check if we started a fade out. If it isn't finished yet and the user pressed play, we inverse the fader and resume the playback. if (is_fading_out_to_pause_) { disconnect(current_pipeline_.get(), SIGNAL(FaderFinished()), 0, 0); current_pipeline_->StartFader(fadeout_pause_duration_nanosec_, QTimeLine::Forward, QTimeLine::EaseInOutCurve, false); is_fading_out_to_pause_ = false; has_faded_out_ = false; emit StateChanged(Engine::Playing); return; } if (current_pipeline_->state() == GST_STATE_PLAYING) { if (fadeout_pause_enabled_) { StartFadeoutPause(); } else { current_pipeline_->SetState(GST_STATE_PAUSED); emit StateChanged(Engine::Paused); StopTimers(); } } } void GstEngine::Unpause() { if (!current_pipeline_ || current_pipeline_->is_buffering()) return; if (current_pipeline_->state() == GST_STATE_PAUSED) { current_pipeline_->SetState(GST_STATE_PLAYING); // Check if we faded out last time. If yes, fade in no matter what the settings say. // If we pause with fadeout, deactivate fadeout and resume playback, the player would be muted if not faded in. if (has_faded_out_) { disconnect(current_pipeline_.get(), SIGNAL(FaderFinished()), 0, 0); current_pipeline_->StartFader(fadeout_pause_duration_nanosec_, QTimeLine::Forward, QTimeLine::EaseInOutCurve, false); has_faded_out_ = false; } emit StateChanged(Engine::Playing); StartTimers(); } } void GstEngine::Seek(quint64 offset_nanosec) { if (!current_pipeline_) return; seek_pos_ = beginning_nanosec_ + offset_nanosec; waiting_to_seek_ = true; if (!seek_timer_->isActive()) { SeekNow(); seek_timer_->start(); // Stop us from seeking again for a little while } } void GstEngine::SetVolumeSW(uint percent) { if (current_pipeline_) current_pipeline_->SetVolume(percent); } qint64 GstEngine::position_nanosec() const { if (!current_pipeline_) return 0; const qint64 result = current_pipeline_->position() - beginning_nanosec_; return qint64(qMax(0ll, result)); } qint64 GstEngine::length_nanosec() const { if (!current_pipeline_) return 0; const qint64 result = end_nanosec_ - beginning_nanosec_; if (result > 0) { return result; } else { // Get the length from the pipeline if we don't know. return current_pipeline_->length(); } } const Engine::Scope &GstEngine::scope(int chunk_length) { // The new buffer could have a different size if (have_new_buffer_) { if (latest_buffer_) { scope_chunks_ = ceil(((double)GST_BUFFER_DURATION(latest_buffer_) / (double)(chunk_length * kNsecPerMsec))); } // if the buffer is shorter than the chunk length if (scope_chunks_ <= 0) { scope_chunks_ = 1; } scope_chunk_ = 0; have_new_buffer_ = false; } if (latest_buffer_) { UpdateScope(chunk_length); } return scope_; } EngineBase::OutputDetailsList GstEngine::GetOutputsList() const { const_cast(this)->EnsureInitialised(); EngineBase::OutputDetailsList ret; PluginDetailsList plugins = GetPluginList("Sink/Audio"); for (const PluginDetails &plugin : plugins) { OutputDetails output; output.name = plugin.name; output.description = plugin.description; if (plugin.name == kAutoSink) output.iconname = "soundcard"; else if ((plugin.name == kALSASink) || (plugin.name == kOSS4Sink) || (plugin.name == kOSS4Sink)) output.iconname = "alsa"; else if (plugin.name== kJackAudioSink) output.iconname = "jack"; else if (plugin.name == kPulseSink) output.iconname = "pulseaudio"; else if ((plugin.name == kA2DPSink) || (plugin.name == kAVDTPSink)) output.iconname = "bluetooth"; else output.iconname = "soundcard"; ret.append(output); } return ret; } bool GstEngine::ValidOutput(const QString &output) { EnsureInitialised(); PluginDetailsList plugins = GetPluginList("Sink/Audio"); for (const PluginDetails &plugin : plugins) { if (plugin.name == output) return(true); } return(false); } bool GstEngine::CustomDeviceSupport(const QString &output) { return (output == kALSASink || output == kOpenALSASink || output == kOSSSink || output == kOSS4Sink || output == kPulseSink || output == kA2DPSink || output == kAVDTPSink); } bool GstEngine::ALSADeviceSupport(const QString &output) { return (output == kALSASink); } void GstEngine::ReloadSettings() { Engine::Base::ReloadSettings(); if (output_.isEmpty()) output_ = kAutoSink; } void GstEngine::InitialiseGStreamer() { gst_init(nullptr, nullptr); #ifdef HAVE_IMOBILEDEVICE_ // FIXME afcsrc_register_static(); #endif } void GstEngine::SetEnvironment() { QString scanner_path; QString plugin_path; QString registry_filename; // On Windows and macOS we bundle the gstreamer plugins with strawberry #ifdef USE_BUNDLE #if defined(Q_OS_MACOS) scanner_path = QCoreApplication::applicationDirPath() + "/" + USE_BUNDLE_DIR + "/gst-plugin-scanner"; plugin_path = QCoreApplication::applicationDirPath() + "/" + USE_BUNDLE_DIR + "/gstreamer"; #elif defined(Q_OS_WIN32) plugin_path = QDir::toNativeSeparators(QCoreApplication::applicationDirPath() + "/gstreamer-plugins"); #endif #endif #if defined(Q_OS_WIN32) || defined(Q_OS_MACOS) registry_filename = QStandardPaths::writableLocation(QStandardPaths::AppLocalDataLocation) + QString("/gst-registry-%1-bin").arg(QCoreApplication::applicationVersion()); #endif if (!scanner_path.isEmpty()) Utilities::SetEnv("GST_PLUGIN_SCANNER", scanner_path); if (!plugin_path.isEmpty()) { Utilities::SetEnv("GST_PLUGIN_PATH", plugin_path); // Never load plugins from anywhere else. Utilities::SetEnv("GST_PLUGIN_SYSTEM_PATH", plugin_path); } if (!registry_filename.isEmpty()) { Utilities::SetEnv("GST_REGISTRY", registry_filename); } #if defined(Q_OS_MACOS) && defined(USE_BUNDLE) Utilities::SetEnv("GIO_EXTRA_MODULES", QCoreApplication::applicationDirPath() + "/" + USE_BUNDLE_DIR + "/gio-modules"); #endif Utilities::SetEnv("PULSE_PROP_media.role", "music"); } GstElement *GstEngine::CreateElement(const QString &factoryName, GstElement *bin, bool showerror) { // Make a unique name QString name = factoryName + "-" + QString::number(next_element_id_++); GstElement *element = gst_element_factory_make(factoryName.toUtf8().constData(), name.toUtf8().constData()); if (!element) { if (showerror) emit Error(QString("GStreamer could not create the element: %1.").arg(factoryName)); else qLog(Error) << "GStreamer could not create the element:" << factoryName; emit StateChanged(Engine::Error); emit FatalError(); return nullptr; } if (bin) gst_bin_add(GST_BIN(bin), element); return element; } void GstEngine::ConsumeBuffer(GstBuffer *buffer, int pipeline_id) { // Schedule this to run in the GUI thread. The buffer gets added to the queue and unreffed by UpdateScope. if (!QMetaObject::invokeMethod(this, "AddBufferToScope", Q_ARG(GstBuffer*, buffer), Q_ARG(int, pipeline_id))) { qLog(Warning) << "Failed to invoke AddBufferToScope on GstEngine"; } } void GstEngine::SetEqualizerEnabled(bool enabled) { equalizer_enabled_ = enabled; if (current_pipeline_) current_pipeline_->SetEqualizerEnabled(enabled); } void GstEngine::SetEqualizerParameters(int preamp, const QList &band_gains) { equalizer_preamp_ = preamp; equalizer_gains_ = band_gains; if (current_pipeline_) current_pipeline_->SetEqualizerParams(preamp, band_gains); } void GstEngine::SetStereoBalance(float value) { stereo_balance_ = value; if (current_pipeline_) current_pipeline_->SetStereoBalance(value); } void GstEngine::AddBufferConsumer(GstBufferConsumer *consumer) { buffer_consumers_ << consumer; if (current_pipeline_) current_pipeline_->AddBufferConsumer(consumer); } void GstEngine::RemoveBufferConsumer(GstBufferConsumer *consumer) { buffer_consumers_.removeAll(consumer); if (current_pipeline_) current_pipeline_->RemoveBufferConsumer(consumer); } void GstEngine::timerEvent(QTimerEvent *e) { if (e->timerId() != timer_id_) return; if (current_pipeline_) { const qint64 current_position = position_nanosec(); const qint64 current_length = length_nanosec(); const qint64 remaining = current_length - current_position; const qint64 fudge = kTimerIntervalNanosec + 100 * kNsecPerMsec; // Mmm fudge const qint64 gap = buffer_duration_nanosec_ + (autocrossfade_enabled_ ? fadeout_duration_nanosec_ : kPreloadGapNanosec); // only if we know the length of the current stream... if (current_length > 0) { // emit TrackAboutToEnd when we're a few seconds away from finishing if (remaining < gap + fudge) { EmitAboutToEnd(); } } } } void GstEngine::EndOfStreamReached(int pipeline_id, bool has_next_track) { if (!current_pipeline_.get() || current_pipeline_->id() != pipeline_id) return; if (!has_next_track) { current_pipeline_.reset(); BufferingFinished(); } emit TrackEnded(); } void GstEngine::HandlePipelineError(int pipeline_id, const QString &message, int domain, int error_code) { if (!current_pipeline_.get() || current_pipeline_->id() != pipeline_id) return; qLog(Error) << "Gstreamer error:" << domain << error_code << message; current_pipeline_.reset(); BufferingFinished(); emit StateChanged(Engine::Error); if (domain == GST_RESOURCE_ERROR && (error_code == GST_RESOURCE_ERROR_NOT_FOUND || error_code == GST_RESOURCE_ERROR_NOT_AUTHORIZED)) { emit InvalidSongRequested(media_url_); } else { emit FatalError(); } emit Error(message); } void GstEngine::NewMetaData(int pipeline_id, const Engine::SimpleMetaBundle &bundle) { if (!current_pipeline_.get() || current_pipeline_->id() != pipeline_id) return; emit MetaData(bundle); } void GstEngine::AddBufferToScope(GstBuffer *buf, int pipeline_id) { if (!current_pipeline_ || current_pipeline_->id() != pipeline_id) { gst_buffer_unref(buf); return; } if (latest_buffer_) { gst_buffer_unref(latest_buffer_); } latest_buffer_ = buf; have_new_buffer_ = true; } void GstEngine::FadeoutFinished() { fadeout_pipeline_.reset(); emit FadeoutFinishedSignal(); } void GstEngine::FadeoutPauseFinished() { fadeout_pause_pipeline_->SetState(GST_STATE_PAUSED); current_pipeline_->SetState(GST_STATE_PAUSED); emit StateChanged(Engine::Paused); StopTimers(); is_fading_out_to_pause_ = false; has_faded_out_ = true; fadeout_pause_pipeline_.reset(); fadeout_pipeline_.reset(); emit FadeoutFinishedSignal(); } void GstEngine::SeekNow() { if (!waiting_to_seek_) return; waiting_to_seek_ = false; if (!current_pipeline_) return; if (!current_pipeline_->Seek(seek_pos_)) { qLog(Warning) << "Seek failed"; } } void GstEngine::PlayDone(QFuture future, const quint64 offset_nanosec, const int pipeline_id) { GstStateChangeReturn ret = future.result(); if (!current_pipeline_ || pipeline_id != current_pipeline_->id()) { return; } if (ret == GST_STATE_CHANGE_FAILURE) { // Failure, but we got a redirection URL - try loading that instead QByteArray redirect_url = current_pipeline_->redirect_url(); if (!redirect_url.isEmpty() && redirect_url != current_pipeline_->media_url()) { qLog(Info) << "Redirecting to" << redirect_url; current_pipeline_ = CreatePipeline(redirect_url, current_pipeline_->original_url(), end_nanosec_); Play(offset_nanosec); return; } // Failure - give up qLog(Warning) << "Could not set thread to PLAYING."; current_pipeline_.reset(); BufferingFinished(); return; } StartTimers(); // Initial offset if (offset_nanosec != 0 || beginning_nanosec_ != 0) { Seek(offset_nanosec); } emit StateChanged(Engine::Playing); // We've successfully started playing a media stream with this url emit ValidSongRequested(media_url_); } void GstEngine::BufferingStarted() { if (buffering_task_id_ != -1) { task_manager_->SetTaskFinished(buffering_task_id_); } buffering_task_id_ = task_manager_->StartTask(tr("Buffering")); task_manager_->SetTaskProgress(buffering_task_id_, 0, 100); } void GstEngine::BufferingProgress(int percent) { task_manager_->SetTaskProgress(buffering_task_id_, percent, 100); } void GstEngine::BufferingFinished() { if (buffering_task_id_ != -1) { task_manager_->SetTaskFinished(buffering_task_id_); buffering_task_id_ = -1; } } GstEngine::PluginDetailsList GstEngine::GetPluginList(const QString &classname) const { const_cast(this)->EnsureInitialised(); PluginDetailsList ret; GstRegistry *registry = gst_registry_get(); GList *const features = gst_registry_get_feature_list(registry, GST_TYPE_ELEMENT_FACTORY); GList *p = features; while (p) { GstElementFactory *factory = GST_ELEMENT_FACTORY(p->data); if (QString(gst_element_factory_get_klass(factory)).contains(classname)) {; PluginDetails details; details.name = QString::fromUtf8(gst_plugin_feature_get_name(p->data)); details.description = QString::fromUtf8(gst_element_factory_get_metadata(factory, GST_ELEMENT_METADATA_DESCRIPTION)); ret << details; //qLog(Debug) << details.name << details.description; } p = g_list_next(p); } gst_plugin_feature_list_free(features); return ret; } QByteArray GstEngine::FixupUrl(const QUrl &url) { EnsureInitialised(); QByteArray uri; // It's a file:// url with a hostname set. // QUrl::fromLocalFile does this when given a \\host\share\file path on Windows. // Munge it back into a path that gstreamer will recognise. if (url.scheme() == "file" && !url.host().isEmpty()) { QString str = "//" + url.host() + url.path(); uri = str.toLocal8Bit(); } else if (url.scheme() == "cdda") { QString str; if (url.path().isEmpty()) { str = url.toString(); str.remove(str.lastIndexOf(QChar('a')), 1); } else { // Currently, Gstreamer can't handle input CD devices inside cdda URL. // So we handle them ourselve: we extract the track number and re-create an URL with only cdda:// + the track number (which can be handled by Gstreamer). // We keep the device in mind, and we will set it later using SourceSetupCallback QStringList path = url.path().split('/'); str = QString("cdda://%1a").arg(path.takeLast()); QString device = path.join("/"); if (current_pipeline_) current_pipeline_->SetSourceDevice(device); } uri = str.toLocal8Bit(); } else { uri = url.toEncoded(); } return uri; } void GstEngine::StartFadeout() { if (is_fading_out_to_pause_) return; fadeout_pipeline_ = current_pipeline_; disconnect(fadeout_pipeline_.get(), 0, 0, 0); fadeout_pipeline_->RemoveAllBufferConsumers(); fadeout_pipeline_->StartFader(fadeout_duration_nanosec_, QTimeLine::Backward); connect(fadeout_pipeline_.get(), SIGNAL(FaderFinished()), SLOT(FadeoutFinished())); } void GstEngine::StartFadeoutPause() { fadeout_pause_pipeline_ = current_pipeline_; disconnect(fadeout_pause_pipeline_.get(), SIGNAL(FaderFinished()), 0, 0); fadeout_pause_pipeline_->StartFader(fadeout_pause_duration_nanosec_, QTimeLine::Backward, QTimeLine::EaseInOutCurve, false); if (fadeout_pipeline_ && fadeout_pipeline_->state() == GST_STATE_PLAYING) { fadeout_pipeline_->StartFader(fadeout_pause_duration_nanosec_, QTimeLine::Backward, QTimeLine::LinearCurve, false); } connect(fadeout_pause_pipeline_.get(), SIGNAL(FaderFinished()), SLOT(FadeoutPauseFinished())); is_fading_out_to_pause_ = true; } void GstEngine::StartTimers() { StopTimers(); timer_id_ = startTimer(kTimerIntervalNanosec / kNsecPerMsec); } void GstEngine::StopTimers() { if (timer_id_ != -1) { killTimer(timer_id_); timer_id_ = -1; } } shared_ptr GstEngine::CreatePipeline() { EnsureInitialised(); shared_ptr ret(new GstEnginePipeline(this)); ret->set_output_device(output_, device_); ret->set_replaygain(rg_enabled_, rg_mode_, rg_preamp_, rg_compression_); ret->set_buffer_duration_nanosec(buffer_duration_nanosec_); ret->set_buffer_min_fill(buffer_min_fill_); ret->set_mono_playback(mono_playback_); ret->AddBufferConsumer(this); for (GstBufferConsumer *consumer : buffer_consumers_) { ret->AddBufferConsumer(consumer); } connect(ret.get(), SIGNAL(EndOfStreamReached(int, bool)), SLOT(EndOfStreamReached(int, bool))); connect(ret.get(), SIGNAL(Error(int, QString, int, int)), SLOT(HandlePipelineError(int, QString, int, int))); connect(ret.get(), SIGNAL(MetadataFound(int, Engine::SimpleMetaBundle)), SLOT(NewMetaData(int, Engine::SimpleMetaBundle))); connect(ret.get(), SIGNAL(BufferingStarted()), SLOT(BufferingStarted())); connect(ret.get(), SIGNAL(BufferingProgress(int)), SLOT(BufferingProgress(int))); connect(ret.get(), SIGNAL(BufferingFinished()), SLOT(BufferingFinished())); return ret; } shared_ptr GstEngine::CreatePipeline(const QByteArray &gst_url, const QUrl &original_url, qint64 end_nanosec) { shared_ptr ret = CreatePipeline(); if (!ret->InitFromUrl(gst_url, original_url, end_nanosec)) ret.reset(); return ret; } void GstEngine::UpdateScope(int chunk_length) { typedef Engine::Scope::value_type sample_type; // Prevent dbz or invalid chunk size if (!GST_CLOCK_TIME_IS_VALID(GST_BUFFER_DURATION(latest_buffer_))) return; if (GST_BUFFER_DURATION(latest_buffer_) == 0) return; GstMapInfo map; gst_buffer_map(latest_buffer_, &map, GST_MAP_READ); // Determine where to split the buffer int chunk_density = (map.size * kNsecPerMsec) / GST_BUFFER_DURATION(latest_buffer_); int chunk_size = chunk_length * chunk_density; // In case a buffer doesn't arrive in time if (scope_chunk_ >= scope_chunks_) { scope_chunk_ = 0; return; } const sample_type *source = reinterpret_cast(map.data); sample_type *dest = scope_.data(); source += (chunk_size / sizeof(sample_type)) * scope_chunk_; int bytes = 0; // Make sure we don't go beyond the end of the buffer if (scope_chunk_ == scope_chunks_ - 1) { bytes = qMin(static_cast(map.size - (chunk_size * scope_chunk_)), scope_.size() * sizeof(sample_type)); } else { bytes = qMin(static_cast(chunk_size), scope_.size() * sizeof(sample_type)); } scope_chunk_++; memcpy(dest, source, bytes); gst_buffer_unmap(latest_buffer_, &map); if (scope_chunk_ == scope_chunks_) { gst_buffer_unref(latest_buffer_); latest_buffer_ = nullptr; } }