/* * Strawberry Music Player * This file was part of Clementine. * Copyright 2010, David Sansome * * Strawberry is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Strawberry is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Strawberry. If not, see . * */ #ifndef SCOPEDGOBJECT_H #define SCOPEDGOBJECT_H #include "config.h" #include #include template class ScopedGObject { public: ScopedGObject() : object_(nullptr) {} ScopedGObject(const ScopedGObject &other) : object_(nullptr) { reset(other.object_); } ~ScopedGObject() { reset(); } ScopedGObject &operator=(const ScopedGObject &other) { reset(other.object_); return *this; } void reset(T *new_object = nullptr) { if (new_object) g_object_ref(new_object); reset_without_add(new_object); } void reset_without_add(T *new_object = nullptr) { if (object_) g_object_unref(object_); object_ = new_object; } T *get() const { return object_; } operator T*() const { return get(); } T *operator*() const { return get(); } operator bool() const { return get(); } bool operator==(const ScopedGObject &other) const { return object_ == other.object_; } private: T *object_; }; #endif // SCOPEDGOBJECT_H