SingleApplication: Make const
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fc35d2a35c
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@ -286,7 +286,7 @@ void SingleApplicationPrivate::writeAck(QLocalSocket *sock) {
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sock->putChar('\n');
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}
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bool SingleApplicationPrivate::writeConfirmedMessage(const int timeout, const QByteArray &msg) {
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bool SingleApplicationPrivate::writeConfirmedMessage(const int timeout, const QByteArray &msg) const {
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QElapsedTimer time;
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time.start();
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@ -306,7 +306,7 @@ bool SingleApplicationPrivate::writeConfirmedMessage(const int timeout, const QB
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}
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bool SingleApplicationPrivate::writeConfirmedFrame(const int timeout, const QByteArray &msg) {
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bool SingleApplicationPrivate::writeConfirmedFrame(const int timeout, const QByteArray &msg) const {
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socket_->write(msg);
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socket_->flush();
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@ -94,8 +94,8 @@ class SingleApplicationPrivate : public QObject {
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void readMessageHeader(QLocalSocket *socket, const ConnectionStage nextStage);
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void readInitMessageBody(QLocalSocket *socket);
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void writeAck(QLocalSocket *sock);
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bool writeConfirmedFrame(const int timeout, const QByteArray &msg);
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bool writeConfirmedMessage(const int timeout, const QByteArray &msg);
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bool writeConfirmedFrame(const int timeout, const QByteArray &msg) const;
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bool writeConfirmedMessage(const int timeout, const QByteArray &msg) const;
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static void randomSleep();
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SingleApplication *q_ptr;
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@ -286,7 +286,7 @@ void SingleCoreApplicationPrivate::writeAck(QLocalSocket *sock) {
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sock->putChar('\n');
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}
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bool SingleCoreApplicationPrivate::writeConfirmedMessage(const int timeout, const QByteArray &msg) {
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bool SingleCoreApplicationPrivate::writeConfirmedMessage(const int timeout, const QByteArray &msg) const {
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QElapsedTimer time;
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time.start();
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@ -306,7 +306,7 @@ bool SingleCoreApplicationPrivate::writeConfirmedMessage(const int timeout, cons
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}
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bool SingleCoreApplicationPrivate::writeConfirmedFrame(const int timeout, const QByteArray &msg) {
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bool SingleCoreApplicationPrivate::writeConfirmedFrame(const int timeout, const QByteArray &msg) const {
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socket_->write(msg);
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socket_->flush();
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@ -94,8 +94,8 @@ class SingleCoreApplicationPrivate : public QObject {
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void readMessageHeader(QLocalSocket *socket, const ConnectionStage nextStage);
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void readInitMessageBody(QLocalSocket *socket);
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void writeAck(QLocalSocket *sock);
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bool writeConfirmedFrame(const int timeout, const QByteArray &msg);
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bool writeConfirmedMessage(const int timeout, const QByteArray &msg);
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bool writeConfirmedFrame(const int timeout, const QByteArray &msg) const;
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bool writeConfirmedMessage(const int timeout, const QByteArray &msg) const;
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static void randomSleep();
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SingleCoreApplication *q_ptr;
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