SingleApplication: Refactor startup code
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9ae0b32318
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6515e06a13
@ -80,27 +80,24 @@ SingleApplicationPrivateClass::SingleApplicationPrivateClass(SingleApplicationCl
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SingleApplicationPrivateClass::~SingleApplicationPrivateClass() {
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if (socket_ != nullptr) {
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if (socket_ != nullptr && socket_->isOpen()) {
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socket_->close();
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delete socket_;
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socket_ = nullptr;
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}
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if (memory_ != nullptr) {
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memory_->lock();
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InstancesInfo *instance = static_cast<InstancesInfo*>(memory_->data());
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if (server_ != nullptr) {
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server_->close();
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delete server_;
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InstancesInfo *instance = static_cast<InstancesInfo*>(memory_->data());
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instance->primary = false;
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instance->primaryPid = -1;
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instance->primaryUser[0] = '\0';
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instance->checksum = blockChecksum();
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}
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memory_->unlock();
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delete memory_;
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memory_ = nullptr;
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if (memory_->isAttached()) {
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memory_->detach();
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}
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}
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}
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@ -203,7 +200,7 @@ void SingleApplicationPrivateClass::startPrimary() {
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// Successful creation means that no main process exists
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// So we start a QLocalServer to listen for connections
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QLocalServer::removeServer(blockServerName_);
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server_ = new QLocalServer();
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server_ = new QLocalServer(this);
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// Restrict access to the socket according to the SingleApplication::Mode::User flag on User level or no restrictions
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if (options_ & SingleApplicationClass::Mode::User) {
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@ -230,16 +227,16 @@ void SingleApplicationPrivateClass::startSecondary() {
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bool SingleApplicationPrivateClass::connectToPrimary(const int timeout, const ConnectionType connectionType) {
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QElapsedTimer time;
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time.start();
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// Connect to the Local Server of the Primary Instance if not already connected.
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if (socket_ == nullptr) {
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socket_ = new QLocalSocket();
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socket_ = new QLocalSocket(this);
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}
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if (socket_->state() == QLocalSocket::ConnectedState) return true;
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QElapsedTimer time;
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time.start();
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if (socket_->state() != QLocalSocket::ConnectedState) {
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forever {
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@ -261,7 +258,7 @@ bool SingleApplicationPrivateClass::connectToPrimary(const int timeout, const Co
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}
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}
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// Initialisation message according to the SingleApplication protocol
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// Initialization message according to the SingleApplication protocol
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QByteArray initMsg;
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QDataStream writeStream(&initMsg, QIODevice::WriteOnly);
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writeStream.setVersion(QDataStream::Qt_5_8);
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37
3rdparty/singleapplication/singleapplication_p.h
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37
3rdparty/singleapplication/singleapplication_p.h
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@ -45,25 +45,13 @@ class QLocalServer;
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class QLocalSocket;
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class QSharedMemory;
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struct InstancesInfo {
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bool primary;
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quint32 secondary;
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qint64 primaryPid;
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char primaryUser[128];
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quint16 checksum;
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};
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struct ConnectionInfo {
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explicit ConnectionInfo() : msgLen(0), instanceId(0), stage(0) {}
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quint64 msgLen;
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quint32 instanceId;
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quint8 stage;
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};
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class SingleApplicationPrivateClass : public QObject {
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Q_OBJECT
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public:
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explicit SingleApplicationPrivateClass(SingleApplicationClass *ptr);
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~SingleApplicationPrivateClass() override;
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enum ConnectionType : quint8 {
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InvalidConnection = 0,
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NewInstance = 1,
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@ -74,12 +62,25 @@ class SingleApplicationPrivateClass : public QObject {
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StageInitHeader = 0,
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StageInitBody = 1,
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StageConnectedHeader = 2,
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StageConnectedBody = 3,
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StageConnectedBody = 3
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};
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Q_DECLARE_PUBLIC(SingleApplicationClass)
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explicit SingleApplicationPrivateClass(SingleApplicationClass *ptr);
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~SingleApplicationPrivateClass() override;
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struct InstancesInfo {
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explicit InstancesInfo() : primary(false), secondary(0), primaryPid(0), checksum(0) {}
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bool primary;
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quint32 secondary;
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qint64 primaryPid;
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char primaryUser[128];
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quint16 checksum;
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};
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struct ConnectionInfo {
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explicit ConnectionInfo() : msgLen(0), instanceId(0), stage(0) {}
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quint64 msgLen;
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quint32 instanceId;
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quint8 stage;
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};
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static QString getUsername();
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void genBlockServerName();
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168
3rdparty/singleapplication/singleapplication_t.cpp
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168
3rdparty/singleapplication/singleapplication_t.cpp
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@ -34,6 +34,8 @@
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#include <cstdlib>
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#include <limits>
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#include <boost/scope_exit.hpp>
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#include <QtGlobal>
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#include <QThread>
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#include <QSharedMemory>
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@ -77,108 +79,125 @@ SingleApplicationClass::SingleApplicationClass(int &argc, char *argv[], const bo
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#ifdef Q_OS_UNIX
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// By explicitly attaching it and then deleting it we make sure that the memory is deleted even after the process has crashed on Unix.
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#if QT_VERSION >= QT_VERSION_CHECK(6, 6, 0)
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d->memory_ = new QSharedMemory(QNativeIpcKey(d->blockServerName_));
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#else
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d->memory_ = new QSharedMemory(d->blockServerName_);
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#endif
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d->memory_->attach();
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delete d->memory_;
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{
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# if QT_VERSION >= QT_VERSION_CHECK(6, 6, 0)
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std::unique_ptr<QSharedMemory> memory = std::make_unique<QSharedMemory>(QNativeIpcKey(d->blockServerName_));
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# else
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std::unique_ptr<QSharedMemory> memory = std::make_unique<QSharedMemory>(d->blockServerName_);
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# endif
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if (memory->attach()) {
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memory->detach();
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}
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}
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#endif
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// Guarantee thread safe behaviour with a shared memory block.
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#if QT_VERSION >= QT_VERSION_CHECK(6, 6, 0)
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d->memory_ = new QSharedMemory(QNativeIpcKey(d->blockServerName_));
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QSharedMemory *memory = new QSharedMemory(QNativeIpcKey(d->blockServerName_), this);
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#else
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d->memory_ = new QSharedMemory(d->blockServerName_);
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QSharedMemory *memory = new QSharedMemory(d->blockServerName_, this);
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#endif
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d->memory_ = memory;
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bool primary = false;
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// Create a shared memory block
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if (d->memory_->create(sizeof(InstancesInfo))) {
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// Initialize the shared memory block
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if (!d->memory_->lock()) {
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qCritical() << "SingleApplication: Unable to lock memory block after create.";
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abortSafely();
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if (d->memory_->create(sizeof(SingleApplicationPrivateClass::InstancesInfo))) {
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primary = true;
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}
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else if (d->memory_->error() == QSharedMemory::AlreadyExists) {
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if (!d->memory_->attach()) {
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qCritical() << "SingleApplication: Unable to attach to shared memory block:" << d->memory_->error() << d->memory_->errorString();
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return;
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}
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d->initializeMemoryBlock();
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}
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else {
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if (d->memory_->error() == QSharedMemory::AlreadyExists) {
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// Attempt to attach to the memory segment
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if (!d->memory_->attach()) {
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qCritical() << "SingleApplication: Unable to attach to shared memory block.";
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abortSafely();
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}
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if (!d->memory_->lock()) {
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qCritical() << "SingleApplication: Unable to lock memory block after attach.";
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abortSafely();
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}
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}
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else {
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qCritical() << "SingleApplication: Unable to create block.";
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abortSafely();
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}
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qCritical() << "SingleApplication: Unable to create shared memory block:" << d->memory_->error() << d->memory_->errorString();
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return;
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}
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InstancesInfo *instance = static_cast<InstancesInfo*>(d->memory_->data());
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bool locked = false;
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BOOST_SCOPE_EXIT((memory)(&locked)) {
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if (locked && !memory->unlock()) {
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qWarning() << "SingleApplication: Unable to unlock shared memory block:" << memory->error() << memory->errorString();
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return;
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}
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}BOOST_SCOPE_EXIT_END
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if (!d->memory_->lock()) {
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qCritical() << "SingleApplication: Unable to lock shared memory block:" << d->memory_->error() << d->memory_->errorString();
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return;
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}
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locked = true;
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if (primary) {
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// Initialize the shared memory block
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d->initializeMemoryBlock();
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}
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SingleApplicationPrivateClass::InstancesInfo *instance = static_cast<SingleApplicationPrivateClass::InstancesInfo*>(d->memory_->data());
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QElapsedTimer time;
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time.start();
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// Make sure the shared memory block is initialised and in consistent state
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forever {
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// If the shared memory block's checksum is valid continue
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if (d->blockChecksum() == instance->checksum) break;
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// Make sure the shared memory block is initialized and in a consistent state
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while (d->blockChecksum() != instance->checksum) {
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// If more than 5s have elapsed, assume the primary instance crashed and assume it's position
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// If more than 5 seconds have elapsed, assume the primary instance crashed and assume its position
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if (time.elapsed() > 5000) {
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qWarning() << "SingleApplication: Shared memory block has been in an inconsistent state from more than 5s. Assuming primary instance failure.";
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qWarning() << "SingleApplication: Shared memory block has been in an inconsistent state from more than 5 seconds. Assuming primary instance failure.";
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d->initializeMemoryBlock();
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}
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// Otherwise wait for a random period and try again.
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// The random sleep here limits the probability of a collision between two racing apps and allows the app to initialise faster
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if (!d->memory_->unlock()) {
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qDebug() << "SingleApplication: Unable to unlock memory for random wait.";
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qDebug() << d->memory_->errorString();
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// The random sleep here limits the probability of a collision between two racing apps and allows the app to initialize faster
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if (locked) {
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if (d->memory_->unlock()) {
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locked = false;
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}
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else {
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qCritical() << "SingleApplication: Unable to unlock shared memory block for random wait:" << memory->error() << memory->errorString();
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return;
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}
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}
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SingleApplicationPrivateClass::randomSleep();
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if (!d->memory_->lock()) {
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qCritical() << "SingleApplication: Unable to lock memory after random wait.";
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abortSafely();
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qCritical() << "SingleApplication: Unable to lock shared memory block after random wait:" << memory->error() << memory->errorString();
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return;
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}
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locked = true;
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}
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if (!instance->primary) {
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if (instance->primary) {
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// Check if another instance can be started
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if (allowSecondary) {
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d->startSecondary();
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if (d->options_ & Mode::SecondaryNotification) {
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d->connectToPrimary(timeout, SingleApplicationPrivateClass::SecondaryInstance);
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}
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}
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}
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else {
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d->startPrimary();
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if (!d->memory_->unlock()) {
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qDebug() << "SingleApplication: Unable to unlock memory after primary start.";
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qDebug() << d->memory_->errorString();
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}
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return;
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primary = true;
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}
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// Check if another instance can be started
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if (allowSecondary) {
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d->startSecondary();
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if (d->options_ & Mode::SecondaryNotification) {
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d->connectToPrimary(timeout, SingleApplicationPrivateClass::SecondaryInstance);
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if (locked) {
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if (d->memory_->unlock()) {
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locked = false;
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}
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if (!d->memory_->unlock()) {
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qDebug() << "SingleApplication: Unable to unlock memory after secondary start.";
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qDebug() << d->memory_->errorString();
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else {
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qWarning() << "SingleApplication: Unable to unlock shared memory block:" << memory->error() << memory->errorString();
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}
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return;
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}
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if (!d->memory_->unlock()) {
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qDebug() << "SingleApplication: Unable to unlock memory at end of execution.";
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qDebug() << d->memory_->errorString();
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if (!primary && !allowSecondary) {
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d->connectToPrimary(timeout, SingleApplicationPrivateClass::NewInstance);
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}
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d->connectToPrimary(timeout, SingleApplicationPrivateClass::NewInstance);
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delete d;
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}
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SingleApplicationClass::~SingleApplicationClass() {
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@ -308,22 +327,3 @@ bool SingleApplicationClass::sendMessage(const QByteArray &message, const int ti
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return d->writeConfirmedMessage(timeout, message);
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}
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/**
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* Cleans up the shared memory block and exits with a failure.
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* This function halts program execution.
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*/
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void SingleApplicationClass::abortSafely() {
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#if defined(SINGLEAPPLICATION)
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Q_D(SingleApplication);
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#elif defined(SINGLECOREAPPLICATION)
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Q_D(SingleCoreApplication);
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#endif
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qCritical() << "SingleApplication: " << d->memory_->error() << d->memory_->errorString();
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delete d;
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::exit(EXIT_FAILURE);
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}
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@ -102,7 +102,7 @@ class SingleApplicationClass : public ApplicationClass { // clazy:exclude=ctor-
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* instance and the secondary instance.
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* @note The timeout is just a hint for the maximum time of blocking
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* operations. It does not guarantee that the SingleApplication
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* initialisation will be completed in given time, though is a good hint.
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* initialization will be completed in given time, though is a good hint.
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* Usually 4*timeout would be the worst case (fail) scenario.
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*/
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explicit SingleApplicationClass(int &argc, char *argv[], const bool allowSecondary = false, const Options options = Mode::User, const int timeout = 1000);
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