Forward messages from tagreader worker process on Windows
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628cdff4fa
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5284ca90ef
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@ -19,6 +19,7 @@
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#ifndef WORKERPOOL_H
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#define WORKERPOOL_H
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#include <cstdio>
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#include <cstddef>
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#include <QtGlobal>
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@ -56,6 +57,8 @@ class _WorkerPoolBase : public QObject {
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protected slots:
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virtual void DoStart() {}
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virtual void NewConnection() {}
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virtual void ProcessReadyReadStandardOutput() {}
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virtual void ProcessReadyReadStandardError() {}
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virtual void ProcessError(QProcess::ProcessError) {}
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virtual void SendQueuedMessages() {}
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};
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@ -98,6 +101,8 @@ class WorkerPool : public _WorkerPoolBase {
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// These are all reimplemented slots, they are called on the WorkerPool's thread.
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void DoStart() override;
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void NewConnection() override;
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void ProcessReadyReadStandardOutput() override;
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void ProcessReadyReadStandardError() override;
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void ProcessError(QProcess::ProcessError error) override;
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void SendQueuedMessages() override;
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@ -176,6 +181,8 @@ WorkerPool<HandlerType>::~WorkerPool() {
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for (const Worker &worker : workers_) {
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if (worker.local_socket_ && worker.process_) {
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QObject::disconnect(worker.process_, &QProcess::errorOccurred, this, &WorkerPool::ProcessError);
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QObject::disconnect(worker.process_, &QProcess::readyReadStandardOutput, this, &WorkerPool::ProcessReadyReadStandardOutput);
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QObject::disconnect(worker.process_, &QProcess::readyReadStandardError, this, &WorkerPool::ProcessReadyReadStandardError);
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// The worker is connected. Close his socket and wait for him to exit.
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qLog(Debug) << "Closing worker socket";
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@ -276,6 +283,8 @@ void WorkerPool<HandlerType>::StartOneWorker(Worker *worker) {
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QObject::connect(worker->local_server_, &QLocalServer::newConnection, this, &WorkerPool::NewConnection);
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QObject::connect(worker->process_, &QProcess::errorOccurred, this, &WorkerPool::ProcessError);
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QObject::connect(worker->process_, &QProcess::readyReadStandardOutput, this, &WorkerPool::ProcessReadyReadStandardOutput);
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QObject::connect(worker->process_, &QProcess::readyReadStandardError, this, &WorkerPool::ProcessReadyReadStandardError);
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// Create a server, find an unused name and start listening
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forever {
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@ -293,12 +302,12 @@ void WorkerPool<HandlerType>::StartOneWorker(Worker *worker) {
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qLog(Debug) << "Starting worker" << worker << executable_path_ << worker->local_server_->fullServerName();
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// Start the process
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#if defined(Q_OS_WIN32) && defined(QT_NO_DEBUG_OUTPUT) && !defined(ENABLE_WIN32_CONSOLE)
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#ifdef Q_OS_WIN32
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worker->process_->setProcessChannelMode(QProcess::SeparateChannels);
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#else
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worker->process_->setProcessChannelMode(QProcess::ForwardedChannels);
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#endif
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worker->process_->start(executable_path_, QStringList() << worker->local_server_->fullServerName());
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}
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@ -328,6 +337,7 @@ void WorkerPool<HandlerType>::NewConnection() {
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worker->handler_ = new HandlerType(worker->local_socket_, this);
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SendQueuedMessages();
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}
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template <typename HandlerType>
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@ -358,6 +368,30 @@ void WorkerPool<HandlerType>::ProcessError(QProcess::ProcessError error) {
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}
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template <typename HandlerType>
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void WorkerPool<HandlerType>::ProcessReadyReadStandardOutput() {
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Q_ASSERT(QThread::currentThread() == thread());
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QProcess *process = qobject_cast<QProcess*>(sender());
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fprintf(stdout, "%s", process->readAllStandardOutput().data());
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fflush(stdout);
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}
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template <typename HandlerType>
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void WorkerPool<HandlerType>::ProcessReadyReadStandardError() {
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Q_ASSERT(QThread::currentThread() == thread());
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QProcess *process = qobject_cast<QProcess*>(sender());
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fprintf(stderr, "%s", process->readAllStandardError().data());
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fflush(stderr);
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}
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template <typename HandlerType>
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typename WorkerPool<HandlerType>::ReplyType*
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WorkerPool<HandlerType>::NewReply(MessageType *message) {
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