strawberry-audio-player-win.../src/collection/collectionview.h

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/*
* Strawberry Music Player
* This file was part of Clementine.
* Copyright 2010, David Sansome <me@davidsansome.com>
*
* Strawberry is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Strawberry is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Strawberry. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
#ifndef COLLECTIONVIEW_H
#define COLLECTIONVIEW_H
#include "config.h"
#include <memory>
#include <stdbool.h>
#include <QObject>
#include <QWidget>
#include <QAbstractItemModel>
#include <QAbstractItemView>
#include <QString>
#include <QPixmap>
#include <QPainter>
#include <QSet>
#include <QStyleOption>
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#include <QStyledItemDelegate>
#include <QStyleOptionViewItem>
#include <QAction>
#include <QMenu>
#include <QtEvents>
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#include "core/song.h"
#include "widgets/autoexpandingtreeview.h"
class QContextMenuEvent;
class QHelpEvent;
class QMouseEvent;
class QPaintEvent;
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class Application;
class CollectionFilterWidget;
class EditTagDialog;
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#ifdef HAVE_GSTREAMER
class OrganiseDialog;
#endif
class CollectionItemDelegate : public QStyledItemDelegate {
Q_OBJECT
public:
CollectionItemDelegate(QObject *parent);
void paint(QPainter *painter, const QStyleOptionViewItem &option, const QModelIndex &index) const;
public slots:
bool helpEvent(QHelpEvent *event, QAbstractItemView *view, const QStyleOptionViewItem &option, const QModelIndex &index);
};
class CollectionView : public AutoExpandingTreeView {
Q_OBJECT
public:
CollectionView(QWidget *parent = nullptr);
~CollectionView();
// Returns Songs currently selected in the collection view.
// Please note that the selection is recursive meaning that if for example an album is selected this will return all of it's songs.
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SongList GetSelectedSongs() const;
void SetApplication(Application *app);
void SetFilter(CollectionFilterWidget *filter);
// QTreeView
void keyboardSearch(const QString &search);
void scrollTo(const QModelIndex &index, ScrollHint hint = EnsureVisible);
int TotalSongs();
int TotalArtists();
int TotalAlbums();
public slots:
void TotalSongCountUpdated(int count);
void TotalArtistCountUpdated(int count);
void TotalAlbumCountUpdated(int count);
void ReloadSettings();
void FilterReturnPressed();
void SaveFocus();
void RestoreFocus();
signals:
void ShowConfigDialog();
void TotalSongCountUpdated_();
void TotalArtistCountUpdated_();
void TotalAlbumCountUpdated_();
protected:
// QWidget
void paintEvent(QPaintEvent *event);
void mouseReleaseEvent(QMouseEvent *e);
void contextMenuEvent(QContextMenuEvent *e);
private slots:
void Load();
void AddToPlaylist();
void AddToPlaylistEnqueue();
void OpenInNewPlaylist();
#ifdef HAVE_GSTREAMER
void Organise();
void CopyToDevice();
#endif
void EditTracks();
void ShowInBrowser();
void ShowInVarious();
void NoShowInVarious();
private:
void RecheckIsEmpty();
void ShowInVarious(bool on);
bool RestoreLevelFocus(const QModelIndex &parent = QModelIndex());
void SaveContainerPath(const QModelIndex &child);
private:
Application *app_;
CollectionFilterWidget *filter_;
int total_song_count_;
int total_artist_count_;
int total_album_count_;
QPixmap nomusic_;
QMenu *context_menu_;
QModelIndex context_menu_index_;
QAction *load_;
QAction *add_to_playlist_;
QAction *add_to_playlist_enqueue_;
QAction *open_in_new_playlist_;
#ifdef HAVE_GSTREAMER
QAction *organise_;
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#ifndef Q_OS_WIN
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QAction *copy_to_device_;
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#endif
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#endif
QAction *delete_;
QAction *edit_track_;
QAction *edit_tracks_;
QAction *show_in_browser_;
QAction *show_in_various_;
QAction *no_show_in_various_;
#ifdef HAVE_GSTREAMER
std::unique_ptr<OrganiseDialog> organise_dialog_;
#endif
std::unique_ptr<EditTagDialog> edit_tag_dialog_;
bool is_in_keyboard_search_;
// Save focus
Song last_selected_song_;
QString last_selected_container_;
QSet<QString> last_selected_path_;
};
#endif // COLLECTIONVIEW_H