strawberry-audio-player-win.../src/core/player.h

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/*
* Strawberry Music Player
* This file was part of Clementine.
* Copyright 2010, David Sansome <me@davidsansome.com>
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* Copyright 2018-2021, Jonas Kvinge <jonas@jkvinge.net>
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*
* Strawberry is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Strawberry is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Strawberry. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
#ifndef PLAYER_H
#define PLAYER_H
#include "config.h"
#include <memory>
#include <QtGlobal>
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#include <QObject>
#include <QMap>
#include <QDateTime>
#include <QString>
#include <QUrl>
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#include <QSettings>
#include "urlhandler.h"
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#include "engine/engine_fwd.h"
#include "engine/enginetype.h"
#include "playlist/playlist.h"
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#include "playlist/playlistitem.h"
#include "settings/behavioursettingspage.h"
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class Application;
class Song;
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class AnalyzerContainer;
class Equalizer;
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#ifdef HAVE_GSTREAMER
class GstStartup;
#endif
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namespace Engine {
struct SimpleMetaBundle;
} // namespace Engine
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class PlayerInterface : public QObject {
Q_OBJECT
public:
explicit PlayerInterface(QObject *parent = nullptr) : QObject(parent) {}
virtual EngineBase *engine() const = 0;
virtual Engine::State GetState() const = 0;
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virtual uint GetVolume() const = 0;
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virtual PlaylistItemPtr GetCurrentItem() const = 0;
virtual PlaylistItemPtr GetItemAt(const int pos) const = 0;
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virtual void RegisterUrlHandler(UrlHandler *handler) = 0;
virtual void UnregisterUrlHandler(UrlHandler *handler) = 0;
public slots:
virtual void ReloadSettings() = 0;
// Manual track change to the specified track
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virtual void PlayAt(const int index, const quint64 offset_nanosec, Engine::TrackChangeFlags change, const Playlist::AutoScroll autoscroll, const bool reshuffle, const bool force_inform = false) = 0;
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// If there's currently a song playing, pause it, otherwise play the track that was playing last, or the first one on the playlist
virtual void PlayPause(const quint64 offset_nanosec = 0, const Playlist::AutoScroll autoscroll = Playlist::AutoScroll_Always) = 0;
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virtual void PlayPauseHelper() = 0;
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virtual void RestartOrPrevious() = 0;
// Skips this track. Might load more of the current radio station.
virtual void Next() = 0;
virtual void Previous() = 0;
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virtual void PlayPlaylist(const QString &playlist_name) = 0;
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virtual void SetVolume(const uint value) = 0;
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virtual void VolumeUp() = 0;
virtual void VolumeDown() = 0;
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virtual void SeekTo(const quint64 seconds) = 0;
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// Moves the position of the currently playing song five seconds forward.
virtual void SeekForward() = 0;
// Moves the position of the currently playing song five seconds backwards.
virtual void SeekBackward() = 0;
virtual void CurrentMetadataChanged(const Song &metadata) = 0;
virtual void Mute() = 0;
virtual void Pause() = 0;
virtual void Stop(const bool stop_after = false) = 0;
virtual void Play(const quint64 offset_nanosec = 0) = 0;
virtual void PlayHelper() = 0;
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virtual void ShowOSD() = 0;
signals:
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void Playing();
void Paused();
// Emitted only when playback is manually resumed
void Resumed();
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void Stopped();
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void Error(QString message = QString());
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void PlaylistFinished();
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void VolumeEnabled(bool);
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void VolumeChanged(uint volume);
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void TrackSkipped(PlaylistItemPtr old_track);
// Emitted when there's a manual change to the current's track position.
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void Seeked(qint64 microseconds);
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// Emitted when Player has processed a request to play another song.
// This contains the URL of the song and a flag saying whether it was able to play the song.
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void SongChangeRequestProcessed(QUrl url, bool valid);
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// The toggle parameter is true when user requests to toggle visibility for Pretty OSD
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void ForceShowOSD(Song, bool toggle);
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void Authenticated();
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};
class Player : public PlayerInterface {
Q_OBJECT
public:
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explicit Player(Application *app, QObject *parent);
~Player() override;
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static const char *kSettingsGroup;
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Engine::EngineType CreateEngine(Engine::EngineType enginetype);
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void Init();
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EngineBase *engine() const override { return engine_.get(); }
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Engine::State GetState() const override { return last_state_; }
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uint GetVolume() const override;
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PlaylistItemPtr GetCurrentItem() const override { return current_item_; }
PlaylistItemPtr GetItemAt(const int pos) const override;
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void RegisterUrlHandler(UrlHandler *handler) override;
void UnregisterUrlHandler(UrlHandler *handler) override;
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const UrlHandler *HandlerForUrl(const QUrl &url) const;
bool PreviousWouldRestartTrack() const;
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void SetAnalyzer(AnalyzerContainer *analyzer) { analyzer_ = analyzer; }
void SetEqualizer(Equalizer *equalizer) { equalizer_ = equalizer; }
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public slots:
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void ReloadSettings() override;
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void PlayAt(const int index, const quint64 offset_nanosec, Engine::TrackChangeFlags change, const Playlist::AutoScroll autoscroll, const bool reshuffle, const bool force_inform = false) override;
void PlayPause(const quint64 offset_nanosec = 0, const Playlist::AutoScroll autoscroll = Playlist::AutoScroll_Always) override;
void PlayPauseHelper() override { PlayPause(play_offset_nanosec_); }
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void RestartOrPrevious() override;
void Next() override;
void Previous() override;
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void PlayPlaylist(const QString &playlist_name) override;
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void SetVolume(const uint value) override;
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void VolumeUp() override { SetVolume(GetVolume() + 5); }
void VolumeDown() override { SetVolume(GetVolume() - 5); }
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void SeekTo(const quint64 seconds) override;
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void SeekForward() override;
void SeekBackward() override;
void CurrentMetadataChanged(const Song &metadata) override;
void Mute() override;
void Pause() override;
void Stop(const bool stop_after = false) override;
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void StopAfterCurrent();
void Play(const quint64 offset_nanosec = 0) override;
void PlayHelper() override { Play(); }
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void ShowOSD() override;
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void TogglePrettyOSD();
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void HandleAuthentication();
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signals:
void EngineChanged(Engine::EngineType enginetype);
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private slots:
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void EngineStateChanged(const Engine::State);
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void EngineMetadataReceived(const Engine::SimpleMetaBundle &bundle);
void TrackAboutToEnd();
void TrackEnded();
// Play the next item on the playlist - disregarding radio stations like last.fm that might have more tracks.
void NextItem(const Engine::TrackChangeFlags change, const Playlist::AutoScroll autoscroll);
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void PreviousItem(const Engine::TrackChangeFlags change);
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void NextInternal(const Engine::TrackChangeFlags, const Playlist::AutoScroll autoscroll);
void PlayPlaylistInternal(const Engine::TrackChangeFlags, const Playlist::AutoScroll autoscroll, const QString &playlist_name);
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void FatalError();
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void ValidSongRequested(const QUrl&);
void InvalidSongRequested(const QUrl&);
void UrlHandlerDestroyed(QObject *object);
void HandleLoadResult(const UrlHandler::LoadResult &result);
private:
// Returns true if we were supposed to stop after this track.
bool HandleStopAfter(const Playlist::AutoScroll autoscroll);
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void UnPause();
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private:
Application *app_;
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std::shared_ptr<EngineBase> engine_;
#ifdef HAVE_GSTREAMER
GstStartup *gst_startup_;
#endif
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AnalyzerContainer *analyzer_;
Equalizer *equalizer_;
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QSettings settings_;
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PlaylistItemPtr current_item_;
Engine::TrackChangeFlags stream_change_type_;
Playlist::AutoScroll autoscroll_;
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Engine::State last_state_;
int nb_errors_received_;
QMap<QString, UrlHandler*> url_handlers_;
QList<QUrl> loading_async_;
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uint volume_before_mute_;
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QDateTime last_pressed_previous_;
bool continue_on_error_;
bool greyout_;
BehaviourSettingsPage::PreviousBehaviour menu_previousmode_;
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int seek_step_sec_;
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bool volume_control_;
QDateTime pause_time_;
quint64 play_offset_nanosec_;
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};
#endif // PLAYER_H