strawberry-audio-player-win.../src/device/deviceinfo.h

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/*
* Strawberry Music Player
* This code was part of Clementine.
* Copyright 2010, David Sansome <me@davidsansome.com>
* Copyright 2018, Jonas Kvinge <jonas@jkvinge.net>
*
* Strawberry is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Strawberry is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Strawberry. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef DEVICEINFO_H
#define DEVICEINFO_H
#include "config.h"
#include <memory>
#include <QtGlobal>
#include <QObject>
#include <QList>
#include <QVariant>
#include <QString>
#include <QStringList>
#include <QIcon>
#include "core/song.h"
#include "core/musicstorage.h"
#include "core/simpletreemodel.h"
#include "core/simpletreeitem.h"
#include "collection/collectionmodel.h"
#include "devicedatabasebackend.h"
#include "devicelister.h"
class ConnectedDevice;
// Devices can be in three different states:
// 1) Remembered in the database but not physically connected at the moment.
// database_id valid, lister null, device null
// 2) Physically connected but the user hasn't "connected" it to Strawberry
// yet.
// database_id == -1, lister valid, device null
// 3) Physically connected and connected to Strawberry
// database_id valid, lister valid, device valid
// Devices in all states will have a unique_id.
class DeviceInfo : public SimpleTreeItem<DeviceInfo> {
public:
enum Type {
Type_Root,
Type_Device,
};
DeviceInfo(SimpleTreeModel<DeviceInfo> *model)
: SimpleTreeItem<DeviceInfo>(Type_Root, model),
database_id_(-1),
size_(0),
transcode_mode_(MusicStorage::Transcode_Unsupported),
transcode_format_(Song::FileType_Unknown),
task_percentage_(-1) {}
DeviceInfo(Type type, DeviceInfo *parent = nullptr)
: SimpleTreeItem<DeviceInfo>(type, parent),
database_id_(-1),
size_(0),
transcode_mode_(MusicStorage::Transcode_Unsupported),
transcode_format_(Song::FileType_Unknown),
task_percentage_(-1) {}
2019-07-13 23:00:25 +02:00
// A device can be discovered in different ways (udisks2, gio, etc.)
// Sometimes the same device is discovered more than once. In this case the device will have multiple "backends".
struct Backend {
Backend(DeviceLister *lister = nullptr, const QString &id = QString())
:
lister_(lister),
unique_id_(id)
{}
DeviceLister *lister_; // nullptr if not physically connected
QString unique_id_;
};
// Serialising to the database
void InitFromDb(const DeviceDatabaseBackend::Device &dev);
DeviceDatabaseBackend::Device SaveToDb() const;
// Tries to load a good icon for the device. Sets icon_name_ and icon_.
void LoadIcon(const QVariantList &icons, const QString &name_hint);
// Gets the best backend available (the one with the highest priority)
const Backend *BestBackend() const;
int database_id_; // -1 if not remembered in the database
std::shared_ptr<ConnectedDevice> device_; // nullptr if not connected
QList<Backend> backends_;
QString friendly_name_;
quint64 size_;
QString icon_name_;
QIcon icon_;
MusicStorage::TranscodeMode transcode_mode_;
Song::FileType transcode_format_;
int task_percentage_;
};
#endif // DEVICEINFO_H