strawberry-audio-player-win.../src/settings/backendsettingspage.h

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/*
* Strawberry Music Player
* Copyright 2013, Jonas Kvinge <jonas@strawbs.net>
*
* Strawberry is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Strawberry is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Strawberry. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
#ifndef BACKENDSETTINGSPAGE_H
#define BACKENDSETTINGSPAGE_H
#include "config.h"
#include <QObject>
#include <QVariant>
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#include <QString>
#include <QSettings>
#include "engine/enginetype.h"
#include "dialogs/errordialog.h"
#include "settingspage.h"
#include "core/application.h"
#include "core/player.h"
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#include "engine/engine_fwd.h"
class SettingsDialog;
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class Ui_BackendSettingsPage;
class BackendSettingsPage : public SettingsPage {
Q_OBJECT
public:
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explicit BackendSettingsPage(SettingsDialog *dialog);
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~BackendSettingsPage();
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static const char *kSettingsGroup;
void Load();
void Save();
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void Cancel();
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EngineBase *engine() const { return dialog()->app()->player()->engine(); }
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private slots:
void EngineChanged(int index);
void OutputChanged(int index);
void DeviceSelectionChanged(int index);
void DeviceStringChanged();
void RgPreampChanged(int value);
void BufferMinFillChanged(int value);
void radiobutton_alsa_hw_clicked(bool checked);
void radiobutton_alsa_plughw_clicked(bool checked);
void FadingOptionsChanged();
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private:
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#ifdef HAVE_ALSA
enum alsa_plugin {
alsa_hw = 1,
alsa_plughw = 2
};
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#endif
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Ui_BackendSettingsPage *ui_;
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bool EngineInitialised();
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void EngineChanged(Engine::EngineType enginetype);
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void Load_Engine(Engine::EngineType enginetype);
void Load_Output(QString output, QVariant device);
void Load_Device(QString output, QVariant device);
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#ifdef HAVE_ALSA
void SwitchALSADevices(alsa_plugin alsaplugin);
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#endif
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QSettings s_;
bool configloaded_;
bool engineloaded_;
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ErrorDialog errordialog_;
Engine::EngineType enginetype_current_;
QString output_current_;
QVariant device_current_;
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};
#endif // BACKENDSETTINGSPAGE_H