strawberry-audio-player-win.../src/playlist/playlistmanager.h

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/*
* Strawberry Music Player
* This file was part of Clementine.
* Copyright 2010, David Sansome <me@davidsansome.com>
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* Copyright 2018-2021, Jonas Kvinge <jonas@jkvinge.net>
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*
* Strawberry is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Strawberry is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Strawberry. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
#ifndef PLAYLISTMANAGER_H
#define PLAYLISTMANAGER_H
#include "config.h"
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#include <QtGlobal>
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#include <QObject>
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#include <QItemSelectionModel>
#include <QFuture>
#include <QList>
#include <QMap>
#include <QString>
#include <QUrl>
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#include "core/song.h"
#include "playlist.h"
#include "smartplaylists/playlistgenerator.h"
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class QModelIndex;
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class Application;
class CollectionBackend;
class PlaylistBackend;
class PlaylistContainer;
class PlaylistParser;
class PlaylistSequence;
class PlaylistManagerInterface : public QObject {
Q_OBJECT
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public:
explicit PlaylistManagerInterface(Application *app, QObject *parent) : QObject(parent) { Q_UNUSED(app); }
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virtual int current_id() const = 0;
virtual int active_id() const = 0;
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virtual Playlist *playlist(const int id) const = 0;
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virtual Playlist *current() const = 0;
virtual Playlist *active() const = 0;
// Returns the collection of playlists managed by this PlaylistManager.
virtual QList<Playlist*> GetAllPlaylists() const = 0;
// Grays out and reloads all deleted songs in all playlists.
virtual void InvalidateDeletedSongs() = 0;
// Removes all deleted songs from all playlists.
virtual void RemoveDeletedSongs() = 0;
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virtual QItemSelection selection(const int id) const = 0;
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virtual QItemSelection current_selection() const = 0;
virtual QItemSelection active_selection() const = 0;
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virtual QString GetPlaylistName(const int index) const = 0;
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virtual CollectionBackend *collection_backend() const = 0;
virtual PlaylistBackend *playlist_backend() const = 0;
virtual PlaylistSequence *sequence() const = 0;
virtual PlaylistParser *parser() const = 0;
virtual PlaylistContainer *playlist_container() const = 0;
virtual void PlaySmartPlaylist(PlaylistGeneratorPtr generator, const bool as_new, const bool clear) = 0;
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public slots:
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virtual void New(const QString &name, const SongList &songs = SongList(), const QString &special_type = QString()) = 0;
virtual void Load(const QString &filename) = 0;
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virtual void Save(const int id, const QString &filename, const Playlist::Path path_type) = 0;
virtual void Rename(const int id, const QString &new_name) = 0;
virtual void Delete(const int id) = 0;
virtual bool Close(const int id) = 0;
virtual void Open(const int id) = 0;
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virtual void ChangePlaylistOrder(const QList<int> &ids) = 0;
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virtual void SongChangeRequestProcessed(const QUrl &url, const bool valid) = 0;
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virtual void SetCurrentPlaylist(const int id) = 0;
virtual void SetActivePlaylist(const int id) = 0;
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virtual void SetActiveToCurrent() = 0;
virtual void SelectionChanged(const QItemSelection &selection) = 0;
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// Convenience slots that defer to either current() or active()
virtual void ClearCurrent() = 0;
virtual void ShuffleCurrent() = 0;
virtual void RemoveDuplicatesCurrent() = 0;
virtual void RemoveUnavailableCurrent() = 0;
virtual void SetActivePlaying() = 0;
virtual void SetActivePaused() = 0;
virtual void SetActiveStopped() = 0;
// Rate current song using 0.0 - 1.0 scale.
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virtual void RateCurrentSong(const float rating) = 0;
// Rate current song using 0 - 5 scale.
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virtual void RateCurrentSong2(const int rating) = 0;
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signals:
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void PlaylistManagerInitialized();
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void AllPlaylistsLoaded();
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void PlaylistAdded(int id, QString name, bool favorite);
void PlaylistDeleted(int id);
void PlaylistClosed(int id);
void PlaylistRenamed(int id, QString new_name);
void PlaylistFavorited(int id, bool favorite);
void CurrentChanged(Playlist *new_playlist, int scroll_position = 0);
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void ActiveChanged(Playlist *new_playlist);
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void Error(QString message);
void SummaryTextChanged(QString summary);
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// Forwarded from individual playlists
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void CurrentSongChanged(Song song);
void SongMetadataChanged(Song song);
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// Signals that one of manager's playlists has changed (new items, new ordering etc.) - the argument shows which.
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void PlaylistChanged(Playlist *playlist);
void EditingFinished(int playlist_id, QModelIndex idx);
void PlayRequested(QModelIndex idx, Playlist::AutoScroll autoscroll);
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};
class PlaylistManager : public PlaylistManagerInterface {
Q_OBJECT
public:
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explicit PlaylistManager(Application *app, QObject *parent = nullptr);
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~PlaylistManager() override;
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int current_id() const override { return current_; }
int active_id() const override { return active_; }
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Playlist *playlist(const int id) const override { return playlists_[id].p; }
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Playlist *current() const override { return playlist(current_id()); }
Playlist *active() const override { return playlist(active_id()); }
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// Returns the collection of playlists managed by this PlaylistManager.
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QList<Playlist*> GetAllPlaylists() const override;
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// Grays out and reloads all deleted songs in all playlists.
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void InvalidateDeletedSongs() override;
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// Removes all deleted songs from all playlists.
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void RemoveDeletedSongs() override;
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// Returns true if the playlist is open
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bool IsPlaylistOpen(const int id);
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// Returns a pretty automatic name for playlist created from the given list of songs.
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static QString GetNameForNewPlaylist(const SongList &songs);
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QItemSelection selection(const int id) const override;
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QItemSelection current_selection() const override { return selection(current_id()); }
QItemSelection active_selection() const override { return selection(active_id()); }
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QString GetPlaylistName(const int index) const override { return playlists_[index].name; }
bool IsPlaylistFavorite(const int index) const { return playlists_[index].p->is_favorite(); }
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void Init(CollectionBackend *collection_backend, PlaylistBackend *playlist_backend, PlaylistSequence *sequence, PlaylistContainer *playlist_container);
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CollectionBackend *collection_backend() const override { return collection_backend_; }
PlaylistBackend *playlist_backend() const override { return playlist_backend_; }
PlaylistSequence *sequence() const override { return sequence_; }
PlaylistParser *parser() const override { return parser_; }
PlaylistContainer *playlist_container() const override { return playlist_container_; }
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public slots:
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void New(const QString &name, const SongList &songs = SongList(), const QString &special_type = QString()) override;
void Load(const QString &filename) override;
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void Save(const int id, const QString &filename, const Playlist::Path path_type) override;
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// Display a file dialog to let user choose a file before saving the file
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void SaveWithUI(const int id, const QString &playlist_name);
void Rename(const int id, const QString &new_name) override;
void Favorite(const int id, bool favorite);
void Delete(const int id) override;
bool Close(const int id) override;
void Open(const int id) override;
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void ChangePlaylistOrder(const QList<int> &ids) override;
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void SetCurrentPlaylist(const int id) override;
void SetActivePlaylist(const int id) override;
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void SetActiveToCurrent() override;
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void SelectionChanged(const QItemSelection &selection) override;
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// Makes a playlist current if it's open already, or opens it and makes it current if it is hidden.
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void SetCurrentOrOpen(const int id);
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// Convenience slots that defer to either current() or active()
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void ClearCurrent() override;
void ShuffleCurrent() override;
void RemoveDuplicatesCurrent() override;
void RemoveUnavailableCurrent() override;
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void SongChangeRequestProcessed(const QUrl &url, const bool valid) override;
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void InsertUrls(const int id, const QList<QUrl> &urls, const int pos = -1, const bool play_now = false, const bool enqueue = false);
void InsertSongs(const int id, const SongList &songs, const int pos = -1, const bool play_now = false, const bool enqueue = false);
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// Removes items with given indices from the playlist. This operation is not undoable.
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void RemoveItemsWithoutUndo(const int id, const QList<int> &indices);
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// Remove the current playing song
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void RemoveCurrentSong() const;
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void PlaySmartPlaylist(PlaylistGeneratorPtr generator, const bool as_new, const bool clear) override;
// Rate current song using 0.0 - 1.0 scale.
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void RateCurrentSong(const float rating) override;
// Rate current song using 0 - 5 scale.
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void RateCurrentSong2(const int rating) override;
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private slots:
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void SetActivePlaying() override;
void SetActivePaused() override;
void SetActiveStopped() override;
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void OneOfPlaylistsChanged();
void UpdateSummaryText();
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void SongsDiscovered(const SongList &songs);
void ItemsLoadedForSavePlaylist(const SongList &songs, const QString &filename, const Playlist::Path path_type);
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void PlaylistLoaded();
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private:
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Playlist *AddPlaylist(const int id, const QString &name, const QString &special_type, const QString &ui_path, const bool favorite);
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private:
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struct Data {
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explicit Data(Playlist *_p = nullptr, const QString &_name = QString()) : p(_p), name(_name), scroll_position(0) {}
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Playlist *p;
QString name;
QItemSelection selection;
int scroll_position;
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};
Application *app_;
PlaylistBackend *playlist_backend_;
CollectionBackend *collection_backend_;
PlaylistSequence *sequence_;
PlaylistParser *parser_;
PlaylistContainer *playlist_container_;
// key = id
QMap<int, Data> playlists_;
int current_;
int active_;
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int playlists_loading_;
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};
#endif // PLAYLISTMANAGER_H