strawberry-audio-player-win.../src/core/systemtrayicon.h

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/*
* Strawberry Music Player
* This file was part of Clementine.
* Copyright 2010, David Sansome <me@davidsansome.com>
*
* Strawberry is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Strawberry is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Strawberry. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
#ifndef SYSTEMTRAYICON_H
#define SYSTEMTRAYICON_H
#include "config.h"
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#include <QtGlobal>
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#include <QObject>
#include <QString>
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#include <QPixmap>
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class QAction;
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class Song;
class SystemTrayIcon : public QObject {
Q_OBJECT
public:
SystemTrayIcon(QObject *parent = nullptr);
// Called once to create the icon's context menu
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virtual void SetupMenu(QAction *previous, QAction *play, QAction *stop, QAction *stop_after, QAction *next, QAction *mute, QAction *love, QAction *quit) = 0;
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virtual bool IsVisible() const { return true; }
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virtual void SetVisible(bool visible) { Q_UNUSED(visible); }
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// Called by the OSD
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virtual void ShowPopup(const QString &summary, const QString &message, int timeout) { Q_UNUSED(summary); Q_UNUSED(message); Q_UNUSED(timeout); }
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// If this gets invoked with image_path equal to nullptr, the tooltip should still be shown - just without the cover art.
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virtual void SetNowPlaying(const Song &song, const QUrl &cover_url) { Q_UNUSED(song); Q_UNUSED(cover_url); }
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virtual void ClearNowPlaying() {}
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virtual bool MuteEnabled() { return false; }
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virtual void SetMuteEnabled(bool enabled) { Q_UNUSED(enabled); }
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static SystemTrayIcon *CreateSystemTrayIcon(QObject *parent = nullptr);
public slots:
void SetProgress(int percentage);
virtual void SetPaused();
virtual void SetPlaying(bool enable_play_pause = false);
virtual void SetStopped();
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virtual void LoveVisibilityChanged(bool value) { Q_UNUSED(value); }
virtual void LoveStateChanged(bool value) { Q_UNUSED(value); }
virtual void MuteButtonStateChanged(bool value) { Q_UNUSED(value); }
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signals:
void ChangeVolume(int delta);
void SeekForward();
void SeekBackward();
void NextTrack();
void PreviousTrack();
void ShowHide();
void PlayPause();
protected:
virtual void UpdateIcon() = 0;
QPixmap CreateIcon(const QPixmap &icon, const QPixmap &grey_icon);
int song_progress() const { return percentage_; }
QPixmap current_state_icon() const { return current_state_icon_; }
private:
int percentage_;
QPixmap playing_icon_;
QPixmap paused_icon_;
QPixmap current_state_icon_;
};
#endif // SYSTEMTRAYICON_H