strawberry-audio-player-win.../src/analyzer/analyzerbase.h

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/*
Strawberry Music Player
This file was part of Amarok.
Copyright 2003-2004, Max Howell <max.howell@methylblue.com>
Copyright 2009-2012, David Sansome <me@davidsansome.com>
Copyright 2010, 2012, 2014, John Maguire <john.maguire@gmail.com>
Copyright 2017, Santiago Gil
Strawberry is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Strawberry is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Strawberry. If not, see <http://www.gnu.org/licenses/>.
*/
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#ifndef ANALYZERBASE_H
#define ANALYZERBASE_H
#include "config.h"
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#ifdef __FreeBSD__
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# include <sys/types.h>
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#endif
#include <vector>
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#include <QtGlobal>
#include <QObject>
#include <QWidget>
#include <QBasicTimer>
#include <QString>
#include <QPainter>
#include "core/shared_ptr.h"
#include "analyzer/fht.h"
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#include "engine/enginebase.h"
class QHideEvent;
class QShowEvent;
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class QPaintEvent;
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class QTimerEvent;
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class AnalyzerBase : public QWidget {
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Q_OBJECT
public:
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~AnalyzerBase() override;
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int timeout() const { return timeout_; }
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void set_engine(SharedPtr<EngineBase> engine) { engine_ = engine; }
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void ChangeTimeout(const int timeout);
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virtual void framerateChanged() {}
protected:
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using Scope = std::vector<float>;
explicit AnalyzerBase(QWidget*, const uint scopeSize = 7);
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void hideEvent(QHideEvent*) override;
void showEvent(QShowEvent*) override;
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void paintEvent(QPaintEvent *e) override;
void timerEvent(QTimerEvent *e) override;
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int resizeExponent(int);
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int resizeForBands(const int);
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virtual void init() {}
virtual void transform(Scope&);
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virtual void analyze(QPainter &p, const Scope&, const bool new_frame) = 0;
virtual void demo(QPainter &p);
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void interpolate(const Scope&, Scope&);
void initSin(Scope&, const uint = 6000);
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protected:
QBasicTimer timer_;
FHT *fht_;
SharedPtr<EngineBase> engine_;
Scope lastscope_;
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bool new_frame_;
bool is_playing_;
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int timeout_;
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};
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#endif // ANALYZERBASE_H
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