strawberry-audio-player-win.../3rdparty/qtsingleapplication/qtlocalpeer.cpp

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/****************************************************************************
**
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
**
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of a Qt Solutions component.
**
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
** the names of its contributors may be used to endorse or promote
** products derived from this software without specific prior written
** permission.
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
****************************************************************************/
#include "qtlocalpeer.h"
#include <unistd.h>
#include <QtGlobal>
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#include <QCoreApplication>
#include <QObject>
#include <QAbstractSocket>
#include <QByteArray>
#include <QChar>
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#include <QDataStream>
#include <QDir>
#include <QFile>
#include <QIODevice>
#include <QLocalServer>
#include <QLocalSocket>
#include <QRegExp>
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#if defined(Q_OS_WIN)
#include <qt_windows.h>
#include <QLibrary>
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typedef BOOL(WINAPI*PProcessIdToSessionId)(DWORD,DWORD*);
static PProcessIdToSessionId pProcessIdToSessionId = 0;
#endif
#if defined(Q_OS_UNIX)
#include <time.h>
#endif
#include "qtlockedfile.cpp"
#if defined(Q_OS_WIN)
#include "qtlockedfile_win.cpp"
#else
#include "qtlockedfile_unix.cpp"
#endif
const char* QtLocalPeer::ack = "ack";
QtLocalPeer::QtLocalPeer(QObject* parent, const QString &appId)
: QObject(parent), id(appId)
{
QString prefix = id;
if (id.isEmpty()) {
id = QCoreApplication::applicationFilePath();
#if defined(Q_OS_WIN)
id = id.toLower();
#endif
prefix = id.section(QLatin1Char('/'), -1);
}
prefix.remove(QRegExp("[^a-zA-Z]"));
prefix.truncate(6);
QByteArray idc = id.toUtf8();
quint16 idNum = qChecksum(idc.constData(), idc.size());
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socketName = QLatin1String("qtsingleapp-") + prefix + QLatin1Char('-') + QString::number(idNum, 16);
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#if defined(Q_OS_WIN)
if (!pProcessIdToSessionId) {
QLibrary lib("kernel32");
pProcessIdToSessionId = (PProcessIdToSessionId)lib.resolve("ProcessIdToSessionId");
}
if (pProcessIdToSessionId) {
DWORD sessionId = 0;
pProcessIdToSessionId(GetCurrentProcessId(), &sessionId);
socketName += QLatin1Char('-') + QString::number(sessionId, 16);
}
#else
socketName += QLatin1Char('-') + QString::number(::getuid(), 16);
#endif
server = new QLocalServer(this);
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QString lockName = QDir(QDir::tempPath()).absolutePath() + QLatin1Char('/') + socketName + QLatin1String("-lockfile");
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lockFile.setFileName(lockName);
lockFile.open(QIODevice::ReadWrite);
}
bool QtLocalPeer::isClient()
{
if (lockFile.isLocked())
return false;
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if (!lockFile.lock(QtLockedFile::WriteLock, false))
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return true;
bool res = server->listen(socketName);
#if defined(Q_OS_UNIX) && (QT_VERSION >= QT_VERSION_CHECK(4,5,0))
// ### Workaround
if (!res && server->serverError() == QAbstractSocket::AddressInUseError) {
QFile::remove(QDir::cleanPath(QDir::tempPath())+QLatin1Char('/')+socketName);
res = server->listen(socketName);
}
#endif
if (!res)
qWarning("QtSingleCoreApplication: listen on local socket failed, %s", qPrintable(server->errorString()));
QObject::connect(server, SIGNAL(newConnection()), SLOT(receiveConnection()));
return false;
}
bool QtLocalPeer::sendMessage(const QString &message, int timeout)
{
if (!isClient())
return false;
QLocalSocket socket;
bool connOk = false;
for(int i = 0; i < 2; i++) {
// Try twice, in case the other instance is just starting up
socket.connectToServer(socketName);
connOk = socket.waitForConnected(timeout/2);
if (connOk || i)
break;
int ms = 250;
#if defined(Q_OS_WIN)
Sleep(DWORD(ms));
#else
struct timespec ts = { ms / 1000, (ms % 1000) * 1000 * 1000 };
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nanosleep(&ts, nullptr);
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#endif
}
if (!connOk)
return false;
QByteArray uMsg(message.toUtf8());
QDataStream ds(&socket);
ds.writeBytes(uMsg.constData(), uMsg.size());
bool res = socket.waitForBytesWritten(timeout);
if (res) {
res &= socket.waitForReadyRead(timeout); // wait for ack
if (res)
res &= (socket.read(qstrlen(ack)) == ack);
}
return res;
}
void QtLocalPeer::receiveConnection()
{
QLocalSocket* socket = server->nextPendingConnection();
if (!socket)
return;
while (socket->bytesAvailable() < (int)sizeof(quint32))
socket->waitForReadyRead();
QDataStream ds(socket);
QByteArray uMsg;
quint32 remaining;
ds >> remaining;
uMsg.resize(remaining);
int got = 0;
char* uMsgBuf = uMsg.data();
do {
got = ds.readRawData(uMsgBuf, remaining);
remaining -= got;
uMsgBuf += got;
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}
while (remaining && got >= 0 && socket->waitForReadyRead(2000));
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if (got < 0) {
qWarning("QtLocalPeer: Message reception failed %s", socket->errorString().toLatin1().constData());
delete socket;
return;
}
QString message(QString::fromUtf8(uMsg));
socket->write(ack, qstrlen(ack));
socket->waitForBytesWritten(1000);
delete socket;
emit messageReceived(message); //### (might take a long time to return)
}