Otter-App-Android-Funkwhale/app/src/main/java/com/github/apognu/otter/playback/PlayerService.kt

466 lines
14 KiB
Kotlin

package com.github.apognu.otter.playback
import android.annotation.SuppressLint
import android.app.Service
import android.content.Context
import android.content.Intent
import android.content.IntentFilter
import android.media.AudioAttributes
import android.media.AudioFocusRequest
import android.media.AudioManager
import android.os.Build
import android.os.Bundle
import android.os.IBinder
import android.os.ResultReceiver
import android.support.v4.media.session.MediaSessionCompat
import android.support.v4.media.session.PlaybackStateCompat
import android.view.KeyEvent
import com.github.apognu.otter.R
import com.github.apognu.otter.utils.*
import com.google.android.exoplayer2.*
import com.google.android.exoplayer2.ext.mediasession.MediaSessionConnector
import com.google.android.exoplayer2.source.TrackGroupArray
import com.google.android.exoplayer2.trackselection.TrackSelectionArray
import kotlinx.coroutines.CoroutineScope
import kotlinx.coroutines.Dispatchers.IO
import kotlinx.coroutines.Dispatchers.Main
import kotlinx.coroutines.Job
import kotlinx.coroutines.delay
import kotlinx.coroutines.flow.collect
import kotlinx.coroutines.launch
class PlayerService : Service() {
private var started = false
private val scope: CoroutineScope = CoroutineScope(Job() + Main)
private lateinit var audioManager: AudioManager
private var audioFocusRequest: AudioFocusRequest? = null
private val audioFocusChangeListener = AudioFocusChange()
private var stateWhenLostFocus = false
private lateinit var queue: QueueManager
private lateinit var mediaControlsManager: MediaControlsManager
private lateinit var mediaSession: MediaSessionCompat
private lateinit var player: SimpleExoPlayer
private lateinit var playerEventListener: PlayerEventListener
private val headphonesUnpluggedReceiver = HeadphonesUnpluggedReceiver()
private var progressCache = Triple(0, 0, 0)
private lateinit var radioPlayer: RadioPlayer
override fun onStartCommand(intent: Intent?, flags: Int, startId: Int): Int {
if (!started) watchEventBus()
started = true
return START_STICKY
}
override fun onCreate() {
super.onCreate()
queue = QueueManager(this)
radioPlayer = RadioPlayer(this, scope)
audioManager = getSystemService(Context.AUDIO_SERVICE) as AudioManager
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
audioFocusRequest = AudioFocusRequest.Builder(AudioManager.AUDIOFOCUS_GAIN).run {
setAudioAttributes(AudioAttributes.Builder().run {
setUsage(AudioAttributes.USAGE_MEDIA)
setContentType(AudioAttributes.CONTENT_TYPE_MUSIC)
setAcceptsDelayedFocusGain(true)
setOnAudioFocusChangeListener(audioFocusChangeListener)
build()
})
build()
}
}
mediaSession = MediaSessionCompat(this, applicationContext.packageName).apply {
isActive = true
setPlaybackState(PlaybackStateCompat.Builder()
.setActions(
PlaybackStateCompat.ACTION_PLAY_PAUSE or
PlaybackStateCompat.ACTION_SEEK_TO or
PlaybackStateCompat.ACTION_SKIP_TO_NEXT or
PlaybackStateCompat.ACTION_SKIP_TO_PREVIOUS
).build())
}
mediaControlsManager = MediaControlsManager(this, scope, mediaSession)
player = SimpleExoPlayer.Builder(this).build().apply {
playWhenReady = false
playerEventListener = PlayerEventListener().also {
addListener(it)
}
MediaSessionConnector(mediaSession).also {
it.setPlayer(this)
it.setMediaMetadataProvider {
mediaControlsManager.buildTrackMetadata(queue.current())
}
it.setQueueNavigator(object : MediaSessionConnector.QueueNavigator {
override fun onSkipToQueueItem(player: Player, controlDispatcher: ControlDispatcher, id: Long) {}
override fun onCurrentWindowIndexChanged(player: Player) {}
override fun onCommand(player: Player, controlDispatcher: ControlDispatcher, command: String, extras: Bundle?, cb: ResultReceiver?) = true
override fun getSupportedQueueNavigatorActions(player: Player): Long {
return PlaybackStateCompat.ACTION_PLAY_PAUSE or PlaybackStateCompat.ACTION_SKIP_TO_NEXT or PlaybackStateCompat.ACTION_SKIP_TO_PREVIOUS
}
override fun onSkipToNext(player: Player, controlDispatcher: ControlDispatcher) {}
override fun getActiveQueueItemId(player: Player?) = 0L
override fun onSkipToPrevious(player: Player, controlDispatcher: ControlDispatcher) {}
override fun onTimelineChanged(player: Player) {}
})
it.setMediaButtonEventHandler { player, _, mediaButtonEvent ->
mediaButtonEvent.extras?.getParcelable<KeyEvent>(Intent.EXTRA_KEY_EVENT)?.let { key ->
if (key.action == KeyEvent.ACTION_UP) {
when (key.keyCode) {
KeyEvent.KEYCODE_MEDIA_PLAY -> state(true)
KeyEvent.KEYCODE_MEDIA_PAUSE -> state(false)
KeyEvent.KEYCODE_MEDIA_NEXT -> player.next()
KeyEvent.KEYCODE_MEDIA_PREVIOUS -> previousTrack()
}
}
}
true
}
}
}
if (queue.current > -1) {
player.prepare(queue.datasources, true, true)
Cache.get(this, "progress")?.let { progress ->
player.seekTo(queue.current, progress.readLine().toLong())
val (current, duration, percent) = progress(true)
ProgressBus.send(current, duration, percent)
}
}
registerReceiver(headphonesUnpluggedReceiver, IntentFilter(AudioManager.ACTION_AUDIO_BECOMING_NOISY))
}
private fun watchEventBus() {
scope.launch(Main) {
CommandBus.get().collect { command ->
when (command) {
is Command.RefreshService -> {
EventBus.send(Event.QueueChanged)
if (queue.metadata.isNotEmpty()) {
CommandBus.send(Command.RefreshTrack(queue.current()))
EventBus.send(Event.StateChanged(player.playWhenReady))
}
}
is Command.ReplaceQueue -> {
if (!command.fromRadio) radioPlayer.stop()
queue.replace(command.queue)
player.prepare(queue.datasources, true, true)
state(true)
CommandBus.send(Command.RefreshTrack(queue.current()))
}
is Command.AddToQueue -> queue.append(command.tracks)
is Command.PlayNext -> queue.insertNext(command.track)
is Command.RemoveFromQueue -> queue.remove(command.track)
is Command.MoveFromQueue -> queue.move(command.oldPosition, command.newPosition)
is Command.PlayTrack -> {
queue.current = command.index
player.seekTo(command.index, C.TIME_UNSET)
state(true)
CommandBus.send(Command.RefreshTrack(queue.current()))
}
is Command.ToggleState -> toggle()
is Command.SetState -> state(command.state)
is Command.NextTrack -> {
player.next()
Cache.set(this@PlayerService, "progress", "0".toByteArray())
ProgressBus.send(0, 0, 0)
}
is Command.PreviousTrack -> previousTrack()
is Command.Seek -> progress(command.progress)
is Command.ClearQueue -> queue.clear()
is Command.PlayRadio -> {
queue.clear()
radioPlayer.play(command.radio)
}
is Command.SetRepeatMode -> player.repeatMode = command.mode
is Command.PinTrack -> PinService.download(this@PlayerService, command.track)
is Command.PinTracks -> command.tracks.forEach { PinService.download(this@PlayerService, it) }
}
if (player.playWhenReady) {
mediaControlsManager.tick()
}
}
}
scope.launch(Main) {
RequestBus.get().collect { request ->
when (request) {
is Request.GetCurrentTrack -> request.channel?.offer(Response.CurrentTrack(queue.current()))
is Request.GetState -> request.channel?.offer(Response.State(player.playWhenReady))
is Request.GetQueue -> request.channel?.offer(Response.Queue(queue.get()))
}
}
}
scope.launch(Main) {
while (true) {
delay(1000)
val (current, duration, percent) = progress()
if (player.playWhenReady) {
ProgressBus.send(current, duration, percent)
}
}
}
}
override fun onBind(intent: Intent?): IBinder? = null
@SuppressLint("NewApi")
override fun onDestroy() {
try {
unregisterReceiver(headphonesUnpluggedReceiver)
} catch (_: Exception) {
}
Build.VERSION_CODES.O.onApi(
{
audioFocusRequest?.let {
audioManager.abandonAudioFocusRequest(it)
}
},
{
@Suppress("DEPRECATION")
audioManager.abandonAudioFocus(audioFocusChangeListener)
})
mediaSession.isActive = false
mediaSession.release()
player.removeListener(playerEventListener)
state(false)
player.release()
stopForeground(true)
stopSelf()
super.onDestroy()
}
@SuppressLint("NewApi")
private fun state(state: Boolean) {
if (!state) {
val (progress, _, _) = progress()
Cache.set(this@PlayerService, "progress", progress.toString().toByteArray())
}
if (state && player.playbackState == Player.STATE_IDLE) {
player.prepare(queue.datasources)
}
var allowed = !state
if (!allowed) {
Build.VERSION_CODES.O.onApi(
{
audioFocusRequest?.let {
allowed = when (audioManager.requestAudioFocus(it)) {
AudioManager.AUDIOFOCUS_REQUEST_GRANTED -> true
else -> false
}
}
},
{
@Suppress("DEPRECATION")
audioManager.requestAudioFocus(audioFocusChangeListener, AudioAttributes.CONTENT_TYPE_MUSIC, AudioManager.AUDIOFOCUS_GAIN).let {
allowed = when (it) {
AudioManager.AUDIOFOCUS_REQUEST_GRANTED -> true
else -> false
}
}
}
)
}
if (allowed) {
player.playWhenReady = state
EventBus.send(Event.StateChanged(state))
}
}
private fun toggle() {
state(!player.playWhenReady)
}
private fun previousTrack() {
if (player.currentPosition > 5000) {
return player.seekTo(0)
}
player.previous()
}
private fun progress(force: Boolean = false): Triple<Int, Int, Int> {
if (!player.playWhenReady && !force) return progressCache
return queue.current()?.bestUpload()?.let { upload ->
val current = player.currentPosition
val duration = upload.duration.toFloat()
val percent = ((current / (duration * 1000)) * 100).toInt()
progressCache = Triple(current.toInt(), duration.toInt(), percent)
progressCache
} ?: Triple(0, 0, 0)
}
private fun progress(value: Int) {
val duration = ((queue.current()?.bestUpload()?.duration ?: 0) * (value.toFloat() / 100)) * 1000
progressCache = Triple(duration.toInt(), queue.current()?.bestUpload()?.duration ?: 0, value)
player.seekTo(duration.toLong())
}
inner class PlayerEventListener : Player.EventListener {
override fun onPlayerStateChanged(playWhenReady: Boolean, playbackState: Int) {
super.onPlayerStateChanged(playWhenReady, playbackState)
EventBus.send(Event.StateChanged(playWhenReady))
if (queue.current == -1) {
CommandBus.send(Command.RefreshTrack(queue.current()))
}
when (playWhenReady) {
true -> {
when (playbackState) {
Player.STATE_READY -> mediaControlsManager.updateNotification(queue.current(), true)
Player.STATE_BUFFERING -> EventBus.send(Event.Buffering(true))
Player.STATE_ENDED -> EventBus.send(Event.PlaybackStopped)
}
if (playbackState != Player.STATE_BUFFERING) EventBus.send(Event.Buffering(false))
}
false -> {
EventBus.send(Event.Buffering(false))
if (playbackState == Player.STATE_READY) {
mediaControlsManager.updateNotification(queue.current(), false)
stopForeground(false)
}
}
}
}
override fun onTracksChanged(trackGroups: TrackGroupArray, trackSelections: TrackSelectionArray) {
super.onTracksChanged(trackGroups, trackSelections)
queue.current = player.currentWindowIndex
mediaControlsManager.updateNotification(queue.current(), player.playWhenReady)
if (queue.get().isNotEmpty() && queue.current() == queue.get().last() && radioPlayer.isActive()) {
scope.launch(IO) {
if (radioPlayer.lock.tryAcquire()) {
radioPlayer.prepareNextTrack()
radioPlayer.lock.release()
}
}
}
Cache.set(this@PlayerService, "current", queue.current.toString().toByteArray())
CommandBus.send(Command.RefreshTrack(queue.current()))
}
override fun onPositionDiscontinuity(reason: Int) {
super.onPositionDiscontinuity(reason)
if (reason == Player.DISCONTINUITY_REASON_PERIOD_TRANSITION) {
EventBus.send(Event.TrackFinished(queue.current()))
}
}
override fun onPlayerError(error: ExoPlaybackException) {
EventBus.send(Event.PlaybackError(getString(R.string.error_playback)))
if (player.playWhenReady) {
queue.current++
player.prepare(queue.datasources, true, true)
player.seekTo(queue.current, 0)
CommandBus.send(Command.RefreshTrack(queue.current()))
}
}
}
inner class AudioFocusChange : AudioManager.OnAudioFocusChangeListener {
override fun onAudioFocusChange(focus: Int) {
when (focus) {
AudioManager.AUDIOFOCUS_GAIN -> {
player.volume = 1f
state(stateWhenLostFocus)
stateWhenLostFocus = false
}
AudioManager.AUDIOFOCUS_LOSS -> {
stateWhenLostFocus = false
state(false)
}
AudioManager.AUDIOFOCUS_LOSS_TRANSIENT -> {
stateWhenLostFocus = player.playWhenReady
state(false)
}
AudioManager.AUDIOFOCUS_LOSS_TRANSIENT_CAN_DUCK -> {
stateWhenLostFocus = player.playWhenReady
player.volume = 0.3f
}
}
}
}
}