Clementine-audio-player-Mac.../3rdparty/chromaprint/src/audio_processor.h

88 lines
2.2 KiB
C++

/*
* Chromaprint -- Audio fingerprinting toolkit
* Copyright (C) 2010 Lukas Lalinsky <lalinsky@gmail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
* USA
*/
#ifndef CHROMAPRINT_AUDIO_PROCESSOR_H_
#define CHROMAPRINT_AUDIO_PROCESSOR_H_
#include "utils.h"
#include "audio_consumer.h"
struct AVResampleContext;
namespace Chromaprint
{
class AudioProcessor : public AudioConsumer
{
public:
AudioProcessor(int sample_rate, AudioConsumer *consumer);
virtual ~AudioProcessor();
int target_sample_rate() const
{
return m_target_sample_rate;
}
void set_target_sample_rate(int sample_rate)
{
m_target_sample_rate = sample_rate;
}
AudioConsumer *consumer() const
{
return m_consumer;
}
void set_consumer(AudioConsumer *consumer)
{
m_consumer = consumer;
}
//! Prepare for a new audio stream
bool Reset(int sample_rate, int num_channels);
//! Process a chunk of data from the audio stream
void Consume(short *input, int length);
//! Process any buffered input that was not processed before and clear buffers
void Flush();
private:
CHROMAPRINT_DISABLE_COPY(AudioProcessor);
int Load(short *input, int length);
void LoadMono(short *input, int length);
void LoadStereo(short *input, int length);
void LoadMultiChannel(short *input, int length);
void Resample();
short *m_buffer;
short *m_resample_buffer;
int m_buffer_offset;
int m_buffer_size;
int m_target_sample_rate;
int m_num_channels;
AudioConsumer *m_consumer;
struct AVResampleContext *m_resample_ctx;
};
};
#endif