Clementine-audio-player-Mac.../src/engines
Arnaud Bienner 709d339866 Avoid to create a new thread when changing state. Make the UI more reactive, especially when Qt threadpool is already full (for example when fingerprinting several files in parallel for MusicBrainz autotagging) 2011-05-03 00:02:35 +00:00
..
bufferconsumer.h Use a monotonically increasing ID to identify pipelines, instead of their pointer value. 2011-03-20 21:40:53 +00:00
engine_fwd.h Add an option to disable automatic crossfading between tracks on the same album or from the same cuesheet. Fixes issue 1479 2011-03-13 18:37:46 +00:00
enginebase.cpp Don't force the track to stop at the end of a section unless it's part of a cue sheet. Fixes issue 1610. Fixes issue 1636. 2011-03-28 22:11:07 +00:00
enginebase.h Don't force the track to stop at the end of a section unless it's part of a cue sheet. Fixes issue 1610. Fixes issue 1636. 2011-03-28 22:11:07 +00:00
gstelementdeleter.cpp Add missing licenses to debian/copyright, and add copyright information to each source file 2010-11-20 13:27:10 +00:00
gstelementdeleter.h Add missing licenses to debian/copyright, and add copyright information to each source file 2010-11-20 13:27:10 +00:00
gstengine.cpp Avoid to create a new thread when changing state. Make the UI more reactive, especially when Qt threadpool is already full (for example when fingerprinting several files in parallel for MusicBrainz autotagging) 2011-05-03 00:02:35 +00:00
gstengine.h Avoid to create a new thread when changing state. Make the UI more reactive, especially when Qt threadpool is already full (for example when fingerprinting several files in parallel for MusicBrainz autotagging) 2011-05-03 00:02:35 +00:00
gstenginepipeline.cpp Avoid to create a new thread when changing state. Make the UI more reactive, especially when Qt threadpool is already full (for example when fingerprinting several files in parallel for MusicBrainz autotagging) 2011-05-03 00:02:35 +00:00
gstenginepipeline.h Avoid to create a new thread when changing state. Make the UI more reactive, especially when Qt threadpool is already full (for example when fingerprinting several files in parallel for MusicBrainz autotagging) 2011-05-03 00:02:35 +00:00