[preset00] fRating=4.000000 fGammaAdj=1.000000 fDecay=1.000000 fVideoEchoZoom=0.999609 fVideoEchoAlpha=0.000000 nVideoEchoOrientation=0 nWaveMode=7 bAdditiveWaves=0 bWaveDots=0 bModWaveAlphaByVolume=0 bMaximizeWaveColor=1 bTexWrap=1 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=0.001000 fWaveScale=0.640100 fWaveSmoothing=0.270000 fWaveParam=0.000000 fModWaveAlphaStart=0.750000 fModWaveAlphaEnd=0.950000 fWarpAnimSpeed=5.995790 fWarpScale=1.331000 fZoomExponent=1.010000 fShader=0.000000 zoom=0.998531 rot=0.002000 cx=0.500000 cy=0.500000 dx=0.000000 dy=0.000000 warp=0.010000 sx=1.000000 sy=1.000000 wave_r=0.500000 wave_g=0.500000 wave_b=0.500000 wave_x=0.500000 wave_y=0.960000 ob_size=0.010000 ob_r=0.000000 ob_g=0.900000 ob_b=0.200000 ob_a=1.000000 ib_size=0.000000 ib_r=0.500000 ib_g=0.500000 ib_b=0.500000 ib_a=1.000000 nMotionVectorsX=0.000000 nMotionVectorsY=48.000000 mv_l=5.000000 mv_r=1.000000 mv_g=1.000000 mv_b=1.000000 mv_a=0.000000 per_frame_1=ob_r = 0.7 - 0.3*(0.5*sin(time*0.701)+ 0.3*cos(time*0.438)); per_frame_2=ob_g = 0.5- 0.4*sin(time*1.724); per_frame_3=ob_b = 0.35 - 0.3*cos(time*1.816); per_frame_4=warp =0; per_frame_5=ib_size = 0.02; per_frame_6=ib_r = ib_r + 0.5*sin(time*3.034); per_frame_7=ib_g = ib_g + 0.5*sin(time*3.147); per_frame_8=ib_b = ib_b - 0.5*sin(time*3.431); per_frame_9=dx = dx -0.003*sin(time*0.23); per_frame_10=dy = dy - 0.003*sin(time*0.2); per_frame_11=volume = 0.15*(bass+bass_att+treb+treb_att+mid+mid_att); per_frame_12=xamptarg = if(equal(frame%15,0),min(0.5*volume*bass_att,0.5),xamptarg); per_frame_13=xamp = xamp + 0.5*(xamptarg-xamp); per_frame_14=xdir = if(above(abs(xpos),xamp),-sign(xpos),if(below(abs(xspeed),0.1),2*above(xpos,0)-1,xdir)); per_frame_15=xaccel = xdir*xamp - xpos - xspeed*0.055*below(abs(xpos),xamp); per_frame_16=xspeed = xspeed + xdir*xamp - xpos - xspeed*0.055*below(abs(xpos),xamp); per_frame_17=xpos = xpos + 0.001*xspeed; per_frame_18=q2 = xpos; per_frame_19=yamptarg = if(equal(frame%15,0),min(0.3*volume*treb_att,0.5),yamptarg); per_frame_20=yamp = yamp + 0.5*(yamptarg-yamp); per_frame_21=ydir = if(above(abs(ypos),yamp),-sign(ypos),if(below(abs(yspeed),0.1),2*above(ypos,0)-1,ydir)); per_frame_22=yaccel = ydir*yamp - ypos - yspeed*0.055*below(abs(ypos),yamp); per_frame_23=yspeed = yspeed + ydir*yamp - ypos - yspeed*0.055*below(abs(ypos),yamp); per_frame_24=ypos = ypos + 0.001*yspeed; per_frame_25=q4 = ypos; per_pixel_1=box =0.5+0.8*(2*x%4+2*y%2); per_pixel_2=q1 = 8.05+0.3*(sin(pow(x,3)+0.137*time)-cos(pow(y,3)+0.213*time)); per_pixel_3=zoom = if(above(box,1),q1*.1,zoom); per_pixel_4=rot = if(above(box,1),0.5*sin(0.5*rad+0.385*time),rot); per_pixel_5=cx = cx - 0.21*sin(rad+2*q4); per_pixel_6=cy = cy + 0.11*sin((1-rad)-2*q2);