[preset00] fRating=3.000000 fGammaAdj=1.000000 fDecay=0.920000 fVideoEchoZoom=1.343302 fVideoEchoAlpha=0.000000 nVideoEchoOrientation=0 nWaveMode=3 bAdditiveWaves=0 bWaveDots=0 bWaveThick=0 bModWaveAlphaByVolume=0 bMaximizeWaveColor=0 bTexWrap=1 bDarkenCenter=1 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=100.000000 fWaveScale=1.611957 fWaveSmoothing=0.000000 fWaveParam=0.080000 fModWaveAlphaStart=0.750000 fModWaveAlphaEnd=0.950000 fWarpAnimSpeed=0.999834 fWarpScale=100.000000 fZoomExponent=1.200114 fShader=1.000000 zoom=1.010011 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.020000 dy=0.020000 warp=0.059958 sx=0.999998 sy=1.000000 wave_r=0.600000 wave_g=0.600000 wave_b=0.300000 wave_x=0.500000 wave_y=0.500000 ob_size=0.100000 ob_r=0.500000 ob_g=0.500000 ob_b=0.100000 ob_a=0.500000 ib_size=0.000000 ib_r=0.550000 ib_g=0.250000 ib_b=0.050000 ib_a=0.700000 nMotionVectorsX=12.000000 nMotionVectorsY=9.000000 mv_dx=0.000000 mv_dy=0.000000 mv_l=0.900000 mv_r=1.000000 mv_g=1.000000 mv_b=1.000000 mv_a=0.000000 per_frame_1=wave_r = wave_r + 0.400*( 0.60*sin(0.933*time) + 0.40*sin(1.045*time) ); per_frame_2=wave_g = wave_g + 0.400*( 0.60*sin(0.900*time) + 0.40*sin(0.956*time) ); per_frame_3=wave_b = wave_b + 0.400*( 0.60*sin(0.910*time) + 0.40*sin(0.920*time) ); per_frame_4=zoom = zoom + 0.023*( 0.60*sin(0.339*time) + 0.40*sin(0.276*time) ); per_frame_5=rot = rot + 0.030*( 0.60*sin(0.381*time) + 0.40*sin(0.579*time) ); per_frame_6=decay = decay - 0.01*equal(frame%200,0); per_frame_7=ob_r = wave_g; per_frame_8=ob_g = wave_b; per_frame_9=ob_b = wave_r; per_pixel_1=sx=sx+0.5*cos((y*2-1)*6+time*1.53+(x*2-1)*3.2); per_pixel_2=sy=sy+0.5*cos((x*2-1)*8+time*1.71+(y*2-1)*4.3); per_pixel_3=zoom = zoom - 0.01*ang;