/** * projectM -- Milkdrop-esque visualisation SDK * Copyright (C)2003-2007 projectM Team * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * See 'LICENSE.txt' included within this release * */ /** * $Id$ * * Parameter used within a preset * * $Log$ */ #ifndef _PARAM_H #define _PARAM_H /* Debug level, zero for none */ #define PARAM_DEBUG 0 #define P_CREATE 1 #define P_NONE 0 #define P_TYPE_BOOL 0 #define P_TYPE_INT 1 #define P_TYPE_DOUBLE 2 #define P_TYPE_STRING 3 #define P_FLAG_NONE 0 #define P_FLAG_READONLY 1 #define P_FLAG_USERDEF (1 << 1) #define P_FLAG_QVAR (1 << 2) #define P_FLAG_TVAR (1 << 3) #define P_FLAG_ALWAYS_MATRIX (1 << 4) #define P_FLAG_PER_PIXEL (1 << 6) #define P_FLAG_PER_POINT (1 << 7) #include "Expr.hpp" #include "Common.hpp" #include #include class InitCond; class Param; class Preset; //#include /* Parameter Type */ class Param { public: std::string name; /* name of the parameter, not necessary but useful neverthless */ short int type; /* parameter number type (int, bool, or float) */ short int flags; /* read, write, user defined, etc */ short int matrix_flag; /* for optimization purposes */ void * engine_val; /* pointer to the engine variable */ void * matrix; /* per pixel / per point matrix for this variable */ CValue default_init_val; /* a default initial condition value */ CValue upper_bound; /* this parameter's upper bound */ CValue lower_bound; /* this parameter's lower bound */ /// Create a new parameter Param(std::string name, short int type, short int flags, void * eqn_val, void *matrix, CValue default_init_val, CValue upper_bound, CValue lower_bound); ~Param(); /// Create a user defined floating point parameter Param( std::string name ); static bool is_valid_param_string( const char *string ); void set_param( float val ); static Param *new_param_float( const char *name, short int flags, void *engine_val, void *matrix, float upper_bound, float lower_bound, float init_val ); static Param *new_param_double(const char *name, short int flags, void *engine_val, void *matrix, double upper_bound, double lower_bound, double init_val ); static Param * new_param_int(const char * name, short int flags, void * engine_val, int upper_bound, int lower_bound, int init_val ); static Param * new_param_bool(const char * name, short int flags, void * engine_val, bool upper_bound, bool lower_bound, bool init_val ); static Param * new_param_string(const char * name, short int flags, void * engine_val); }; /* Sets the parameter engine value to value val. clipping occurs if necessary */ inline void Param::set_param( float val) { switch (type) { case P_TYPE_BOOL: if (val < 0) *((bool*)engine_val) = false; else if (val > 0) *((bool*)engine_val) = true; else *((bool*)engine_val) = false; break; case P_TYPE_INT: /* Make sure value is an integer */ val = floor(val); if (val < lower_bound.int_val) *((int*)engine_val) = lower_bound.int_val; else if (val > upper_bound.int_val) *((int*)engine_val) = upper_bound.int_val; else *((int*)engine_val) = (int)val; break; case P_TYPE_DOUBLE: /* Make sure value is an integer */ if (val < lower_bound.float_val) *((float*)engine_val) = lower_bound.float_val; else if (val > upper_bound.float_val) *((float*)engine_val) = upper_bound.float_val; else *((float*)engine_val) = val; break; default: //abort(); break; } return; } #endif /** !_PARAM_TYPES_H */