[preset00] fRating=3.000000 fGammaAdj=1.000000 fDecay=0.986000 fVideoEchoZoom=0.999993 fVideoEchoAlpha=0.500000 nVideoEchoOrientation=3 nWaveMode=0 bAdditiveWaves=0 bWaveDots=1 bModWaveAlphaByVolume=0 bMaximizeWaveColor=0 bTexWrap=1 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=1.741913 fWaveScale=2.468550 fWaveSmoothing=0.360000 fWaveParam=-0.180000 fModWaveAlphaStart=0.750000 fModWaveAlphaEnd=0.950000 fWarpAnimSpeed=1.000000 fWarpScale=1.000000 fZoomExponent=1.000000 fShader=0.000000 zoom=0.999999 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000000 dy=0.000000 warp=1.000000 sx=1.000000 sy=1.000000 wave_r=0.000000 wave_g=0.000000 wave_b=0.000000 wave_x=0.500000 wave_y=0.500000 ob_size=0.005000 ob_r=0.000000 ob_g=0.000000 ob_b=0.000000 ob_a=0.920000 ib_size=0.000000 ib_r=0.000000 ib_g=0.000000 ib_b=0.000000 ib_a=0.000000 nMotionVectorsX=12.000000 nMotionVectorsY=9.000000 mv_l=0.900000 mv_r=1.000000 mv_g=1.000000 mv_b=1.000000 mv_a=0.000000 per_frame_1=warp=0; per_frame_2=dx=-0.0005; per_frame_3=dy=-0.0005; per_frame_4=old_bass_flop=bass_flop; per_frame_5=old_treb_flop=treb_flop; per_frame_6=old_mid_flop=mid_flop; per_frame_7=chaos=.9+.1*sin(beat); per_frame_8=entropy=if(bnot(entropy),2,if(equal(pulse,-3.14),1+rand(3),entropy)); per_frame_9=bass_thresh = above(bass_att,bass_thresh)*2 + (1-above(bass_att,bass_thresh))*((bass_thresh-1.3)*chaos+1.3); per_frame_10=bass_flop=abs(bass_flop-equal(bass_thresh,2)); per_frame_11=treb_thresh=above(treb_att,treb_thresh)*2 + (1-above(treb_att,treb_thresh))*((treb_thresh-1.3)*chaos+1.3); per_frame_12=treb_flop=abs(treb_flop-equal(treb_thresh,2)); per_frame_13=mid_thresh=above(mid_att,mid_thresh)*2 + (1-above(mid_att,mid_thresh))*((mid_thresh-1.3)*chaos+1.3); per_frame_14=mid_flop=abs(mid_flop-equal(mid_thresh,2)); per_frame_15=bass_changed=bnot(equal(old_bass_flop,bass_flop)); per_frame_16=mid_changed=bnot(equal(old_mid_flop,mid_flop)); per_frame_17=treb_changed=bnot(equal(old_treb_flop,treb_flop)); per_frame_18=bass_residual = bass_changed*sin(pulse*.1*entropy) + bnot(bass_changed)*bass_residual; per_frame_19=treb_residual = treb_changed*sin(pulse*.1*entropy) + bnot(treb_changed)*treb_residual; per_frame_20=mid_residual = mid_changed*sin(pulse*.1*entropy) + bnot(mid_changed)*mid_residual; per_frame_21=pulse=if(above(abs(pulse),3.14),-3.14,pulse+(bass_thresh+mid_thresh+treb_thresh)*.052); per_frame_22=beat=if(above(abs(beat),3.14),-3.14,beat+(bass+treb+mid)*.01); per_frame_23=q1=mid_residual; per_frame_24=q2=bass_residual; per_frame_25=q3=treb_residual; per_frame_26=q4=sin(pulse); per_frame_27=q5=sin(beat); per_frame_28=mv_r=mv_r+.5*bass_residual; per_frame_29=mv_g=mv_g+.5*mid_residual; per_frame_30=mv_b=mv_b+.5*treb_residual; per_frame_31=mv_a=1-(ob_a+ib_a)*chaos*.5; per_frame_32=mv_x=abs(beat*10)*entropy; per_frame_33=mv_y=abs(pulse*10)*entropy; per_frame_34=mv_l=entropy*(q4-q5); per_frame_35=wave_r=bass_flop*mv_g; per_frame_36=wave_g=mid_flop*mv_b; per_frame_37=wave_b=treb_flop*mv_r; per_frame_38=ob_r=wave_r; per_frame_39=ob_g=wave_g; per_frame_40=ob_b=wave_b; per_pixel_1=grid=x*100%(above(q1,q4)+above(q2,q5)+above(q3,q4)) + y*100%(above(q1,q5)+above(q2,q4)+above(q3,q5))*rand(10); per_pixel_2=rot=if(grid,.12*cos(rad*3.14+x*q1*3.14+y*q2*3.14)*(q5+q4),0); per_pixel_3=zoom=zoom-bnot(grid)*sin(x*q3*3.14+y*q5*3.14)*.1;