[preset00] fRating=3.000000 fGammaAdj=1.000000 fDecay=1.000000 fVideoEchoZoom=1.000000 fVideoEchoAlpha=0.000000 nVideoEchoOrientation=0 nWaveMode=7 bAdditiveWaves=1 bWaveDots=0 bWaveThick=1 bModWaveAlphaByVolume=0 bMaximizeWaveColor=0 bTexWrap=1 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=1 bSolarize=0 bInvert=0 fWaveAlpha=100.000000 fWaveScale=0.438649 fWaveSmoothing=0.500000 fWaveParam=0.000000 fModWaveAlphaStart=0.500000 fModWaveAlphaEnd=1.000000 fWarpAnimSpeed=1.000000 fWarpScale=1.000000 fZoomExponent=0.999996 fShader=1.000000 zoom=1.000000 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000010 dy=0.000010 warp=0.010000 sx=1.000000 sy=1.000000 wave_r=1.000000 wave_g=1.000000 wave_b=1.000000 wave_x=0.500000 wave_y=0.976000 ob_size=0.005000 ob_r=0.400000 ob_g=0.300000 ob_b=0.000000 ob_a=1.000000 ib_size=0.010000 ib_r=1.000000 ib_g=0.600000 ib_b=0.000000 ib_a=1.000000 nMotionVectorsX=24.959999 nMotionVectorsY=19.199999 mv_dx=0.000000 mv_dy=0.000000 mv_l=0.850000 mv_r=0.499900 mv_g=0.499900 mv_b=0.499900 mv_a=0.000000 per_frame_1=warp = 0; per_frame_2=wave_r = 0.5 + 0.3*sin(time*0.894); per_frame_3=wave_g = 0.53 + 0.33*sin(time*1.14); per_frame_4=wave_b = 0.2 + 0.2*(1-bass); per_frame_5=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*(0.9+.1*sin(time*2.8))+1.3); per_frame_6=dx_r = equal(thresh,2)*0.004*sin(5*time)+(1-equal(thresh,2))*dx_r; per_frame_7=dy_r = equal(thresh,2)*0.004*sin(6*time)+(1-equal(thresh,2))*dy_r; per_frame_8=q1 = thresh; per_frame_9=dx = 1.1* dx_r; per_frame_10=dy = 1.1* dy_r; per_frame_11=dx = dx + if (above(bass,1.35), 31*dx_r, 0); per_frame_12=dy = if(above(bass,1.3), 0, dy); per_frame_13=decay=.997+.003*sin(time*.369); per_pixel_1=zoom = zoom -0.01*q1*rad; per_pixel_2=zoomexp = 1+0.2*(rad-0.2*q1); per_pixel_3=sx=sx-cos(y*(6.28+3.14*sin(time)))*.005; per_pixel_4=rot=sin(x*3.14)*.01*q1;