[preset00] fRating=3.000000 fGammaAdj=2.000000 fDecay=0.980000 fVideoEchoZoom=1.006490 fVideoEchoAlpha=0.500000 nVideoEchoOrientation=3 nWaveMode=1 bAdditiveWaves=1 bWaveDots=0 bModWaveAlphaByVolume=1 bMaximizeWaveColor=0 bTexWrap=1 bDarkenCenter=0 bMotionVectorsOn=0 bRedBlueStereo=0 nMotionVectorsX=2 nMotionVectorsY=1 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=0.968100 fWaveScale=0.780267 fWaveSmoothing=0.126000 fWaveParam=0.000000 fModWaveAlphaStart=0.550000 fModWaveAlphaEnd=1.150000 fWarpAnimSpeed=1.530000 fWarpScale=1.731000 fZoomExponent=1.208145 fShader=0.000000 zoom=1.000223 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000000 dy=0.000000 warp=0.263000 sx=1.000000 sy=1.000000 wave_r=0.500000 wave_g=0.500000 wave_b=0.500000 wave_x=0.500000 wave_y=0.500000 ob_size=0.010000 ob_r=0.000000 ob_g=0.000000 ob_b=0.000000 ob_a=1.000000 ib_size=0.301000 ib_r=0.250000 ib_g=0.250000 ib_b=0.250000 ib_a=0.000000 per_frame_1=wave_r = wave_r + 0.350*( 0.60*sin(0.980*time) + 0.40*sin(1.047*time) ); per_frame_2=wave_g = wave_g + 0.350*( 0.60*sin(0.835*time) + 0.40*sin(1.081*time) ); per_frame_3=wave_b = wave_b + 0.350*( 0.60*sin(0.814*time) + 0.40*sin(1.011*time) ); per_frame_4=rot = rot + 0.030*( 0.60*sin(0.381*time) + 0.40*sin(0.479*time) ); per_frame_5=cx = cx + 0.110*( 0.60*sin(0.374*time) + 0.40*sin(0.294*time) ); per_frame_6=cy = cy + 0.110*( 0.60*sin(0.393*time) + 0.40*sin(0.223*time) ); per_frame_7=zoom=zoom+0.05+0.05*sin(time*0.133); per_frame_8=decay=decay-0.01*(frame%2); per_frame_9=dx = dx + dx_residual; per_frame_10=dy = dy + dy_residual; per_frame_11=bass_thresh = above(bass_att,bass_thresh)*2 + (1-above(bass_att,bass_thresh))*((bass_thresh-1.3)*0.96+1.3); per_frame_12=dx_residual = equal(bass_thresh,2)*0.016*sin(time*7) + (1-equal(bass_thresh,2))*dx_residual; per_frame_13=dy_residual = equal(bass_thresh,2)*0.012*sin(time*9) + (1-equal(bass_thresh,2))*dy_residual; per_frame_14=q1=dx_residual; per_frame_15=q2=dy_residual; per_pixel_1=zoom=1-zoom*rad*sin(time)*(q1+q2)*cos(rad*20*sin(time*.5))*10;