[preset00] fRating=3.000000 fGammaAdj=1.994000 fDecay=0.960000 fVideoEchoZoom=2.000000 fVideoEchoAlpha=0.000000 nVideoEchoOrientation=0 nWaveMode=0 bAdditiveWaves=0 bWaveDots=0 bWaveThick=0 bModWaveAlphaByVolume=0 bMaximizeWaveColor=1 bTexWrap=1 bDarkenCenter=1 bRedBlueStereo=0 bBrighten=1 bDarken=0 bSolarize=1 bInvert=1 fWaveAlpha=1.882469 fWaveScale=0.000000 fWaveSmoothing=0.630000 fWaveParam=-0.500000 fModWaveAlphaStart=0.750000 fModWaveAlphaEnd=0.950000 fWarpAnimSpeed=1.000000 fWarpScale=1.000000 fZoomExponent=1.000000 fShader=1.000000 zoom=1.000000 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000000 dy=0.000000 warp=1.000000 sx=0.980296 sy=1.000000 wave_r=1.000000 wave_g=0.000000 wave_b=0.000000 wave_x=0.500000 wave_y=0.500000 ob_size=0.000000 ob_r=0.000000 ob_g=0.000000 ob_b=0.000000 ob_a=1.000000 ib_size=0.001500 ib_r=1.000000 ib_g=0.250000 ib_b=0.250000 ib_a=0.000000 nMotionVectorsX=64.000000 nMotionVectorsY=48.000000 mv_dx=0.000000 mv_dy=0.000000 mv_l=0.000000 mv_r=1.000000 mv_g=1.000000 mv_b=1.000000 mv_a=1.000000 per_frame_1=warp = 0; per_frame_2=wave_mystery = -0.5; per_frame_3=vol = 0.167*(bass+mid); per_frame_4=xamptarg = if(equal(frame%15,0),min(0.5*vol*bass_att,0.5),xamptarg); per_frame_5=xamp = xamp + 0.5*(xamptarg-xamp); per_frame_6=xdir = if(above(abs(xpos),xamp),-sign(xpos),if(below(abs(xspeed),0.1),2*above(xpos,0)-1,xdir)); per_frame_7=xspeed = xspeed + xdir*xamp - xpos - xspeed*0.055*below(abs(xpos),xamp); per_frame_8=xpos = xpos + 0.001*xspeed; per_frame_9=myx = 1.25*xpos + 0.5; per_frame_10=yamptarg = if(equal(frame%15,0),min(0.3*vol*treb_att,0.5),yamptarg); per_frame_11=yamp = yamp + 0.5*(yamptarg-yamp); per_frame_12=ydir = if(above(abs(ypos),yamp),-sign(ypos),if(below(abs(yspeed),0.1),2*above(ypos,0)-1,ydir)); per_frame_13=yspeed = yspeed + ydir*yamp - ypos - yspeed*0.055*below(abs(ypos),yamp); per_frame_14=ypos = ypos + 0.001*yspeed; per_frame_15=myy = 1.25*ypos + 0.5; per_frame_16= per_frame_17=cx = 0.5 + 0.05*sin(0.497*time); per_frame_18=cy = 0.5 +0.05*sin(0.413*time); per_frame_19=volume = 0.15*(bass_att+bass+mid+mid_att); per_frame_20=beatrate = if(equal(beatrate,0),1,if(below(volume,0.01),1,beatrate)); per_frame_21=lastbeat = if(equal(lastbeat,0),time,lastbeat); per_frame_22=meanbass_att = 0.1*(meanbass_att*9 + bass_att); per_frame_23=peakbass_att = if(above(bass_att,peakbass_att),bass_att,peakbass_att); per_frame_24=beat = if(above(volume,0.8),if(below(peakbass_att - bass_att, 0.05*peakbass_att),if(above(time - lastbeat,0.1+0.5*(beatrate-0.1)),1,0),0),0); per_frame_25=beatrate = max(if(beat,if(below(time-lastbeat,2*beatrate),0.1*(beatrate*9 + time - lastbeat),beatrate),beatrate),0.1); per_frame_26=peakbass_att = if(equal(beat,0),if(above(time - lastbeat,2*beatrate),peakbass_att*0.95,peakbass_att*0.995),bass_att); per_frame_27=lastbeat = if(beat,time,lastbeat); per_frame_28=peakbass_att = max(if(beat,bass_att,peakbass_att),1.1*meanbass_att); per_frame_29=beatcounter = if(above(beat,0),beatcounter +1, beatcounter); per_frame_30=beatcounter = if(above(beatcounter,8), 0, beatcounter); per_frame_31=beateven = beatcounter%4; per_frame_32=mode = if(beat,(mode+rand(3)+1)%4,mode); per_frame_33=beateven = if(equal(beateven,3),-1,beateven); per_frame_34=beateven = if(equal(beateven,0),0.1*(myx+myy),beateven); per_frame_35=beateven = if(equal(beateven,2),0.1*(-myx-myy),beateven); per_frame_36=dx = 0.1*beateven*myx; per_frame_37=dy = 0.1*beateven*myy; per_frame_38=monitor = beateven; per_frame_39=wave_a = Bass_thresh; per_frame_40=zoom = 1.5 +0.25*myy; per_frame_41=rot = myx*beateven; per_frame_42=wave_x = 0.5 + 0.05*myx; per_frame_43=wave_y=0.5 + 0.05*myy; per_frame_44=