[preset00] fRating=2.000000 fGammaAdj=1.980000 fDecay=1.000000 fVideoEchoZoom=1.006596 fVideoEchoAlpha=0.000000 nVideoEchoOrientation=0 nWaveMode=1 bAdditiveWaves=0 bWaveDots=0 bWaveThick=1 bModWaveAlphaByVolume=0 bMaximizeWaveColor=0 bTexWrap=0 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=4.099998 fWaveScale=1.199252 fWaveSmoothing=0.630000 fWaveParam=0.300000 fModWaveAlphaStart=0.710000 fModWaveAlphaEnd=1.300000 fWarpAnimSpeed=1.000000 fWarpScale=1.331000 fZoomExponent=1.000000 fShader=0.000000 zoom=1.000000 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000000 dy=0.000000 warp=0.010000 sx=1.000000 sy=1.000000 wave_r=0.650000 wave_g=0.650000 wave_b=0.650000 wave_x=0.500000 wave_y=0.500000 ob_size=0.005000 ob_r=0.000000 ob_g=0.000000 ob_b=0.000000 ob_a=1.000000 ib_size=0.005000 ib_r=0.250000 ib_g=0.250000 ib_b=0.250000 ib_a=1.000000 nMotionVectorsX=64.000000 nMotionVectorsY=48.000000 mv_dx=0.000000 mv_dy=0.000000 mv_l=0.500000 mv_r=0.350000 mv_g=0.350000 mv_b=0.350000 mv_a=0.000000 per_frame_1=warp=0; per_frame_2=q8 =oldq8+ 0.0003*(pow(1+1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,6)/fps); per_frame_3=oldq8 = q8; per_frame_4=wave_r = 0.5+0.5*sin(1.123*q8); per_frame_5=wave_g = 0.5+0.5*sin(q8*1.576); per_frame_6=wave_b = 0.5+0.5*cos(q8*1.465); per_frame_7=ib_a =0.2*bass; per_frame_8=y_pos = (sin(q8)/2 + 0.5 - (sin(q8)/2 + 0.5)* q1); per_frame_9=x_pos = (sin(q8/3)/2 + 0.5 - (sin(q8/3)/2 +0.5)*q2); per_frame_10=q3 = y_pos; per_frame_11=q4 = x_pos; per_pixel_1=effect1 = dx+0.001*sin((y*2-1)*96)+0.01*sin((y*2-1)*128); per_pixel_2=effect2 = dx+0.008*sin((y*2-1)*48)+0.008*sin((y*2-1)*64); per_pixel_3=box_effect = if(above(y,q3),if(below(y,(q3+q1)), if(above(x,q4),if(below(x,(q4+q2)),effect1,effect2),effect2),effect2),effect2); per_pixel_4=dx= box_effect; per_pixel_5=effect3 = dy+0.001*cos((x*2-1)*128)+0.01*cos((x*2-1)*96); per_pixel_6=effect4 = dy+0.008*cos((x*2-1)*64)+0.008*cos((x*2-1)*48); per_pixel_7=box_effect2= if(above(y,q3),if(below(y,(q3+q1)), if(above(x,q4),if(below(x,(q4+q2)),effect3,effect4),effect4),effect4),effect4); per_pixel_8=dy= box_effect2; per_frame_init_1=q8=0; per_frame_init_2=q1 = 0.005*rand(60)+0.2; per_frame_init_3=q2 = 0.005*rand(60)+0.2;