[preset00] fRating=3.000000 fGammaAdj=1.000000 fDecay=1.000000 fVideoEchoZoom=1.000000 fVideoEchoAlpha=0.000000 nVideoEchoOrientation=3 nWaveMode=0 bAdditiveWaves=1 bWaveDots=0 bWaveThick=1 bModWaveAlphaByVolume=0 bMaximizeWaveColor=0 bTexWrap=1 bDarkenCenter=1 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=1.000000 fWaveScale=1.599179 fWaveSmoothing=0.750000 fWaveParam=0.000000 fModWaveAlphaStart=0.850000 fModWaveAlphaEnd=1.950000 fWarpAnimSpeed=1.000000 fWarpScale=1.000000 fZoomExponent=3.072695 fShader=1.000000 zoom=1.000000 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000000 dy=0.000000 warp=1.000000 sx=1.000000 sy=1.000000 wave_r=0.410000 wave_g=0.400000 wave_b=0.400000 wave_x=0.500000 wave_y=0.500000 ob_size=0.005000 ob_r=0.000000 ob_g=0.000000 ob_b=0.000000 ob_a=1.000000 ib_size=0.000000 ib_r=0.000000 ib_g=0.000000 ib_b=0.000000 ib_a=0.000000 nMotionVectorsX=12.000000 nMotionVectorsY=9.000000 mv_dx=0.000000 mv_dy=0.000000 mv_l=0.900000 mv_r=1.000000 mv_g=1.000000 mv_b=1.000000 mv_a=0.000000 per_frame_1=warp=0; per_frame_2=bass_on=if(above(bass_att,1.3),1,0); per_frame_3=treb_on=if(above(treb_att,1.3),1,0); per_frame_4=state = 1 + bass; per_frame_5=wave_r = wave_r + 0.25*(0.6*sin(0.784*time) + 0.4*sin(0.986*time))*state; per_frame_6=wave_g = wave_g + 0.25*(0.6*sin(0.671*time) + 0.4*sin(1.164*time))*(4-state); per_frame_7=wave_b = wave_b + 0.25*(0.6*sin(1.423*time) + 0.4*sin(0.687*time))*(4/state); per_frame_8=wave_y=if(equal(state,1),wave_y+rand(10)*.1*sin(time*3),wave_y); per_frame_9=bass_effect = if(above(bass_att,1.4),pow(1.1,bass_att),1); per_frame_10=treb_effect = if(above(treb_att,1.4),pow(0.97,treb_att),1); per_frame_11=net_effect = if(above(bass_att,0.8*treb_att),bass_effect,treb_effect); per_frame_12=zoom = 0.99 * net_effect; per_frame_13=rot = 0.03 * net_effect * sin(time); per_frame_14=wave_size=6*state + 3;