/* * VideoEcho.hpp * * Created on: Jun 29, 2008 * Author: pete */ #ifndef VIDEOECHO_HPP_ #define VIDEOECHO_HPP_ #include "Renderable.hpp" enum Orientation { Normal=0, FlipX, FlipY, FlipXY }; class VideoEcho: public RenderItem { public: VideoEcho(); virtual ~VideoEcho(); float a; float zoom; Orientation orientation; void Draw(RenderContext &context); }; #endif /* VIDEOECHO_HPP_ */