[preset00] fRating=3.000000 fGammaAdj=1.000000 fDecay=1.000000 fVideoEchoZoom=1.006596 fVideoEchoAlpha=0.500000 nVideoEchoOrientation=1 nWaveMode=3 bAdditiveWaves=1 bWaveDots=0 bWaveThick=1 bModWaveAlphaByVolume=0 bMaximizeWaveColor=0 bTexWrap=0 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=1 fWaveAlpha=5.002776 fWaveScale=1.186400 fWaveSmoothing=0.630000 fWaveParam=-1.000000 fModWaveAlphaStart=0.710000 fModWaveAlphaEnd=1.300000 fWarpAnimSpeed=1.000000 fWarpScale=1.331000 fZoomExponent=1.000000 fShader=0.000000 zoom=0.999513 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000000 dy=0.000000 warp=0.010000 sx=1.000000 sy=1.000000 wave_r=0.000000 wave_g=0.000000 wave_b=0.000000 wave_x=0.500000 wave_y=0.500000 ob_size=0.005000 ob_r=0.010000 ob_g=0.000000 ob_b=0.000000 ob_a=1.000000 ib_size=0.260000 ib_r=0.250000 ib_g=0.250000 ib_b=0.250000 ib_a=0.000000 nMotionVectorsX=64.000000 nMotionVectorsY=48.000000 mv_dx=0.000000 mv_dy=0.000000 mv_l=0.500000 mv_r=0.350000 mv_g=0.350000 mv_b=0.350000 mv_a=0.000000 per_frame_1=ob_r = 0.5+0.5*sin(2*time); per_frame_2=ob_g = 0.5+0.5*sin(1.23*time); per_frame_3=ob_b = 0.5+0.5*sin(time*1.321); per_frame_4=wave_a =0; per_frame_5=q8 =oldq8+ 0.003*(pow(1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,6)/fps); per_frame_6=oldq8 = q8; per_frame_7=warp=0; per_frame_8=sx = 1- 0.1*sin(q8)+0.05*sin(time); per_frame_9=wave_b = cos(time) + abs(cos(time)); per_frame_10=wave_g = abs(sin(time)) ; per_frame_11=wave_r = (-1 * cos(time)) + abs(-1 * cos(time)) + 0.2 * (cos(sin(time))+(abs(cos(sin(time)))+cos(sin(time)))); per_frame_12=wave_r = 1 - if(above(wave_r,1),1,if(above(wave_r,0), abs(wave_r),0)); per_frame_13=wave_g = 1 - if(above(wave_g,1),1,if(above(wave_g,0), abs(wave_g),0)); per_frame_14=wave_b = 1 - if(above(wave_b,1),1,if(above(wave_b,0), abs(wave_b),0)); per_frame_15= per_pixel_1=rot = 0.1*(rad+cos((5+5*sin(q8*1.211)*x)-0.5) -sin(((5+5*sin(q8*0.973))*y)-0.5)); per_pixel_2=dx = 0.005*(cos((5+5*sin(q8*1.311)*x)-0.5) -sin(((5+5*sin(q8*0.9431))*y)-0.5)); per_pixel_3=dy = 0.005*(cos((5+5*sin(q8*1.021)*x)-0.5) -sin(((5+5*sin(q8*0.987))*y)-0.5)); per_pixel_4=zoom =1- 0.005*(rad+cos((5+5*sin(q8*0.943)*x)-0.5) -sin(((5+5*sin(q8*1.0961))*y)-0.5)); per_pixel_5=cx = 1-rot * 2;