[preset00] fRating=3.000000 fGammaAdj=1.980000 fDecay=0.994000 fVideoEchoZoom=1.006596 fVideoEchoAlpha=0.000000 nVideoEchoOrientation=0 nWaveMode=8 bAdditiveWaves=0 bWaveDots=0 bWaveThick=0 bModWaveAlphaByVolume=0 bMaximizeWaveColor=0 bTexWrap=0 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=4.099998 fWaveScale=0.013223 fWaveSmoothing=0.630000 fWaveParam=-0.340000 fModWaveAlphaStart=0.710000 fModWaveAlphaEnd=1.300000 fWarpAnimSpeed=1.000000 fWarpScale=1.331000 fZoomExponent=1.000000 fShader=0.000000 zoom=1.000000 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000000 dy=0.000000 warp=0.010000 sx=1.000000 sy=1.000000 wave_r=0.650000 wave_g=0.650000 wave_b=0.650000 wave_x=0.100000 wave_y=0.860000 ob_size=0.000000 ob_r=0.500000 ob_g=0.500000 ob_b=0.500000 ob_a=0.000000 ib_size=0.005000 ib_r=0.250000 ib_g=0.250000 ib_b=0.250000 ib_a=1.000000 nMotionVectorsX=64.000000 nMotionVectorsY=2.400000 mv_dx=0.000000 mv_dy=-0.100000 mv_l=5.000000 mv_r=1.000000 mv_g=1.000000 mv_b=1.000000 mv_a=0.000000 per_frame_1=warp=0; per_frame_2=q8 =oldq8+ 0.0003*(pow(1+1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,6)/fps); per_frame_3=oldq8 = q8; per_frame_4=ib_r = 0.5+0.5*sin(1.123*q8); per_frame_5=ib_g = 0.5+0.5*sin(q8*1.576); per_frame_6=ib_b = 0.5+0.5*cos(q8*1.465); per_frame_7=wave_a=0; per_frame_8=decay = 0.990 + abs(0.01*sin(0.321*q8)); per_pixel_1=dx = 0.008*sin(100*y+(q8*y)); per_pixel_2=dy = 0.008*sin(100*x+(q8*x)); per_frame_init_1=q8=0;