[preset00] fRating=2.000000 fGammaAdj=2.700000 fDecay=1.000000 fVideoEchoZoom=2.000000 fVideoEchoAlpha=0.000000 nVideoEchoOrientation=0 nWaveMode=7 bAdditiveWaves=0 bWaveDots=0 bWaveThick=0 bModWaveAlphaByVolume=0 bMaximizeWaveColor=1 bTexWrap=0 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=1 fWaveAlpha=1.000000 fWaveScale=0.634243 fWaveSmoothing=0.100000 fWaveParam=0.000000 fModWaveAlphaStart=0.750000 fModWaveAlphaEnd=0.950000 fWarpAnimSpeed=1.000000 fWarpScale=1.331000 fZoomExponent=1.000000 fShader=0.000000 zoom=1.004960 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000000 dy=0.000000 warp=0.000156 sx=0.999666 sy=0.999900 wave_r=0.650000 wave_g=0.650000 wave_b=0.650000 wave_x=0.500000 wave_y=0.380000 ob_size=0.010000 ob_r=1.000000 ob_g=0.000000 ob_b=0.000000 ob_a=1.000000 ib_size=0.010000 ib_r=0.250000 ib_g=0.250000 ib_b=0.250000 ib_a=0.000000 nMotionVectorsX=64.000000 nMotionVectorsY=2.016000 mv_dx=0.000000 mv_dy=-0.100000 mv_l=5.000000 mv_r=0.000000 mv_g=0.000000 mv_b=0.700000 mv_a=0.000000 per_frame_1=wave_r = wave_r + 0.350*( 0.60*sin(0.980*time) + 0.40*sin(1.047*time) ); per_frame_2=wave_g = wave_g + 0.350*( 0.60*sin(0.835*time) + 0.40*sin(1.081*time) ); per_frame_3=wave_b = wave_b + 0.350*( 0.60*sin(0.814*time) + 0.40*sin(1.011*time) ); per_frame_4=tq8 = oldtq8+min(if(above(bass+bass_att,2.5),tq8+0.025*pow((bass+bass_att-2),5),0),1); per_frame_5=oldtq8 = tq8; per_frame_6=tq8 = tq8 + time*0.1; per_frame_7=monitor = tq8; per_frame_8=q1 = 0.62*( 0.60*sin(0.374*tq8) + 0.40*sin(0.294*tq8) ); per_frame_9=q2 = 0.62*( 0.60*sin(0.393*tq8) + 0.40*sin(0.223*tq8) ); per_frame_10=q3 = 0.62*( 0.60*sin(0.174*-tq8) + 0.40*sin(0.364*tq8) ); per_frame_11=q4 = 0.62*( 0.60*sin(0.234*tq8) + 0.40*sin(0.271*-tq8) ); per_frame_12=q5 = 0.62*( 0.60*sin(0.414*tq8) + 0.40*sin(0.264*tq8) ); per_frame_13=q6 = 0.62*( 0.60*sin(0.234*tq8) + 0.40*sin(0.191*tq8) ); per_frame_14=q7 = 0.62*( 0.60*sin(0.401*tq8) + 0.40*sin(0.307*tq8) ); per_frame_15=q8 = 0.62*( 0.60*sin(0.162*tq8) + 0.40*sin(0.167*-tq8) ); per_frame_16=decay = decay - 0.01*equal(q8%5,0); per_frame_17=wave_a =0; per_frame_18=ob_r = wave_r-.2; per_frame_19=ob_b = wave_b-.2; per_frame_20=ob_g = wave_g-2; per_frame_21=ob_r = 0.4 - 0.49*(0.5*sin(time*2.701)+ 0.3*cos(time*0.438)); per_frame_22=ob_g = 0.5- 0.48*sin(time*3.324); per_frame_23=ob_b = 0.5 - 0.48*cos(time*2.316); per_pixel_1=du = x*2-1 - q1; per_pixel_2=dv = y*2-1 - q2; per_pixel_3=dist = sqrt(du*du+dv*dv); per_pixel_4=ang2 = atan2(du,dv); per_pixel_5=mult = 0.008/(dist+0.4); per_pixel_6=dx = mult*sin(ang2-1); per_pixel_7=dy = mult*cos(ang2-1); per_pixel_8=du = x*2-1 - q3; per_pixel_9=dv = y*2-1 - q4; per_pixel_10=dist = sqrt(du*du+dv*dv); per_pixel_11=ang2 = atan2(du,dv); per_pixel_12=mult = 0.008/(dist+0.4); per_pixel_13=dx = dx + mult*sin(ang2+1); per_pixel_14=dy = dy + mult*cos(ang2+1); per_pixel_15=du = x*2-1 - q5; per_pixel_16=dv = y*2-1 - q6; per_pixel_17=dist = sqrt(du*du+dv*dv); per_pixel_18=ang2 = atan2(du,dv); per_pixel_19=mult = 0.008/(dist+0.2); per_pixel_20=dx = dx + mult*sin(ang2+2); per_pixel_21=dy = dy + mult*cos(ang2+2); per_pixel_22=du = x*2-1 - q7; per_pixel_23=dv = y*2-1 - q8; per_pixel_24=dist = sqrt(du*du+dv*dv); per_pixel_25=ang2 = atan2(du,dv); per_pixel_26=mult = 0.008/(dist+0.2); per_pixel_27=dx = dx + mult*sin(ang2-2); per_pixel_28=dy = dy + mult*cos(ang2-2); per_pixel_29=zoom = 3*dx - 3*dy+1; per_pixel_30=//rot = 3*dx - 3*dy; per_pixel_31=//dx = 0; per_pixel_32=//dy =0;