[preset00] fRating=3.000000 fGammaAdj=2.000000 fDecay=0.980000 fVideoEchoZoom=2.000000 fVideoEchoAlpha=0.000000 nVideoEchoOrientation=0 nWaveMode=2 bAdditiveWaves=0 bWaveDots=0 bModWaveAlphaByVolume=0 bMaximizeWaveColor=1 bTexWrap=1 bDarkenCenter=0 bMotionVectorsOn=0 bRedBlueStereo=0 nMotionVectorsX=12 nMotionVectorsY=9 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=3.300000 fWaveScale=1.170000 fWaveSmoothing=0.500000 fWaveParam=0.000000 fModWaveAlphaStart=0.750000 fModWaveAlphaEnd=0.950000 fWarpAnimSpeed=1.000000 fWarpScale=2.853000 fZoomExponent=2.100000 fShader=0.000000 zoom=1.025000 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000000 dy=0.000000 warp=0.309000 sx=1.000000 sy=1.000000 wave_r=0.800000 wave_g=0.500000 wave_b=0.300000 wave_x=0.500000 wave_y=0.500000 ob_size=0.010000 ob_r=0.000000 ob_g=0.000000 ob_b=0.000000 ob_a=0.000000 ib_size=0.010000 ib_r=0.250000 ib_g=0.250000 ib_b=0.250000 ib_a=0.000000 per_frame_1=wave_r = wave_r + 0.400*( 0.60*sin(0.933*time) + 0.40*sin(1.045*time) ); per_frame_2=wave_g = wave_g + 0.400*( 0.60*sin(0.900*time) + 0.40*sin(0.956*time) ); per_frame_3=wave_b = wave_b + 0.400*( 0.60*sin(0.910*time) + 0.40*sin(0.920*time) ); per_frame_4=zoom = zoom + 0.01*( 0.60*sin(0.339*time) + 0.40*sin(0.276*time) ); per_frame_5=rot = rot + 0.010*( 0.60*sin(0.381*time) + 0.40*sin(0.579*time) ); per_frame_6=decay = decay - 0.01*equal(frame%6,0); per_frame_7=dx = dx + dx_residual; per_frame_8=dy = dy + dy_residual; per_frame_9=bass_thresh = above(bass_att,bass_thresh)*2.5 + (1-above(bass_att,bass_thresh))*((bass_thresh-1.4)*0.98+1.4); per_frame_10=dx_residual = equal(bass_thresh,2.5)*0.006*sin(time*7) + (1-equal(bass_thresh,2.5))*dx_residual; per_frame_11=dy_residual = equal(bass_thresh,2.5)*0.0045*sin(time*9) + (1-equal(bass_thresh,2.5))*dy_residual; per_pixel_1=rot=rot+0.04*sin(time*-2.7+rad*13)*(1.3-rad);