[preset00] fRating=3.000000 fGammaAdj=1.994000 fDecay=0.990000 fVideoEchoZoom=1.089924 fVideoEchoAlpha=0.500000 nVideoEchoOrientation=3 nWaveMode=2 bAdditiveWaves=0 bWaveDots=0 bModWaveAlphaByVolume=0 bMaximizeWaveColor=1 bTexWrap=1 bDarkenCenter=0 bMotionVectorsOn=0 bRedBlueStereo=0 nMotionVectorsX=12 nMotionVectorsY=9 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=2.200000 fWaveScale=0.810235 fWaveSmoothing=0.500000 fWaveParam=0.000000 fModWaveAlphaStart=0.750000 fModWaveAlphaEnd=0.950000 fWarpAnimSpeed=1.000000 fWarpScale=2.264809 fZoomExponent=1.000000 fShader=0.000000 zoom=1.051800 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000000 dy=-0.000000 warp=0.238010 sx=1.000000 sy=1.000000 wave_r=0.600000 wave_g=0.500000 wave_b=0.500000 wave_x=0.500000 wave_y=0.500000 ob_size=0.010000 ob_r=0.000000 ob_g=0.000000 ob_b=0.000000 ob_a=0.000000 ib_size=0.010000 ib_r=0.250000 ib_g=0.250000 ib_b=0.250000 ib_a=0.000000 per_frame_1=wave_r = wave_r + 0.150*( 0.60*sin(1.037*time) + 0.40*sin(0.370*time) ); per_frame_2=wave_g = wave_g + 0.150*( 0.60*sin(0.944*time) + 0.40*sin(0.441*time) ); per_frame_3=wave_b = wave_b + 0.150*( 0.60*sin(0.851*time) + 0.40*sin(0.55*time) ); per_frame_4=rot = rot + 0.005*( 0.60*sin(0.381*time) + 0.40*sin(0.579*time) ); per_frame_5=cx = cx + 0.210*( 0.60*sin(0.374*time) + 0.40*sin(0.294*time) ); per_frame_6=cy = cy + 0.210*( 0.60*sin(0.393*time) + 0.40*sin(0.223*time) ); per_frame_7=dx = dx + 0.005*( 0.60*sin(0.234*time) + 0.40*sin(0.277*time) ); per_frame_8=dy = dy + 0.005*( 0.60*sin(0.284*time) + 0.40*sin(0.247*time) ); per_frame_9=decay = decay + 0.01*equal(frame%8,0); per_frame_10=my_x = 0.2*sin(time*0.392) + 0.2*sin(time*0.551+2); per_frame_11=my_y = 0.2*sin(time*0.322+1) + 0.2*sin(time*0.611+3); per_frame_12=dx = dx + 0.03*my_x; per_frame_13=dy = dy + 0.03*my_y; per_frame_14=wave_x = wave_x - 0.89*my_x; per_frame_15=wave_y = wave_y + 0.89*my_y;