[preset00] fRating=3.000000 fGammaAdj=1.980000 fDecay=0.980000 fVideoEchoZoom=2.000000 fVideoEchoAlpha=0.000000 nVideoEchoOrientation=0 nWaveMode=2 bAdditiveWaves=0 bWaveDots=0 bWaveThick=1 bModWaveAlphaByVolume=0 bMaximizeWaveColor=0 bTexWrap=1 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=7.900000 fWaveScale=0.769339 fWaveSmoothing=0.900000 fWaveParam=0.000000 fModWaveAlphaStart=0.750000 fModWaveAlphaEnd=0.950000 fWarpAnimSpeed=1.000000 fWarpScale=1.000000 fZoomExponent=1.000000 fShader=0.000000 zoom=1.135000 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000000 dy=0.000000 warp=0.280000 sx=1.000000 sy=1.000000 wave_r=0.000000 wave_g=0.000000 wave_b=0.000000 wave_x=0.500000 wave_y=0.500000 ob_size=0.010000 ob_r=0.000000 ob_g=0.000000 ob_b=0.000000 ob_a=0.000000 ib_size=0.010000 ib_r=0.250000 ib_g=0.250000 ib_b=0.250000 ib_a=0.000000 nMotionVectorsX=12.000000 nMotionVectorsY=9.000000 mv_dx=0.000000 mv_dy=0.000000 mv_l=0.900000 mv_r=1.000000 mv_g=1.000000 mv_b=1.000000 mv_a=0.000000 per_frame_1=wave_b = wave_b + min(1,max(0,(bass_att-1)*1.5)); per_frame_2=wave_r = wave_b*0.4; per_frame_3=wave_g = wave_b*0.4; per_frame_4=zoom = zoom + 0.013*( 0.60*sin(0.339*time) + 0.40*sin(0.276*time) ); per_frame_5=rot = rot + 0.040*( 0.60*sin(0.381*time) + 0.40*sin(0.579*time) ); per_frame_6=cx = cx + 0.005*( 0.60*sin(0.471*time) + 0.40*sin(0.297*time) ); per_frame_7=cy = cy + 0.005*( 0.60*sin(0.379*time) + 0.40*sin(0.351*time) ); per_frame_8=dx = dx + 0.009*( 0.60*sin(0.234*time) + 0.40*sin(0.277*time) ); per_frame_9= per_frame_10=dx = dx + dx_residual; per_frame_11=dy = dy + dy_residual; per_frame_12=bass_thresh = above(bass_att,bass_thresh)*2.5 + (1-above(bass_att,bass_thresh))*((bass_thresh-1.4)*0.98+1.4); per_frame_13=dx_residual = equal(bass_thresh,2.5)*0.016*sin(time*7) + (1-equal(bass_thresh,2.5))*dx_residual; per_frame_14=dy_residual = equal(bass_thresh,2.5)*0.012*sin(time*9) + (1-equal(bass_thresh,2.5))*dy_residual; per_pixel_1=zoom = zoom + 0.1*rad;